Allow for non agressive animals to spawn on village land

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Allow for non agressive animals to spawn on village land

Postby DeadlyPencil » Sat Mar 07, 2026 4:17 am

Can you please make it so critters like bunnies, squirrels, ant hills, and others that cant "bash" objects or attack people on their plots, can spawn on village land? it feels really depressing seeing village banners and the area completely devoid of animal life. it makes sense that big animals would stay away from humans, but not small critters
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Re: Allow for non agressive animals to spawn on village land

Postby FaithfulToadd » Sat Mar 07, 2026 7:31 am

Support.

Actually, I smell an opportunity for a new type of animal -- the 'backyard variety' critter. It's a crying shame we don't have feeders for birds, squirrels, butterflies, deer, young hogs, hummingbirds, etc. etc.

I also want ponds for koi fish. Ducks were mentioned in a previous stream. Get to work, devs! :)

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Re: Allow for non agressive animals to spawn on village land

Postby serVar161 » Sat Mar 07, 2026 12:38 pm

DeadlyPencil wrote:Can you please make it so critters like bunnies, squirrels, ant hills, and others that cant "bash" objects or attack people on their plots, can spawn on village land? it feels really depressing seeing village banners and the area completely devoid of animal life. it makes sense that big animals would stay away from humans, but not small critters

Any animals will stay away from the area where they are eaten. If you open the gate, animals will wander into the area.
Your proposed solution will simply become a way to hunt without leaving the base.
My english is bEd.
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Re: Allow for non agressive animals to spawn on village land

Postby serVar161 » Sat Mar 07, 2026 12:45 pm

FaithfulToadd wrote:Actually, I smell an opportunity for a new type of animal -- the 'backyard variety' critter. It's a crying shame we don't have feeders for birds, squirrels, butterflies, deer, young hogs, hummingbirds, etc. etc.

I also want ponds for koi fish. Ducks were mentioned in a previous stream. Get to work, devs! :)

As far as I know, there are two bird feeders in the game: a dovecote and a birdhouse.
I don't understand the part about the young hogs.
But I like the pond idea. And taming other animals. Preferably peacefully, by giving them food, not by hitting them in the face.
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Re: Allow for non agressive animals to spawn on village land

Postby DeadlyPencil » Sat Mar 07, 2026 3:30 pm

serVar161 wrote:
DeadlyPencil wrote:Can you please make it so critters like bunnies, squirrels, ant hills, and others that cant "bash" objects or attack people on their plots, can spawn on village land? it feels really depressing seeing village banners and the area completely devoid of animal life. it makes sense that big animals would stay away from humans, but not small critters

Any animals will stay away from the area where they are eaten. If you open the gate, animals will wander into the area.
Your proposed solution will simply become a way to hunt without leaving the base.


hunt what? bunnies? you honestly think someone is going to create a bot to hunt wild bunnies, when they can just farm bunnies in hutches by the thousands.

They can just pick animals that would not be problematic with the assumption someone will create a bot.

I do not plan on hunting bunnies and squirrels, this is not day 1 of a new world, i simply want to see them running around and village banners not creating "dead zones" in the game.
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Re: Allow for non agressive animals to spawn on village land

Postby FaithfulToadd » Sat Mar 07, 2026 4:30 pm

serVar161 wrote:Your proposed solution will simply become a way to hunt without leaving the base.

This could be mitigated with careful measures in the design of 'backyard' animal variants. They could simply be made unattractive to hunt, for example, with a drop in quality. Or make them not spawn in villages that kill them repeatedly.

Alternatively, make hunting using feeders a feature. Maybe swill quality could give a small bump in quality to a specific 'backyard' species (including deer and hogs, but excluding bears/lynx/mammoth), instead? Maybe villages could choose a perk for this?

serVar161 wrote:I don't understand the part about the young hogs.

Hog hunting is a big tradition here in the South. Feral hogs are an invasive species here, so yes, a feeder for them would be designed for hunting. I just think it'd be neat if we got to see a feeder for them in the game.

See also, this hog trap. A primitive version of this would be really cool to see.


TL;DR: When it comes to design, there are ways and means, but frankly it doesn't matter if this is used for hunting or not. Most villages already have a huge surplus of hide and bone. And early world, an occasional 'free' pig is not going to break the meta.

In rare instances like these, botting is a non-issue.
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Re: Allow for non agressive animals to spawn on village land

Postby serVar161 » Sat Mar 07, 2026 6:37 pm

DeadlyPencil wrote:hunt what? bunnies? you honestly think someone is going to create a bot to hunt wild bunnies, when they can just farm bunnies in hutches by the thousands.

They can just pick animals that would not be problematic with the assumption someone will create a bot.

I do not plan on hunting bunnies and squirrels, this is not day 1 of a new world, i simply want to see them running around and village banners not creating "dead zones" in the game.

Squirrel tails are in high demand. Foxes, deer, stags, white deer, horses, cows, sheep... many animals that are not aggressive.
You might not hunt, but others will. Without leaving home.

I'm not against the idea, I'm even in favor of dangerous animals appearing inside. It's not the claim that's a problem, but the palisade. How do they get into the territory - do they climb over the palisade to get apples? I often see animals on the claim territory - they don't spawn there, but they do wander around if they have access.

What about people who don't want animals on their property? I think animal feeders are a good idea, but the question still remains: how will they get inside?
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Re: Allow for non agressive animals to spawn on village land

Postby serVar161 » Sat Mar 07, 2026 6:52 pm

FaithfulToadd wrote: This could be mitigated with careful measures in the design of 'backyard' animal variants. They could simply be made unattractive to hunt, for example, with a drop in quality. Or make them not spawn in villages that kill them repeatedly.

Possibly. Although I can simply catch small animals and kill them inside the house or outside the grounds.

FaithfulToadd wrote:Alternatively, make hunting using feeders a feature. Maybe swill quality could give a small bump in quality to a specific 'backyard' species (including deer and hogs, but excluding bears/lynx/mammoth), instead? Maybe villages could choose a perk for this?

Hunting with traps is logical and would be interesting.

FaithfulToadd wrote:Hog hunting is a big tradition here in the South. Feral hogs are an invasive species here, so yes, a feeder for them would be designed for hunting. I just think it'd be neat if we got to see a feeder for them in the game.

See also, this hog trap. A primitive version of this would be really cool to see.

Now I get it. The translator translated "hogs" as "young pigs," and I couldn't figure out why there was a feeding trough for them - there is one.
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Re: Allow for non agressive animals to spawn on village land

Postby FaithfulToadd » Sat Mar 07, 2026 7:42 pm

serVar161 wrote:how will they get inside?

They don't need to be inside the walls. The context for this is that villages claim vast tracts of land beyond their walls. I've definitely had the experience of wandering through the wilderness and seeing villages claims going miles in each direction.
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Re: Allow for non agressive animals to spawn on village land

Postby serVar161 » Sat Mar 07, 2026 8:59 pm

FaithfulToadd wrote:They don't need to be inside the walls. The context for this is that villages claim vast tracts of land beyond their walls. I've definitely had the experience of wandering through the wilderness and seeing villages claims going miles in each direction.

And there were no animals in these areas? I never paid any attention to that.
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