Amber Client

Forum for alternative clients, mods & discussions on the same.

Re: Amber Client

Postby marvi » Thu Oct 29, 2015 4:29 pm

b0r3d0m wrote:
marvi wrote:Might I ask how you will identify objects? Using gob.id?

Yep.

Well, then make sure it doesn't change when area unloads. Haven't tested it in hafen, but that was the case in legacy.
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Re: Amber Client

Postby boshaw » Thu Oct 29, 2015 4:32 pm

marvi wrote:
b0r3d0m wrote:
marvi wrote:Might I ask how you will identify objects? Using gob.id?

Yep.

Well, then make sure it doesn't change when area unloads. Haven't tested it in hafen, but that was the case in legacy.


The IDs do change over time. Fairly quick too if you live alone, so it's likely still if it unloads the grid.
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Re: Amber Client

Postby jaguar » Thu Oct 29, 2015 5:23 pm

b0r3d0m wrote:
DaniAngione wrote:Not sure if it has been suggested already, but would it be possible to allow us to 'give names' to cupboards? And so when some key is hold or when hovering the mouse over (or something like that) we can see the name of the cupboard?

My fellow villagers are having trouble memorizing the correct cupboards for each type of item and I'm going crazy trying to organize all the stuff :lol: :lol:

Done -- https://github.com/romovs/amber/pull/23


It is useful only for yourself. But how you can transfer this info to all village members? :roll:
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Re: Amber Client

Postby b0r3d0m » Thu Oct 29, 2015 5:54 pm

boshaw wrote:The IDs do change over time. Fairly quick too if you live alone, so it's likely still if it unloads the grid.

Yeah, just noticed it, thanks a lot.

jaguar wrote:It is useful only for yourself. But how you can transfer this info to all village members? :roll:

Actually I can implement this, but we need some kind of shared storage to do it.
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Re: Amber Client

Postby jaguar » Thu Oct 29, 2015 6:13 pm

b0r3d0m wrote:
jaguar wrote:It is useful only for yourself. But how you can transfer this info to all village members? :roll:

Actually I can implement this, but we need some kind of shared storage to do it.


Just write them into json file, not to registry. Then we can exchange json files. Or to use current setup, you can also create .reg file that we can share with other members.
But I prefere to use json :/
But ID of objects is more problematic currently :)
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Re: Amber Client

Postby b0r3d0m » Thu Oct 29, 2015 6:16 pm

jaguar wrote:Just write them into json file, not to registry. Then we can exchange json files. Or to use current setup, you can also create .reg file that we can share with other members.
But I prefere to use json :/

It's not that user-friendly, but yes, this is an option.

jaguar wrote:But ID of objects is more problematic currently :)

Maybe we can set markers on specific coordinates (mc), not objects' IDs.
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Re: Amber Client

Postby jaguar » Thu Oct 29, 2015 6:19 pm

b0r3d0m wrote:Maybe we can set markers on specific coordinates (mc), not objects' IDs.


Btw, if itme stolen you can track them somehow. This mean that objects have some static params?
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Re: Amber Client

Postby Inzainia » Thu Oct 29, 2015 6:52 pm

is there an option to show volume in alpha numeric on containers? like flasks, buckets etc..? it is in enders just curious if i'm missing the checkbox here.
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Re: Amber Client

Postby romovs » Thu Oct 29, 2015 11:47 pm

Ukhata wrote:also can you change the mass filling of furnaces?
i use ctrl+shift to level ground :)

In what way does it interfere with ground leveling?
bolognaman wrote:
romovs wrote:Indeed ctrl+m seems to be the culprit. I'll try to release a fix by this weekend.


On a side note, pressing ctrl+m with the chat box minimized will open up dialog box for the active chat in addition to toggling account status info.

Mmm, very minor issue which probably doesn't worth the effort of fixing. Unless there's some use case I am not aware of where it actually gets annoying?
Darruin wrote:Is there a way to make the "cambad" controls reverse when spinning around with the middle mouse button? I like to "drag" the view, for example holding middle click and moving the mouse left will move the camera rightwards. Moving mouse upwards will make the camera drop, etc. Atm it's the opposite and fucks with my head when I switch to other games.

Apillion wrote:Agreed a setting to invert each axis on its own would be pro!

I always found original controls being rather intuitive actually :P, but I guess it wouldn't hurt to add an alternative..
b0r3d0m wrote:
jaguar wrote:But ID of objects is more problematic currently :)

Maybe we can set markers on specific coordinates (mc), not objects' IDs.

Coordinates are not constant either. Could probably generate coordinate relations map for a certain group of objects but that would fail more than work; stuff gets moved, houses tend to have similar setups, etc.
Inzainia wrote:is there an option to show volume in alpha numeric on containers? like flasks, buckets etc..? it is in enders just curious if i'm missing the checkbox here.

Should be easy to add.
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Re: Amber Client

Postby Zbyx » Fri Oct 30, 2015 1:27 am

Hey guys, i have a problem. For some reason Avg E/S/V shows bad results for me, and Avg S/V too. Anyone had this problem maybe and knows how to solve it?
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