Auto switch to system tab would be nice.
If adding more drop commands, soil would be my choice though I'm almost done digging. With the new curio and worms, it's better to drop soil and keep room in inventory for the others.
Clemence wrote:pink points on full grown crops are not very aestethic, perhaps just make full grown crops=no number, like trees.
Clemence wrote:pink points on full grown crops are not very aestethic, perhaps just make full grown crops=no number, like trees.
Turtlesir wrote:3)this one might be only on my end: after many world reloads (going between inside/outside/mineholes, or switching characters), the client starts to hang. it shows as a sudden dip in fps, as in running normally for a couple seconds, then drop to ~5 fps, and shoot up again. this means the game starts to exhibit freezing every few seconds. currently i shut down the client and restart, this will solve it, but is annoying (the first bug compounded with this means i basically can't use timers).
Clemence wrote:pink points on full grown crops are not very aestethic, perhaps just make full grown crops=no number, like trees.
Turtlesir wrote:since tracking is a toggle, activate tracking on login turns tracking off when switching to another char. would be nice if it could remember the setting.
Turtlesir wrote:2)curios finishing on login sometimes don't register for the client, it shows no note of them in system messages and it doesn't renew them from inventory.
Turtlesir wrote:3)this one might be only on my end: after many world reloads (going between inside/outside/mineholes, or switching characters), the client starts to hang. it shows as a sudden dip in fps, as in running normally for a couple seconds, then drop to ~5 fps, and shoot up again. this means the game starts to exhibit freezing every few seconds. currently i shut down the client and restart, this will solve it, but is annoying (the first bug compounded with this means i basically can't use timers).
romovs wrote:Turtlesir wrote:3)this one might be only on my end: after many world reloads (going between inside/outside/mineholes, or switching characters), the client starts to hang. it shows as a sudden dip in fps, as in running normally for a couple seconds, then drop to ~5 fps, and shoot up again. this means the game starts to exhibit freezing every few seconds. currently i shut down the client and restart, this will solve it, but is annoying (the first bug compounded with this means i basically can't use timers).
Any idea in which version it started to happen?
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