Amber Client

Forum for alternative clients, mods & discussions on the same.

Re: Amber Client

Postby DamJNeT » Sat Apr 02, 2016 12:33 pm

Thedrah wrote:any chance for an option with the flat (maybe short) cupboards? then one for the mini stone towers? would be greatly appreciated lol

i can't seem to add it in :i

edit: can we get an option to get config options saved to the folder? to make it easier to use a random pc :3
security issues, convenience, on the run, etc etc


I'd also like this, and a way to know that dewey ladie's mantle are coming 10 mins beforehand.

One question that was unanswered so I'm asking it again : How can I see my ping and number of players please ?
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Re: Amber Client

Postby Redkat » Sat Apr 02, 2016 12:39 pm

DamJNeT wrote:
I'd also like this, and a way to know that dewey ladie's mantle are coming 10 mins beforehand.

One question that was unanswered so I'm asking it again : How can I see my ping and number of players please ?


Dewy Time: Look at the new installed clock - . When the sun is pepping up from the sea. Go hunt down those Dewies - that or look at the shadows in game. A good way of keeping track of time.

Ping and No = CTRL + M
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Re: Amber Client

Postby mjkarpenter » Sat Apr 02, 2016 2:23 pm

please tell me how to set the amber minicupboards from this topic: http://www.havenandhearth.com/forum/viewtopic.php?f=49&t=43317
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Re: Amber Client

Postby DamJNeT » Sat Apr 02, 2016 9:34 pm

An idea :

Could you make a script to empty barrels of water with a bucket ? Just fill it then empty rince and repeat. I don't know for others but when I find higher nodes than mine while lvlin survival I like to fill all my barrels with the top QL I can get.
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Re: Amber Client

Postby romovs » Sat Apr 02, 2016 11:05 pm

@All,
For flat cupboards create res folder inside the client's folder and follow marvi's instructions.
You should end up with something like this:
res/gfx/terobjs/cupboard.res
res/gfx/terobjs/crate.res
res/sfx/clonk.res
res/sfx/creakdoor.res

DeadHazard wrote:romov
Hello! You add new setting quality and "Show LP gain multiplier for curios" not work for "All" option.

I really don't want to mess with quality settings anymore.. Could modify current All option so it will show LP multiplier if that option is checked? But adding new option for that is probably a no for now.

Thedrah wrote:edit: can we get an option to get config options saved to the folder? to make it easier to use a random pc :3
security issues, convenience, on the run, etc etc

Maybe later.. dunno. Added to TODO.

DamJNeT wrote:An idea :

Could you make a script to empty barrels of water with a bucket ? Just fill it then empty rince and repeat. I don't know for others but when I find higher nodes than mine while lvlin survival I like to fill all my barrels with the top QL I can get.

Yep that would be nice to have.
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Re: Amber Client

Postby wafflecat » Sun Apr 03, 2016 11:26 am

wafflecat wrote:
romovs wrote:
wafflecat wrote:
Using Windows 7, resolution 1920x1080.


Hmm might be not resolution related then. It should work fine on 1920.
Does it happen only to quality numbers or other texts as well?


It happens in the study window as well, the numbers for experience points, LP and all the stuff there.
Also for quantity of thing like water in barrels and such.
Probably in a few other places I can't recall, but this is pretty much where I suffer from it


Hey Romovs. I was thinking, maybe it's because of the java font localization? I don't know much about java but I remember when I had this issue a few years ago the screen res was low.
My OS is in English but locale is IL. Don't really know how I would change that for the client.


Off-topic, another thing I've noticed is with the latest Java I'm getting around 24 fps while with a bit older (1.8.0_65) I'm getting around 50. Just wanted to mention.
Cheers!
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Re: Amber Client

Postby romovs » Sun Apr 03, 2016 9:42 pm

wafflecat wrote:Hey Romovs. I was thinking, maybe it's because of the java font localization? I don't know much about java but I remember when I had this issue a few years ago the screen res was low.
My OS is in English but locale is IL. Don't really know how I would change that for the client.


Off-topic, another thing I've noticed is with the latest Java I'm getting around 24 fps while with a bit older (1.8.0_65) I'm getting around 50. Just wanted to mention.
Cheers!


Very well could be because of the locale. I'll try to make a debug build of the client a bit later so we could check what's actually happening there with fonts.
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Re: Amber Client

Postby romovs » Sun Apr 03, 2016 9:43 pm

Update.

Fixed:
  • Crash when using catapult.
Misc:
  • Localization support for food items, curios, etc, tooltips.
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Re: Amber Client

Postby Dragonage19464 » Sun Apr 03, 2016 10:02 pm

java.lang.RuntimeException: java.lang.RuntimeException: Exception occurred during init but was somehow discarded
at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:206)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
at javax.media.opengl.Threading.invoke(Threading.java:191)
at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
at haven.HavenPanel$6.uglyjoglhack(HavenPanel.java:507)
at haven.HavenPanel$6.run(HavenPanel.java:519)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.RuntimeException: Exception occurred during init but was somehow discarded
at haven.HavenPanel.redraw(HavenPanel.java:438)
at haven.HavenPanel$1.display(HavenPanel.java:129)
at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:649)
at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:633)
at javax.media.opengl.awt.GLCanvas$9.run(GLCanvas.java:1271)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1103)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1282)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$500(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Caused by: haven.GLConfig$HardwareException: Graphics context does not support programmable shading.
at haven.GLConfig.assertcaps(GLConfig.java:75)
at haven.GLConfig.fromgl(GLConfig.java:108)
at haven.HavenPanel$1.init(HavenPanel.java:135)
at jogamp.opengl.GLDrawableHelper.init(GLDrawableHelper.java:601)
at jogamp.opengl.GLDrawableHelper.init(GLDrawableHelper.java:623)
at javax.media.opengl.awt.GLCanvas$8.run(GLCanvas.java:1254)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1101)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1282)
at javax.media.opengl.Threading.invoke(Threading.java:193)
at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
at javax.media.opengl.awt.GLCanvas.paint(GLCanvas.java:582)
at sun.awt.RepaintArea.paintComponent(Unknown Source)
at sun.awt.RepaintArea.paint(Unknown Source)
at sun.awt.windows.WComponentPeer.handleEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$500(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
... 9 more

None of the clients are working. Same error.
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Re: Amber Client

Postby romovs » Sun Apr 03, 2016 10:12 pm

Dragonage19464 wrote:Caused by: haven.GLConfig$HardwareException: Graphics context does not support programmable shading.


Does this happen only with custom clients or with the default as well? If only with custom, try configuring Java to use discreet video card - something like this http://imgur.com/a/qGGSB for NVIDIA.
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