[v2.0.1] BDew's client and map stitcher - Updated 19/01

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Re: [v1.15.4] BDew's client and map stitcher - Updated 25/02

Postby bdew » Fri Feb 26, 2016 8:33 pm

java.lang.RuntimeException: haven.BGL$BGLException: haven.GOut$GLOutOfMemoryException: GL Error: 1285 (out of memory)


Looks like you are running out of memory? I'm not sure if this is normal RAM or VRAM...

Check that you are using 64 bit java and recent video card drivers.

The black screen means that either the map or resources are loading. It should show less over time as the client caches all the resources it downloads from the server at runtime.
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Re: [v1.15.4] BDew's client and map stitcher - Updated 25/02

Postby meus » Sat Feb 27, 2016 5:38 pm

Awesome client! I love the minimap being larger, allows you to explore easier :)

When hiding objects with CTRL+V from View menu, is there any way to show projections or some indication where the hidden items actually are? Like, when hiding trees, to see the stumps or just see a colored tile on the ground, so you can avoid them and not get stuck? Thanks.
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Re: [v1.15.4] BDew's client and map stitcher - Updated 25/02

Postby Catfish » Sun Feb 28, 2016 5:54 am

bdew wrote:Looks like you are running out of memory? I'm not sure if this is normal RAM or VRAM...

Check that you are using 64 bit java and recent video card drivers.

The black screen means that either the map or resources are loading. It should show less over time as the client caches all the resources it downloads from the server at runtime.

Thanks for the advice! I downloaded 64 bit java, but the crashes continued until I set the process priority to 'very high.' Also, the black screens do diminish as time goes on.
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Re: [v1.15.4] BDew's client and map stitcher - Updated 25/02

Postby GustawoVegas » Mon Feb 29, 2016 11:03 am

Client crashing on login

Code: Select all
Crash in Haven main thread (haven.HackThread)
Version: 1.15.4 (a713b363b560bb348ddf0f46cbbc0f65e12a9f80)
====================[ Stack Trace ]====================
java.lang.ExceptionInInitializerError
   at haven.GameUI.<init>(GameUI.java:159)
   at haven.GameUI$$_.create(GameUI.java:111)
   at haven.Widget.makechild(Widget.java:385)
   at haven.UI.newwidget(UI.java:158)
   at haven.RemoteUI.run(RemoteUI.java:66)
   at haven.MainFrame.run(MainFrame.java:267)
   at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.RuntimeException: Delayed error in resource gfx/hud/calendar/sun (v1), from local res source
   at haven.Resource$Pool$Queued.get(Resource.java:335)
   at haven.Resource$Pool$Queued.get(Resource.java:304)
   at haven.Loading.waitforint(Loading.java:87)
   at haven.Loading.waitfor(Loading.java:99)
   at haven.Resource$Pool.loadwait(Resource.java:594)
   at haven.Resource$Pool.loadwait(Resource.java:598)
   at haven.Cal.<clinit>(Cal.java:40)
   ... 7 more
Caused by: haven.Resource$LoadException: Wrong res version (5 != 1)
   at haven.Resource.load(Resource.java:1588)
   at haven.Resource.access$600(Resource.java:39)
   at haven.Resource$Pool.handle(Resource.java:380)
   at haven.Resource$Pool.access$1100(Resource.java:281)
   at haven.Resource$Pool$Loader.run(Resource.java:516)
   ... 1 more
====================[ System Properties ]====================
jnlp.jogamp.tmp.cache.root=jln7203846472211281344
java.runtime.name=Java(TM) SE Runtime Environment
sun.boot.library.path=C:\Program Files (x86)\Java\jre1.8.0_31\bin
java.vm.version=25.31-b07
java.vm.vendor=Oracle Corporation
java.vendor.url=http://java.oracle.com/
path.separator=;
java.vm.name=Java HotSpot(TM) Client VM
file.encoding.pkg=sun.io
user.country=RU
user.script=
sun.java.launcher=SUN_STANDARD
sun.os.patch.level=Service Pack 1
java.vm.specification.name=Java Virtual Machine Specification
user.dir=C:\1bdew
java.runtime.version=1.8.0_31-b13
java.awt.graphicsenv=sun.awt.Win32GraphicsEnvironment
java.endorsed.dirs=C:\Program Files (x86)\Java\jre1.8.0_31\lib\endorsed
os.arch=x86
java.io.tmpdir=C:\Users\Bob\AppData\Local\Temp\
line.separator=

java.vm.specification.vendor=Oracle Corporation
user.variant=
os.name=Windows 7
sun.jnu.encoding=Cp1251
java.library.path=C:\ProgramData\Oracle\Java\javapath;C:\Windows\Sun\Java\bin;C:\Windows\system32;C:\Windows;C:\ProgramData\Oracle\Java\javapath;C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\PROGRA~2\SIGNAL~1\ADMIN-~1;C:\Program Files\Aladdin\eToken\PKIClient\x32;C:\Program Files\Aladdin\eToken\PKIClient\x64;C:\Program Files (x86)\Skype\Phone\;c:\Clbank;C:\Program Files (x86)\HMA! Pro VPN\bin;.
sun.awt.enableExtraMouseButtons=true
java.specification.name=Java Platform API Specification
java.class.version=52.0
sun.management.compiler=HotSpot Client Compiler
os.version=6.1
user.home=C:\Users\Bob
user.timezone=Europe/Kaliningrad
java.awt.printerjob=sun.awt.windows.WPrinterJob
file.encoding=Cp1251
java.specification.version=1.8
java.class.path=hafen.jar
user.name=Bob
java.vm.specification.version=1.8
sun.java.command=hafen.jar -U http://game.havenandhearth.com/hres/ game.havenandhearth.com
java.home=C:\Program Files (x86)\Java\jre1.8.0_31
sun.arch.data.model=32
user.language=ru
java.specification.vendor=Oracle Corporation
awt.toolkit=sun.awt.windows.WToolkit
java.vm.info=mixed mode
java.version=1.8.0_31
java.ext.dirs=C:\Program Files (x86)\Java\jre1.8.0_31\lib\ext;C:\Windows\Sun\Java\lib\ext
sun.boot.class.path=C:\Program Files (x86)\Java\jre1.8.0_31\lib\resources.jar;C:\Program Files (x86)\Java\jre1.8.0_31\lib\rt.jar;C:\Program Files (x86)\Java\jre1.8.0_31\lib\sunrsasign.jar;C:\Program Files (x86)\Java\jre1.8.0_31\lib\jsse.jar;C:\Program Files (x86)\Java\jre1.8.0_31\lib\jce.jar;C:\Program Files (x86)\Java\jre1.8.0_31\lib\charsets.jar;C:\Program Files (x86)\Java\jre1.8.0_31\lib\jfr.jar;C:\Program Files (x86)\Java\jre1.8.0_31\classes
java.vendor=Oracle Corporation
file.separator=\
java.vendor.url.bug=http://bugreport.sun.com/bugreport/
sun.io.unicode.encoding=UnicodeLittle
sun.cpu.endian=little
sun.desktop=windows
sun.cpu.isalist=pentium_pro+mmx pentium_pro pentium+mmx pentium i486 i386 i86
Last edited by GustawoVegas on Mon Feb 29, 2016 3:20 pm, edited 1 time in total.
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Re: [v1.15.4] BDew's client and map stitcher - Updated 25/02

Postby evilboy666 » Mon Feb 29, 2016 3:16 pm

Man i wasn't even doing anything i was afking.
Image

i officially declare this client shitty.
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Re: [v1.15.4] BDew's client and map stitcher - Updated 25/02

Postby Raffeh » Wed Mar 02, 2016 11:10 am

Is there auto aggro on this client? If so can I use this to scroll through aggroed players? and is the chat menu at the bottom same as vanilla client or is it like KT client?
TRAITORS WILL BE SHOT.
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Re: [v1.15.4] BDew's client and map stitcher - Updated 25/02

Postby LoLa » Thu Mar 03, 2016 2:44 pm

I'd like to request some extra features if you have the time, I realize you aren't currently playing but I love your client;
- Show the softcap for your skills when you are crafting something in the crafting UI window of the item, like how Amber client does it.
- When you have a concussion show the debuffs from it to your stats, skill and attributes as well as the buffs from clothing.)It currently seems to show either or but not both?
- Allow the minimap to be enlarged(expanded) and moved around the screen akin to the Amber client.
- Alarms for seeing an unknown or red colored player on the screen or minimap akin to the Amber client.
- Allow all user interface windows to be dragged to a certain position and stay there indefinitely even if you log out and back in without resetting their position.
- Add an option to automatically drop leeches that have been attached to you.
- Add options to enable extra hotbars on the screen like world of warcraft. Example: hotbar 1, hot bar 2, hot bar 3, each has room for 10 buttons like the default.
- Shift + click on an item to store it in a stockpile, akin to Amber client.
- Allow the "study" to stay on the screen but only the study boxes & the lock & auto buttons itself with an applied transparency to the window, akin to the minion client.
- The client also needs to be updated to allow the cosmetic hats, as they currently cause a crash if you are wearing one.

Thank you for reading and your consideration.
Last edited by LoLa on Thu Mar 03, 2016 3:35 pm, edited 1 time in total.
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Re: [v1.15.4] BDew's client and map stitcher - Updated 25/02

Postby Paradoxs » Thu Mar 03, 2016 3:25 pm

LoLa wrote:- The client also needs to be updated to allow the cosmetic hats, as they currently cause a crash if you are wearing one.


you have to remember that update is less than 24 hours old. He probably hasn't seen it yet to push the changes
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Re: [v1.15.4] BDew's client and map stitcher - Updated 25/02

Postby LoLa » Thu Mar 03, 2016 3:36 pm

Paradoxs wrote:
LoLa wrote:- The client also needs to be updated to allow the cosmetic hats, as they currently cause a crash if you are wearing one.


you have to remember that update is less than 24 hours old. He probably hasn't seen it yet to push the changes


Yes, but their post also states that they don't currently play.
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Re: [v1.15.4] BDew's client and map stitcher - Updated 25/02

Postby Catfish » Thu Mar 03, 2016 9:15 pm

Getting fairly regular crashes.

It seems to be this every time:
Crash in Render thread (haven.HackThread)
Version: 1.15.4 (a713b363b560bb348ddf0f46cbbc0f65e12a9f80)
====================[ Stack Trace ]====================
java.lang.RuntimeException: haven.BGL$BGLException: haven.GOut$GLInvalidOperationException: GL Error: 1282 (invalid operation)
at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:206)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
at javax.media.opengl.Threading.invoke(Threading.java:191)
at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
at haven.HavenPanel$6.uglyjoglhack(HavenPanel.java:456)
at haven.HavenPanel$6.run(HavenPanel.java:491)
at java.lang.Thread.run(Unknown Source)
Caused by: haven.BGL$BGLException: haven.GOut$GLInvalidOperationException: GL Error: 1282 (invalid operation)
at haven.BGL.run(BGL.java:89)
at haven.HavenPanel.redraw(HavenPanel.java:402)
at haven.HavenPanel$1.display(HavenPanel.java:103)
at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:649)
at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:633)
at javax.media.opengl.awt.GLCanvas$9.run(GLCanvas.java:1271)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1103)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1282)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$500(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Caused by: haven.GOut$GLInvalidOperationException: GL Error: 1282 (invalid operation)
at haven.GOut.glexcfor(GOut.java:128)
at haven.GOut.checkerr(GOut.java:137)
at haven.BGL$1.run(BGL.java:113)
at haven.BGL.run(BGL.java:86)
... 22 more
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