NPC servants

Thoughts on the further development of Haven & Hearth? Feel free to opine!

NPC servants

Postby Händler » Sat Feb 14, 2026 11:53 am

While I appreciate the modding possibilities of the client, I don't appreciate the botting too much that's done with it. I think owning some hearthling NPCs would be a nice addition to replace that automation part of custom clients to some extent, and one of the big things that Haven is still missing that would make it out of this world.
If we could own PvP and bot work capable NPCs, that would be real neato. A lot of survival games these days have this mechanic in-game.

Most importantly an NPC to do farm work, an NPC to do herding and to do PvP. Either assigning them to a workstation, where they commit to 1 particular task or have them join your party, such that they follow you and follow a basic AI aggro and movement setting that you can adjust anytime, such as
* attack on sight
* protect me (attack anyone who aggros the owner)
* defend (don't attack anyone unless attacked)
* hold position (have them stay where they are at and only retaliate on being attacked or if someone gets into their attack range)


Now if you could also sell and trade these NPCs, that would be even more fun.
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Postby FaithfulToadd » Sat Feb 14, 2026 1:03 pm

au revoir
Last edited by FaithfulToadd on Sat Mar 14, 2026 12:27 am, edited 1 time in total.
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Re: NPC servants

Postby loleznub » Sat Feb 14, 2026 6:24 pm

unironically, would make the game feel much more lived in with NPC's to do work for you

would also love to see NPC mercenaries that can follow you around through charters / thingwalls / hop in sneks so PVP gets even more fun

cant +1 this enough dont listen to the sprucy above
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au revoir

Postby FaithfulToadd » Sat Feb 14, 2026 9:45 pm

au revoir
Last edited by FaithfulToadd on Sat Mar 14, 2026 12:29 am, edited 1 time in total.
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Re: NPC servants

Postby Hasta » Sun Feb 15, 2026 1:00 am

Yeah, "Spruce Companion" to light your fire and haul your barrel, "Harvest Sprite" locked behind Farmer credo to harvest and replant your crops, "Miner Minion" (Miner credo) that sniffs out enemy-spawning tiles and soaks one cave-in once in a while if active, and, ofcourse, Clay Golem to slowly but with immense impunity grind the enemies of your settlement to dust, you decide which credo to lock that one behind.

In all seriousness, you thought dozens of pvp-griefing bots were a drag and it's better to replace those with NPCs? Now imagine dozens of bots WITH THEIR OWN NPCS.
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