Amber Client

Forum for alternative clients, mods & discussions on the same.

Re: Amber Client

Postby loleznub » Sat Sep 05, 2015 6:45 pm

romovs wrote:It's checks for updates only when launching the client or when logging out so most likely that wasn't due to that.


Ever since this update, I have crashed nearly 10 times now (client freezing). Something with it has broken thie client to where I cannot reliably use it
loleznub
 
Posts: 640
Joined: Sat Sep 14, 2013 4:26 am

Re: Amber Client

Postby romovs » Sat Sep 05, 2015 6:47 pm

Are there any errors in the console when it freezes?
User avatar
romovs
 
Posts: 1472
Joined: Sun Sep 29, 2013 9:26 am
Location: The Tabouret

Re: Amber Client

Postby Bowshot125 » Sat Sep 05, 2015 6:51 pm

Could we have the option of static fire? The lighting effects is what hits my PC hard, it could for other lower end PC's too.
User avatar
Bowshot125
 
Posts: 1045
Joined: Tue Jun 26, 2012 12:31 pm
Location: In tanning fluid limbo

Re: Amber Client

Postby loleznub » Sat Sep 05, 2015 6:52 pm

romovs wrote:Are there any errors in the console when it freezes?


Will post next time client freezes.
loleznub
 
Posts: 640
Joined: Sat Sep 14, 2013 4:26 am

Re: Amber Client

Postby romovs » Sat Sep 05, 2015 7:00 pm

shubla wrote:Theres big bug, you cant pick up forageables if you click them on minimap
Also add option to lock minimap so you dont accidentally move it.


Oh I didn't thought anyone actually used that :P. Will need to check if it can restored without overcomplicating things too much.
Map locking will be in the next release.

Bowshot125 wrote:Could we have the option of static fire? The lighting effects is what hits my PC hard, it could for other lower end PC's too.

Yep performance optimizations are on the TODO list.
User avatar
romovs
 
Posts: 1472
Joined: Sun Sep 29, 2013 9:26 am
Location: The Tabouret

Re: Amber Client

Postby romovs » Sat Sep 05, 2015 7:11 pm

Ok got some error logs about crashes. It looks an issue in the vanilla client code. It's strange that it surfaced after the update as I haven't touched that part of the code, but perhaps some other change just made that issue to manifest itself more often.
Will investigate...
User avatar
romovs
 
Posts: 1472
Joined: Sun Sep 29, 2013 9:26 am
Location: The Tabouret

Re: Amber Client

Postby tomaty » Sat Sep 05, 2015 7:36 pm

Good work so far, loved the feature to save the map! :D
Could you add clicking on map to Pick up foragables and animals? Like the original one..
It saves a lot of time than trying to click the pixels :D
tomaty
 
Posts: 16
Joined: Tue May 26, 2015 7:32 pm

Re: Amber Client

Postby romovs » Sat Sep 05, 2015 7:49 pm

tomaty wrote:Good work so far, loved the feature to save the map! :D
Could you add clicking on map to Pick up foragables and animals? Like the original one..
It saves a lot of time than trying to click the pixels :D


romovs wrote:Oh I didn't thought anyone actually used that :P. Will need to check if it can restored without overcomplicating things too much.
User avatar
romovs
 
Posts: 1472
Joined: Sun Sep 29, 2013 9:26 am
Location: The Tabouret

Re: Amber Client

Postby romovs » Sat Sep 05, 2015 7:49 pm

Small bug fix update. Please re-download.

It fixes alarm on unknown players setting not being preserved and a potential crash related to item quality retrieval.
User avatar
romovs
 
Posts: 1472
Joined: Sun Sep 29, 2013 9:26 am
Location: The Tabouret

Re: Amber Client

Postby cLick1338 » Sat Sep 05, 2015 8:11 pm

+1 to restoring clicking on the minimap. Catching dragonfiles is a total nightmare like this. And it's a bit absurd for a custom client to be removing
functionality.

Edit:
Also +1 for the detachable minimap to be an option (right now it takes up too much of my limited screen space - I can resize it and stash it in the corner, but the top border is way too wide).
Also the CTRL+N shortcut for toggling nighvision is kind of essential. I like toggling it quite often and it's a pain having to go into Settings every time.
User avatar
cLick1338
 
Posts: 24
Joined: Tue Jan 11, 2011 9:43 pm

PreviousNext

Return to The Wizards' Tower

Who is online

Users browsing this forum: Claude [Bot] and 0 guests