Farmer credo should be generic

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Farmer credo should be generic

Postby Dawidio123 » Fri Aug 21, 2026 7:34 pm

Farmer credo is super painful to do early on (arguably maybe not intended to be done early on) and it gates a lot of very useful unrelated credos past it. Maybe it deserve fisherman treatment and making its quests not specific like "harvest wheat" but maybe "harvest grain" (wheat,barley,millet,corngrass) making it much less dependent on having every single crop ready to harvest in big amounts. You've clearly categorized the crops by using wild crops, it should be easy enough to make credo a bit more generic.
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Re: Farmer credo should be generic

Postby abt79 » Fri Aug 21, 2026 7:49 pm

really all credos should be like this:

  • Certain number of ‘points’ (eg 1000) to reach a milestone
  • Get X small amount of points per crop harvested/animal hunted/stone mined/whatever generic action is relevant to credo.
  • One or two milestones with more difficult quest — but not randomly generated sloppa, genuinely difficult in an interesting way. Spitballing but: imagine there are three possible “final milestone” quests for Farmer (Milk Sheep, Put Fresh Wine in a Glass Bottle, Fill Granary with all one seed type—just for example) and you get to pick from two of those.

That way credos can be something you just do anyway as you farm for village progression, rather than annoying chore “sidequest”.
Last edited by abt79 on Fri Aug 21, 2026 7:51 pm, edited 1 time in total.
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Re: Farmer credo should be generic

Postby _Scipio » Fri Aug 21, 2026 7:51 pm

Not a bad idea tbh
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Re: Farmer credo should be generic

Postby Audiosmurf » Fri Aug 21, 2026 7:53 pm

abt79 wrote:really all credos should be like this:

  • Certain number of ‘points’ (eg 1000) to reach a milestone
  • Get X small amount of points per crop harvested/animal hunted/stone mined/whatever generic action is relevant to credo.
  • One or two milestones with more difficult quest — but not randomly generated sloppa, genuinely difficult in an interesting way. Spitballing but: imagine there are three possible “final milestone” quests for Farmer (Milk Sheep, Put Fresh Wine in a Glass Bottle, Fill Granary with all one seed type—just for example) and you get to pick from two of those.

That way credos can be something you just do anyway as you farm for village progression, rather than annoying chore “sidequest”.

They're specifically intentionally not that way in an attempt to avoid automation.
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Re: Farmer credo should be generic

Postby abt79 » Fri Aug 21, 2026 9:09 pm

great. i’m playing a captcha with sprites

and just like the real thing: it doesnt work at all LMFAO
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Re: Farmer credo should be generic

Postby azrid » Fri Aug 21, 2026 9:40 pm

Just don't do credos buddy.
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Re: Farmer credo should be generic

Postby Regulus2424 » Fri Aug 21, 2026 9:53 pm

+1 anything to make farmers lives easier tbh, they are the real chads (mostly chadettes tbh)
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Re: Farmer credo should be generic

Postby Kamekono » Sat Aug 22, 2026 3:07 am

+1, literally one of my points in this comment:
viewtopic.php?f=48&t=81016&start=10
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