In all seriousness: as an excercise and for future reference, try in 10 words formulate what is the problem your idea tries to solve or what is the desired new thing it tries to add. Either the problem or the desired effect will be the subject of persecutive scrutiny. If, and only if it is defended to be legit, there should be a scrupulous examination if it is achieving the stated goal with proposed changes to game mechanics. If, and only if it's deemed an effective way to do so, there will be a wild speculation on how the proposed changes of game mechanics might ruin the existing game mechanics. If, and ONLY IF the perceived sum of the idea's necessity, it's mechanics' effectiveness and their consistency with existing game outweigh the RISKS of it being a convoluted hard-to-implement immersiveness-breaking exploit cornucopia - then, and ONLY then you will have a significant part of the community on your side and the devs will bother to read past the first 10 words.
If an idea sparks controversy and discussion, most of which is negative to the idea - jorb will just scroll past it to the next C&I post, and that's good.