Light should speed up mining

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Light should speed up mining

Postby Razikus » Mon Dec 29, 2025 4:44 am

Currently light is obsolote
Mining helm, torches, candles are decorations only

Proposal is simple
Source of light in caves should :
- speed up mining (because you can see what to mine)
- improve quality of mining (because you can see how to mine to get best chunks)
- decrease strength required to mine particular tile (because you can spot and chip weakest area)

- allow to pick up new things in caves (because you cannot spot them without the light)


Cave hermit should have all these bonuses without light
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Re: Light should speed up mining

Postby ZamAlex » Mon Dec 29, 2025 6:07 am

You can play legacy for a little bit without custom client and may be you will understand how tedious and unfun overall it is.
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Re: Light should speed up mining

Postby Razikus » Mon Dec 29, 2025 6:12 am

I played it and indeed it was unfun
But I’m not talking about making everything dark again, but to make light giving something in caves, which will make it useful
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Re: Light should speed up mining

Postby ZamAlex » Mon Dec 29, 2025 6:37 am

Razikus wrote:I played it and indeed it was unfun
But I’m not talking about making everything dark again, but to make light giving something in caves, which will make it useful

You suggestion just making light sources mandatory to use, but they are annoying to keep on all the time. I think idea is not bad overall, but you must look for minor bonuses.
For example, when you have Lantern attached to your belt, it will give you little bonus of Perception and make scare cave louses around you. Irrlantern will repel slimes in addition. They can still attack, but will stay away from the player (wild horse ai).
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