Amber Client

Forum for alternative clients, mods & discussions on the same.

Re: Amber Client

Postby romovs » Tue Oct 27, 2015 7:47 pm

Probably no. Some basic automation is planned for future but I prefer to implement that from scratch.
F toolbar is half-ish finished. Still can't decide whether to integrate with the existing bar somehow or just show it separately... but in either case will be added eventually I guess.
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Re: Amber Client

Postby bolognaman » Tue Oct 27, 2015 8:17 pm

romovs wrote:Indeed ctrl+m seems to be the culprit. I'll try to release a fix by this weekend.


On a side note, pressing ctrl+m with the chat box minimized will open up dialog box for the active chat in addition to toggling account status info.
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Re: Amber Client

Postby Darruin » Wed Oct 28, 2015 5:30 am

Is there a way to make the "cambad" controls reverse when spinning around with the middle mouse button? I like to "drag" the view, for example holding middle click and moving the mouse left will move the camera rightwards. Moving mouse upwards will make the camera drop, etc. Atm it's the opposite and fucks with my head when I switch to other games.
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Re: Amber Client

Postby Apillion » Wed Oct 28, 2015 10:52 am

Darruin wrote:Is there a way to make the "cambad" controls reverse when spinning around with the middle mouse button? I like to "drag" the view, for example holding middle click and moving the mouse left will move the camera rightwards. Moving mouse upwards will make the camera drop, etc. Atm it's the opposite and fucks with my head when I switch to other games.


This is really annoying please reverse the axis the left right axis are fine in comparison it's the up down that's the problem.
Apillion wrote:
trezisc wrote:Free camera rotation should also allow you to pan the screen up and down



press ctrl+c see how you rotate that cam up and down ^^

Edit: have already made a request to reverse the up down axes .
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Re: Amber Client

Postby Darruin » Wed Oct 28, 2015 11:16 am

Apillion wrote:
Darruin wrote:Is there a way to make the "cambad" controls reverse when spinning around with the middle mouse button? I like to "drag" the view, for example holding middle click and moving the mouse left will move the camera rightwards. Moving mouse upwards will make the camera drop, etc. Atm it's the opposite and fucks with my head when I switch to other games.


This is really annoying please reverse the axis the left right axis are fine in comparison it's the up down that's the problem.


Well the best solution would be to add separate options for each direction.
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Re: Amber Client

Postby Apillion » Wed Oct 28, 2015 2:36 pm

Darruin wrote:
Apillion wrote:
Darruin wrote:Is there a way to make the "cambad" controls reverse when spinning around with the middle mouse button? I like to "drag" the view, for example holding middle click and moving the mouse left will move the camera rightwards. Moving mouse upwards will make the camera drop, etc. Atm it's the opposite and fucks with my head when I switch to other games.


This is really annoying please reverse the axis the left right axis are fine in comparison it's the up down that's the problem.


Well the best solution would be to add separate options for each direction.


Agreed a setting to invert each axis on its own would be pro!
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Re: Amber Client

Postby DaniAngione » Thu Oct 29, 2015 4:04 am

Not sure if it has been suggested already, but would it be possible to allow us to 'give names' to cupboards? And so when some key is hold or when hovering the mouse over (or something like that) we can see the name of the cupboard?

My fellow villagers are having trouble memorizing the correct cupboards for each type of item and I'm going crazy trying to organize all the stuff :lol: :lol:
W16 ???
W15 Lame road-builder of Eyjafjallajökull
W14 Proud defender of Kakariko Village
W13 Sporadic member of Ravka
W12 Occasional member of Lake Town
W11 Inactive member of Yggdrasill
W10 King of The Northern Kingdom
W9 The Revenant of Wulf's Retreat
W8 Lawspeaker of New Thotoshire
W7 Lawspeaker of Esteldín
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Re: Amber Client

Postby b0r3d0m » Thu Oct 29, 2015 2:57 pm

DaniAngione wrote:Not sure if it has been suggested already, but would it be possible to allow us to 'give names' to cupboards? And so when some key is hold or when hovering the mouse over (or something like that) we can see the name of the cupboard?

My fellow villagers are having trouble memorizing the correct cupboards for each type of item and I'm going crazy trying to organize all the stuff :lol: :lol:

We can implement such feature for each user individually. So you will be able to set names for the specified cupboards but none of your villages will see them. Is it ok for you anyway?

Actually we can set names for other users as well, but they should be near you when you set these names.
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Re: Amber Client

Postby marvi » Thu Oct 29, 2015 3:11 pm

b0r3d0m wrote:We can implement such feature for each user individually. So you will be able to set names for the specified cupboards but none of your villages will see them. Is it ok for you anyway?

Actually we can set names for other users as well, but they should be near you when you set these names.


Might I ask how you will identify objects? Using gob.id?
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Re: Amber Client

Postby b0r3d0m » Thu Oct 29, 2015 4:25 pm

DaniAngione wrote:Not sure if it has been suggested already, but would it be possible to allow us to 'give names' to cupboards? And so when some key is hold or when hovering the mouse over (or something like that) we can see the name of the cupboard?

My fellow villagers are having trouble memorizing the correct cupboards for each type of item and I'm going crazy trying to organize all the stuff :lol: :lol:

Done -- https://github.com/romovs/amber/pull/23

marvi wrote:Might I ask how you will identify objects? Using gob.id?

Yep.
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