Amber Client

Forum for alternative clients, mods & discussions on the same.

Re: Amber Client

Postby romovs » Thu Nov 05, 2015 11:01 pm

hpitkan wrote:Is something broken with position file output (-p filename parameter)?
It seems that it updates player position to the file only whena new session is started.

I can't reproduce it on my end. Logged in, walked around, hearthed back, entered a mine; streamed coordinates seem to be correct.
I only checked the actual file though. Couldn't test with map tools because I am not on Windows.
User avatar
romovs
 
Posts: 1472
Joined: Sun Sep 29, 2013 9:26 am
Location: The Tabouret

Re: Amber Client

Postby romovs » Fri Nov 06, 2015 1:19 am

Update.

Fixed:
  • Minimap flicker when changing locations.
Misc:
  • Render icons for hostile animals on top of all other icons.
  • Button in update notification window for downloading reduced size update archive.
  • Merged additional recent fix from the default client.
User avatar
romovs
 
Posts: 1472
Joined: Sun Sep 29, 2013 9:26 am
Location: The Tabouret

Re: Amber Client

Postby kilakan » Fri Nov 06, 2015 4:19 am

Any chance we could get the 'world chat' that was the HnH IRC that linked into your client? I liked that feature from legacy clients (like, really old legacy clients I think. Not even sure if world 7 had those)
-Distant clown noises.
User avatar
kilakan
 
Posts: 406
Joined: Sun Jun 13, 2010 2:33 am

Re: Amber Client

Postby romovs » Fri Nov 06, 2015 5:43 am

b0r3d0m actually implemented it a while ago, but I didn't want to include it in the client due to some issues - iirc it was non-optional plus used a different channel than #haven.
Might merge it in when I get some free time to fix that.
User avatar
romovs
 
Posts: 1472
Joined: Sun Sep 29, 2013 9:26 am
Location: The Tabouret

Re: Amber Client

Postby cattboy » Fri Nov 06, 2015 10:26 am

Something in the last two patches makes the client literally freze and u have to alt f4.

Seems to happen the most zoning inti houses/caves/ etc. .. after uve played a bit. Logging in fresh /1st time its fine. But after a few houses or caves it locks up

Tell me what u need
cattboy
 
Posts: 55
Joined: Mon Aug 31, 2015 7:29 am

Re: Amber Client

Postby PaoloFu » Fri Nov 06, 2015 10:30 am

romovs wrote:Update.

Fixed:
  • Minimap flicker when changing locations.
Misc:
  • Render icons for hostile animals on top of all other icons.
  • Button in update notification window for downloading reduced size update archive.
  • Merged additional recent fix from the default client.


Thank you!

Do you know if the minimap fix also solved this problem? http://www.havenandhearth.com/forum/viewtopic.php?f=47&t=44976
PaoloFu
 
Posts: 10
Joined: Fri Jul 12, 2013 9:17 am

Re: Amber Client

Postby FerrousToast » Fri Nov 06, 2015 11:16 am

umm, ever since most recent update, client crashes each time I walk outside the great hall door.
Image
User avatar
FerrousToast
 
Posts: 307
Joined: Tue Dec 17, 2013 9:36 pm

Re: Amber Client

Postby Minion » Fri Nov 06, 2015 12:32 pm

There is an issue with the boar/icon I think.
Just went for a run and crashed 3 times. All with boars present on re logging. However, not all boars effected the client, met 4 other boars and client ran smoothly.
Code: Select all
C:\hafen\Amber>java -Xms512m -Xmx1024m -jar hafen.jar -U http
://game.havenandhearth.com/hres/ game.havenandhearth.com
Exception in thread "Haven UI thread" #<Resource gfx/kritter/boar/icon>
        at haven.Resource$Pool$Queued.get(Resource.java:335)
        at haven.Resource$Pool$Queued.get(Resource.java:307)
        at haven.Session$CachedRes$Ref.get(Session.java:143)
        at haven.Session$CachedRes$Ref.get(Session.java:136)
        at haven.GobIcon.tex(GobIcon.java:48)
        at haven.LocalMiniMap.drawicons(LocalMiniMap.java:266)
        at haven.LocalMiniMap.draw(LocalMiniMap.java:473)
        at haven.Widget.draw(Widget.java:640)
        at haven.Widget.draw(Widget.java:645)
        at haven.MinimapWnd.draw(MinimapWnd.java:167)
        at haven.Widget.draw(Widget.java:640)
        at haven.Widget.draw(Widget.java:645)
        at haven.GameUI.draw(GameUI.java:596)
        at haven.Widget.draw(Widget.java:640)
        at haven.Widget.draw(Widget.java:645)
        at haven.RootWidget.draw(RootWidget.java:72)
        at haven.UI.draw(UI.java:142)
        at haven.HavenPanel.rootdraw(HavenPanel.java:331)
        at haven.HavenPanel.run(HavenPanel.java:586)
        at java.lang.Thread.run(Unknown Source)

C:\hafen\Amber>pause
Minion
 
Posts: 71
Joined: Tue Feb 21, 2012 1:23 pm

Re: Amber Client

Postby Marksman » Fri Nov 06, 2015 5:20 pm

Today after update client few times freezed. Same problem have friends.
User avatar
Marksman
 
Posts: 123
Joined: Thu Feb 25, 2010 4:26 pm
Location: Russia, Saint-Petersburg

Re: Amber Client

Postby shubla » Fri Nov 06, 2015 5:21 pm

Marksman wrote:Today after update client few times freezed. Same problem have friends.

It has something to do with icons on map.
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
User avatar
shubla
 
Posts: 13041
Joined: Sun Nov 03, 2013 11:26 am
Location: Finland

PreviousNext

Return to The Wizards' Tower

Who is online

Users browsing this forum: Claude [Bot] and 41 guests