Hello, Nightdawg!
Since there are no more "visitor" gates, I kindly suggest to change the "objects to click" settings for "Q" hotkey to have option as "non-palisade/brickwall" gates!
Thank you for considering such a change!
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Felky
- Posts: 3
- Joined: Tue Nov 19, 2024 11:48 pm
Re: Hurricane Client
Hello!
Sorry if this was already asked but I remember using Minesweeper in the previous world and it doesn't seem to work this time..
I am using FLAT WORLD and clicking on "Toggle Mine Sweeper" and nothing appears on the floor..
Am I misremembering how to activate it or is there a problem with this right now? ^^
Sorry if this was already asked but I remember using Minesweeper in the previous world and it doesn't seem to work this time..
I am using FLAT WORLD and clicking on "Toggle Mine Sweeper" and nothing appears on the floor..
Am I misremembering how to activate it or is there a problem with this right now? ^^
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Nightdawg
- Posts: 2632
- Joined: Fri Feb 28, 2020 12:31 am
Re: Hurricane Client
World 16 still has visitor gates.ErdTod wrote:Hello, Nightdawg!
Since there are no more "visitor" gates, I kindly suggest to change the "objects to click" settings for "Q" hotkey to have option as "non-palisade/brickwall" gates!
Thank you for considering such a change!
Anyway I can add an option for this. I'm guessing you're closing your palisade gates by mistake?
I suppose I can split it into "Fence Gates", "Wall Gates" and "Visitor Gates"
They work fine for me?Felky wrote:Hello!
Sorry if this was already asked but I remember using Minesweeper in the previous world and it doesn't seem to work this time..
I am using FLAT WORLD and clicking on "Toggle Mine Sweeper" and nothing appears on the floor..
Am I misremembering how to activate it or is there a problem with this right now? ^^

it only works when you mine and see the dust. it doesn't know what other people mined out, and it doesn't keep track of what you mined out in the past before relogging.
"Our primary development direction is toward object-controlled-objects"jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
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ErdTod
- Posts: 576
- Joined: Wed Sep 21, 2011 7:53 pm
Re: Hurricane Client
Yep, exactly, and in the little pali gate + picketfence classic setup character gets confused and stuck quite often in-between them, in the corner. I am assuming this is due to him trying to do both?..Nightdawg wrote: I'm guessing you're closing your palisade gates by mistake?
Thank you if you add such a distinction! I believe this would be helpful!Nightdawg wrote: I suppose I can split it into "Fence Gates", "Wall Gates" and "Visitor Gates"
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Nightdawg
- Posts: 2632
- Joined: Fri Feb 28, 2020 12:31 am
Re: Hurricane Client
Nah, it's only trying to click one, but it takes the distance between your character's center coordinate and the gate's center coordinate.ErdTod wrote:gets confused and stuck quite often in-between them, in the corner. I am assuming this is due to him trying to do both?..
Anyway, I'll split the option and push an update when I have have some time
"Our primary development direction is toward object-controlled-objects"jorb wrote: I do not want to over-promise or hype up stuff that could be months out.