Thoughts on rework on how lp level numbers work?

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Thoughts on rework on how lp level numbers work?

Postby XBBW » Fri Jul 24, 2026 8:29 pm

Should we keep it the same as it is the Additive growth 1 → 100lp, 2 → 300lp, 3 → 600lp, 4 → 1000lp, 5 → 1500lp mid to high grind. Or make it more true to the core of infinite level Constant growth 1 → 100lp, 2 → 100lp, 3 → 100lp, 4 → 100lp, 5 → 100lp or probs devs would love this one make it true grind fest (and quiet level cap introduced of how much lp need would be insane) Multiplicative growth 1 = 100lp, 2 = 200lp, 3 = 600lp, 4 = 2400lp, 5 = 12,000lp

Not even the botters working 24/7 will be able to reach level 100 for a single stat for whole 6 to 9 months real time. I guess more of a thought, than an actual suggestion and what could have been changed into for better or worse.
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Re: Thoughts on rework on how lp level numbers work?

Postby boshaw » Fri Jul 24, 2026 8:55 pm

Or you could just introduce stat caps and stop trying to target botters with changes that benefit no-life botters by widening the gap between those that study the most efficient 24/7 and those that can't because of life :roll:
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