[v2.0.1] BDew's client and map stitcher - Updated 19/01

Forum for alternative clients, mods & discussions on the same.

Re: [v1.12.2] BDew's client and map stitcher - Updated 14/10

Postby bdew » Thu Oct 15, 2015 9:21 am

Ferinex wrote:Could we see a hotkey for displaying resource name on hover? For identifying things, like Amber client.


Ctrl+W

Ferinex wrote:Other requests: option to hide crops.


Ctrl+V -> uncheck plants
User avatar
bdew
 
Posts: 179
Joined: Mon Mar 22, 2010 3:27 pm

Re: [v1.12.2] BDew's client and map stitcher - Updated 14/10

Postby Ferinex » Fri Oct 16, 2015 3:25 am

bdew wrote:
Ferinex wrote:Could we see a hotkey for displaying resource name on hover? For identifying things, like Amber client.


Ctrl+W

Ferinex wrote:Other requests: option to hide crops.


Ctrl+V -> uncheck plants


Oh, lovely. Thanks.
i guess they never miss huh
User avatar
Ferinex
 
Posts: 1040
Joined: Sun May 31, 2009 9:05 am
Location: Miami

Re: [v1.12.2] BDew's client and map stitcher - Updated 14/10

Postby HaX4FtW » Sat Oct 17, 2015 9:10 am

- resizeable/moveable minimap - I'm adding dragging to it. I don't like how it looks in separate window.

At least make it an option! I think with that this would be the perfect client for me! <3
HaX4FtW
 
Posts: 15
Joined: Sat Feb 18, 2012 1:53 pm

Re: [v1.12.2] BDew's client and map stitcher - Updated 14/10

Postby Fenume » Tue Oct 20, 2015 1:17 am

Hi. I am using your client and like it more then others, but there one big problem: sometimes it generate different images for same tiles. This not problem for your map combiner, but all other tools cant automerge such tiles.
Here example sessions made by client ver 1.12.1
Take close look on gray "shadows" on this tiles
ImageImage
This tiles tile_-31_-28.png(session 2015-10-14_07.19.06) and tile_9_-25.png(session 2015-10-14_08.13.21). Fingerprints same for both , images not.
Fenume
 
Posts: 27
Joined: Wed Oct 14, 2015 3:01 pm

Re: [v1.12.2] BDew's client and map stitcher - Updated 14/10

Postby bdew » Tue Oct 20, 2015 10:32 am

Fenume wrote:Hi. I am using your client and like it more then others, but there one big problem: sometimes it generate different images for same tiles. This not problem for your map combiner, but all other tools cant automerge such tiles.
Here example sessions made by client ver 1.12.1
Take close look on gray "shadows" on this tiles
ImageImage
This tiles tile_-31_-28.png(session 2015-10-14_07.19.06) and tile_9_-25.png(session 2015-10-14_08.13.21). Fingerprints same for both , images not.


As far as i know this is an inherent part of how the minimap generation works in the client - that's why i added the fingerprint system.

The only way to avoid that (as far as i know) is not to use the global coordinates that are random for every session in the offset into individual textures, which gives consistent tile images but ugly "borders" between every tile - and i don't want to do that.

Added: It would look like this, which IMO is ugly as sin, though it does produce images that don't change between sessions :P

Image
User avatar
bdew
 
Posts: 179
Joined: Mon Mar 22, 2010 3:27 pm

Re: [v1.12.2] BDew's client and map stitcher - Updated 14/10

Postby Prodark » Tue Oct 20, 2015 10:06 pm

bdew wrote:As far as i know this is an inherent part of how the minimap generation works in the client - that's why i added the fingerprint system.

The only way to avoid that (as far as i know) is not to use the global coordinates that are random for every session in the offset into individual textures, which gives consistent tile images but ugly "borders" between every tile - and i don't want to do that.

Added: It would look like this, which IMO is ugly as sin, though it does produce images that don't change between sessions :P


Well, i have to agree, the tile really look weird with the lightened corners. Added support for your Fingerprint files to my tool :)
Prodark
 
Posts: 53
Joined: Sat Sep 12, 2015 8:39 pm

Re: [v1.12.2] BDew's client and map stitcher - Updated 14/10

Postby h3retostay » Thu Oct 22, 2015 2:34 am

Could you possibly add in more options from kt's client? Like the unlimited out-zoom is awesome because I can see everything that I am supposed to see. Also the sun/moon cycle on the top of the screen is nice, as well as the re sizable cupboards. Over all I think if you added these things this would be the go to client for anyone. Thanks! :D
User avatar
h3retostay
 
Posts: 213
Joined: Thu Jul 08, 2010 2:25 am

Re: [v1.12.2] BDew's client and map stitcher - Updated 14/10

Postby Yahon » Fri Oct 23, 2015 1:54 am

Question about combainer: "Unable to draw map combined_x.png (44*103) - not enough memory" what it is?
Yahon
 
Posts: 2
Joined: Mon Oct 19, 2015 11:51 pm

Re: [v1.12.2] BDew's client and map stitcher - Updated 14/10

Postby Fenume » Fri Oct 23, 2015 3:35 am

Yahon wrote:Question about combainer: "Unable to draw map combined_x.png (44*103) - not enough memory" what it is?

Your map too big for default memory settings. Open combiner.bat and replace string
Code: Select all
java -jar combiner.jar %*

with
Code: Select all
java -Xms512m -Xmx1024m -jar combiner.jar %*

Try increasing digits with 512 steps.

I have 1000+ sessions with 22k+ tiles and combiner work only with this settings
Code: Select all
java -Xms2048m -Xmx3072m -jar combiner.jar --grid %*
Fenume
 
Posts: 27
Joined: Wed Oct 14, 2015 3:01 pm

Re: [v1.12.2] BDew's client and map stitcher - Updated 14/10

Postby Yahon » Fri Oct 23, 2015 9:33 am

Thx, FeNUMe. It works.
Yahon
 
Posts: 2
Joined: Mon Oct 19, 2015 11:51 pm

PreviousNext

Return to The Wizards' Tower

Who is online

Users browsing this forum: Claude [Bot], PetalBot [Bot], 兵王 and 34 guests