What other themepark mmorpg elements would you like in hafen

Thoughts on the further development of Haven & Hearth? Feel free to opine!

What other themepark mmorpg elements would you like in hafen

Postby XBBW » Mon Apr 20, 2026 6:01 pm

Since the game is becoming more and more hybrid or more actually sandbox hybrid, with themepark elements like quests, credos which might as well be called job classes, dungeons, world bosses like mammoths, giant snails and whales, realms which allow almost like global chat. The game is no longer fully sanbox like legacy that it used to be, which I guess it was an expected evolution for this game to keep retaining player numbers.
So asides the ones mentioned what other either themepark or hybrid mmorpg elements would you like to be introduced into the game.
I guess enchantments, but that's what gilding already is, oh yea gilding is just for clothes and not tools or weapons right? So I guess I would like to see gilding for tools (axes, pickaxe) and weapons.
Last edited by XBBW on Mon Apr 20, 2026 6:31 pm, edited 1 time in total.
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Re: What other themepark mmorpg elements would you like in h

Postby Regulus2424 » Mon Apr 20, 2026 6:18 pm

moderation ¦]
W6 - giga noob hermit
W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
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Re: What other themepark mmorpg elements would you like in h

Postby XBBW » Mon Apr 20, 2026 6:32 pm

Regulus2424 wrote:moderation ¦]

elaborate.
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Re: What other themepark mmorpg elements would you like in h

Postby Regulus2424 » Mon Apr 20, 2026 7:14 pm

You know, I had this dream once where Jorbtar grew a spine and started unbiasedly ridding us of bad actors: no half measures, no slaps on the wrists, naming all the names and airing out all the laundry. The same exact punishment for everyone, regardless of affiliation, past good deeds, or community standing. I instantly realized that I was in fact asleep and woke up with tears of grief in my eyes :cry: But the thought unfortunately remained with me to this very day.
W6 - giga noob hermit
W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
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Re: What other themepark mmorpg elements would you like in h

Postby Frogg » Mon Apr 20, 2026 8:00 pm

A town run by the system with NPCs and shops (like in Salem)
Holy Trinity class system: Healer, Tank, DPS
Group activities that need these roles
Ways to team up with other players (group finder, matchmaking, bounty boards)
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Re: What other themepark mmorpg elements would you like in h

Postby XBBW » Mon Apr 20, 2026 8:53 pm

Frogg wrote:A town run by the system with NPCs and shops (like in Salem)
Holy Trinity class system: Healer, Tank, DPS
Group activities that need these roles
Ways to team up with other players (group finder, matchmaking, bounty boards)

As much I would like an npc town in hafen, haven and hearth is bit more teraforming heavy compared to Salem, since it feels more sandboxy than Salem.
We would need to be able to destroy the buildings, raid the village and kill the npcs, I guess instead of them spawning like natural resource they should be like dryad, randomly spawning on unused plain flat areas, heck didn't Jorb and Loftar kind of tried to add npcs like in world 1 or even earlier, I remember vaguelly pictures of npcs in legacy pixel art style.
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