Amber Client

Forum for alternative clients, mods & discussions on the same.

Re: Amber Client

Postby Redlaw » Tue May 03, 2016 9:18 pm

well before I was using 84 bit while loftar was updating it it, it seems mine did what some elses did, and went 84 even when it said 64 bit. That was issue one, could not even use well enders with out getting a memory crash bug report. You helped some else fix that issue and so i got amber and enders working. Yours was the one i wanted to try the most since well you helped someone fix the issue.

I was fine for about a week with the updated client and loftars code, then suddenly everything started to freeze up (I am also running skype and IMVU, plus Firefox and the client). Sooo ya, just it feels like the issue.

But I seem to be working better atm after I shut off the drying wrack highlighting... idk. Ill keep watching its behavior along with all the other junk I am using and see how things go. Idk but I am log lagging nor is anything else atm since I turned that option off....
User avatar
Redlaw
 
Posts: 1630
Joined: Sun Oct 02, 2011 10:58 pm

Re: Amber Client

Postby romovs » Tue May 03, 2016 9:31 pm

Roger, drying rack highlight possibly reduces FPS. that is interesting... :? (since it shouldn't really)
will look into it once i am less high :lol:
User avatar
romovs
 
Posts: 1472
Joined: Sun Sep 29, 2013 9:26 am
Location: The Tabouret

Re: Amber Client

Postby romovs » Tue May 03, 2016 11:20 pm

wtf?! who removed my post and the one before it?
User avatar
romovs
 
Posts: 1472
Joined: Sun Sep 29, 2013 9:26 am
Location: The Tabouret

Re: Amber Client

Postby Hasta » Tue May 03, 2016 11:26 pm

Duuude
I hope you're not making crucial updates right now >.<

More to the point, can we haz togglable domesticated horses minimap icons please? *_*
User avatar
Hasta
 
Posts: 1937
Joined: Sun Sep 14, 2014 3:27 pm

Re: Amber Client

Postby romovs » Tue May 03, 2016 11:30 pm

Hasta wrote:Duuude
I hope you're not making crucial updates right now >.<

More to the point, can we haz domesticated horses icons please? *_*


Wouldn't that be supper annoying to see icons for all the tamed horses? It will clutter the screen too much imo.
User avatar
romovs
 
Posts: 1472
Joined: Sun Sep 29, 2013 9:26 am
Location: The Tabouret

Re: Amber Client

Postby Hasta » Tue May 03, 2016 11:37 pm

romovs wrote:clutter the screen too much


That's why the "togglable" part!
I've had my Rowboat icon toggled off for, like, forever and I'm turning it on only when I have to find my almost-lost boat.
I've lost some horses this way, because I couldn't find them via minimap. They were good horses =(

You could make the icon be turned off by default, but that's definitely a something that would fit well with other functions.

EDIT: maybe make all cattle have off-by-default minimap icons, that would be turned on/off via some hotkey like shift+A? I can almost see that line in hotkeys description: "Cattle icons toggle: SHIFT+A"
User avatar
Hasta
 
Posts: 1937
Joined: Sun Sep 14, 2014 3:27 pm

Re: Amber Client

Postby romovs » Thu May 05, 2016 7:22 pm

Funnily enough I almost lost a horse today too. :roll:
But idk... will need to re-implement the way settings are saved to allow off by default icons. Something I really don't want to touch atm.
User avatar
romovs
 
Posts: 1472
Joined: Sun Sep 29, 2013 9:26 am
Location: The Tabouret

Re: Amber Client

Postby romovs » Fri May 06, 2016 1:29 am

Update. Mostly bug fixes..

New:
  • Wrecking ball icon.
  • Option to disable hotkey for drinking. See Control Settings.
Fixed:
  • Arrow vectors not calculated correctly when on horse.
  • Misc. crashes.
Misc:
  • Updated Russian localization (on behalf of InGodWeTrust)
User avatar
romovs
 
Posts: 1472
Joined: Sun Sep 29, 2013 9:26 am
Location: The Tabouret

Re: Amber Client

Postby Redlaw » Fri May 06, 2016 4:37 am

Over all the fixes seem to be helping, its still catching and freezing and kicking me out, but that could just be me... but nice update.
User avatar
Redlaw
 
Posts: 1630
Joined: Sun Oct 02, 2011 10:58 pm

Re: Amber Client

Postby Hasta » Fri May 06, 2016 6:58 pm

Found an interesting... bug, i think? Not a critical one, but, if you use Tea instead of Water when auto-mining, the auto-miner will chug down the whole container with Tea at the first "drinking stop". I hope you'll make "stamina check" here 'cause I prefer to mine with high-q tea =)
User avatar
Hasta
 
Posts: 1937
Joined: Sun Sep 14, 2014 3:27 pm

PreviousNext

Return to The Wizards' Tower

Who is online

Users browsing this forum: Claude [Bot] and 0 guests