More catch up mechanics

Thoughts on the further development of Haven & Hearth? Feel free to opine!

More catch up mechanics

Postby Grumpkin » Mon Aug 03, 2026 5:00 pm

The Quality of EVERYTHING in the wild should slowly increase as the World ages. There shouldn't be such a massive gap between player-produced Quality and wild Quality. The highest player-produced Quality should influence wild resources to some degree.

We have WWW for crops but what about everything else? Late joiners can never catch up like this.

If the #1 Quality for Blueberries is Q100, you should be able to find Blueberries close to Q100 in the wild.

I love exploring the open world but I hate how wild resources become obsolete once player-produced Quality takes over. Picking up Q10 garbage 6+ months into the wipe is a humiliation ritual.
Last edited by Grumpkin on Mon Aug 03, 2026 5:30 pm, edited 1 time in total.
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Re: More catchup mechanics

Postby Regulus2424 » Mon Aug 03, 2026 5:23 pm

more ketchup mechanics
W6 - giga noob hermit
W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
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Re: More catch up mechanics

Postby caz » Mon Aug 03, 2026 8:15 pm

real also fix the fuckass mine qualities
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