Stackable Yarn, Stackable Silk filaments and THread

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Stackable Yarn, Stackable Silk filaments and THread

Postby Jorg » Mon Feb 16, 2026 5:42 pm

Yarn is pointlessly tedious for what should be straightforward

SIlk is already tedious without stackable cocoons, stackable filaments would make the druidic rite bonus a bit less tedious, the nonstackability of cocoons and worms already makes cupboards the tedium bottleneck, the rest seems excessive
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Re: Stackable Yarn, Stackable Silk filaments and THread

Postby Hasta » Mon Feb 16, 2026 5:51 pm

As a very tired person who had to plan his sleeping schedule around the withering speed of w16.1 horny silkmoths and their hungry yet fleetingly frail offspring just to be later screwed over sideways by stupid loftar crashing the server MULTIPLE TIMES for MULTIPLE HOURS so all the premeditated timers got thoroughly FUBAR, yet prevailed and ad 4 a.m. had to unravel countless number of cupboards worth of cocoons one 1/2 available inventory at a time (8. it was 8 cupboards. rookie numbers i know).

I second this suggestion.
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Re: Stackable Yarn, Stackable Silk filaments and THread

Postby vatas » Mon Feb 16, 2026 6:40 pm

SIlkmoth cocoon inventory image could use an icon/indicator on whether it's alive or has been killed (the latter option is handy if you want to prevent unplanned silkmoths without having to boil them into filaments, process which can take lot of time even in the best circumstances. Then add in the incentive to use best available cauldron/water...)
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Re: Stackable Yarn, Stackable Silk filaments and THread

Postby r0ck4ev3r » Tue Feb 17, 2026 5:40 pm

++ Stack-able Filaments;
+To SIlkmoth cocoon dead/alive graphic
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