Amber Client

Forum for alternative clients, mods & discussions on the same.

Re: Custom client for Haven & Hearth - Amber

Postby cLick1338 » Mon Aug 31, 2015 7:46 pm

The update works great so far, thanks for your efforts.

Got a question though - how can I get rid of the cmd window that stays open after I launch the game? Takes up my limited taskbar space for no reason. Closing it closes the game too. Tried some batch file trickery but the best I got was a "title-less", blank, unresponsive java console.

Also I threw together a little batch script that automatically stitches the map from your most recent session. Just put it together with the Stitch.class inside your "map" folder and run it. Get rid of the pause command at the end if you want to.

Code: Select all
@echo off
for /F "delims=" %%i in ('dir /b /ad-h /t:c /o-d') do (
   echo Stitching %%i . . .
   java -cp . Stitch "%%i" "%%i.png"
   goto :done 
)
echo Something went wrong!
:done
echo Done!
pause
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Re: Custom client for Haven & Hearth - Amber

Postby Paradoxs » Mon Aug 31, 2015 8:40 pm

cLick1338 wrote:The update works great so far, thanks for your efforts.

Got a question though - how can I get rid of the cmd window that stays open after I launch the game? Takes up my limited taskbar space for no reason. Closing it closes the game too. Tried some batch file trickery but the best I got was a "title-less", blank, unresponsive java console.

Also I threw together a little batch script that automatically stitches the map from your most recent session. Just put it together with the Stitch.class inside your "map" folder and run it. Get rid of the pause command at the end if you want to.

Code: Select all
@echo off
for /F "delims=" %%i in ('dir /b /ad-h /t:c /o-d') do (
   echo Stitching %%i . . .
   java -cp . Stitch "%%i" "%%i.png"
   goto :done 
)
echo Something went wrong!
:done
echo Done!
pause


Code: Select all
start "" [java code]
exit


cmd window will flash for a second game will open it will vanish
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Re: Custom client for Haven & Hearth - Amber

Postby cLick1338 » Mon Aug 31, 2015 9:28 pm

Exactly what I did and got the result I had described. Oh well. Probably something weird with my Java setup or OS (Windows 10).

Also noticed that run.bat or stitching scripts don't want to run as administrator for me at all. A console window briefly flashes (eventhough there's a pause command) and that's all.
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Re: Custom client for Haven & Hearth - Amber

Postby impendio » Mon Aug 31, 2015 9:52 pm

I'm getting this error in mac osx with java 8.

Exception in thread "main" java.lang.UnsupportedClassVersionError: haven/MainFrame : Unsupported major.minor version 51.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(ClassLoader.java:637)
at java.lang.ClassLoader.defineClass(ClassLoader.java:621)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
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Re: Custom client for Haven & Hearth - Amber

Postby romovs » Mon Aug 31, 2015 10:11 pm

impendio wrote:I'm getting this error in mac osx with java 8.

Exception in thread "main" java.lang.UnsupportedClassVersionError: haven/MainFrame : Unsupported major.minor version 51.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(ClassLoader.java:637)
at java.lang.ClassLoader.defineClass(ClassLoader.java:621)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)Java Preferences
at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)


See this http://stackoverflow.com/a/12757565/217039 But flag the latest version you have instead of the one in that screenshot.
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Re: Custom client for Haven & Hearth - Amber

Postby D00mHouse » Mon Aug 31, 2015 10:13 pm

What is the easy way to make the stitcher work? It seems like all I have to do is edit in the name of the folder where the maps are saved... but I can't???
Edit: nevermind, I found the thread with the salem mapping tool, works like a charm.
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Re: Custom client for Haven & Hearth - Amber

Postby Treetheater » Mon Aug 31, 2015 11:34 pm

So I've just downloaded the latest update to the client and I don't see any option for the font in my display settings. Anybody else having this problem?
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Re: Custom client for Haven & Hearth - Amber

Postby romovs » Mon Aug 31, 2015 11:44 pm

Treetheater wrote:So I've just downloaded the latest update to the client and I don't see any option for the font in my display settings. Anybody else having this problem?

Font isn't changeable from settings. I just replaced that awful gothic font with something more readable.
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Re: Custom client for Haven & Hearth - Amber

Postby romovs » Mon Aug 31, 2015 11:50 pm

Client updated.

  • Floating minimap. Also increased the size a bit. Will do other map improvement later.
  • Dropping/transferring identical items. See main post for the key combinations.
  • Hotfix for ArrayIndexOutOfBoundsException error in the vanilla code
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Re: New Controls?

Postby MagicManICT » Tue Sep 01, 2015 6:41 am

Koru wrote:How to rotate lifted items, for example chairs to have them in front of the table?

MagicManICT wrote:right click the item while you're holding it to get a ghost, and then you can rotate and shift the ghost to where you want it, and the item you're lifting will be set down in that postion.


Should work for aligning items to the grid, too.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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