jorb wrote:Ideally the game should play itself.
Aethyr wrote:
I don't know if I am just doing something wrong, but according to wiki (or some forum posts, I don't remember) when you plant a seed you get a random bonus for the new plant (like +5 -5 for each q). You can check what modifier your plant has by inspecting it (and compare it with the old seeds q).
If you get nice bonus you just keep going with replanting, if you get negative modifiers you have to wait for 5 hours or try again one or two minimaps away.
So that means that when I harvest and replant I have to plant once, inspect, and choose if keep replanting or set a timer for 5 hours and try again after, until the modifier is at least acceptable.
I hope is not too hard to implement a function to plant a chosen seed and then instantly inspect the new plant (but I am not able to program in Java, I hate object' languages).
Aethyr wrote:Keeping the topic about suggestion, another think that I do often is switching quality view between "average" (for everyday purpose) and "all" (for checking the best quality seed/crafting material). Can you add an hotkey to move between two or more quality views?
Ophaq wrote:Can we get a hotkey for auto filling water vessels? Not sure if you saw my post on the last page.
jordancoles wrote:romovs wrote:[*] Automatic ground leveler not taking dirt from stockpiles.
What is the key command for this?
I don't see it in the OP
ricky wrote:Hey, would it be possible to display LP gained from combat in the system chat, similar to how quest rewards are recorded?
Aethyr wrote:Bug report: conflict on numbers between "take" from stockpiles and abilities in the quick bar
steps:
-have an ability set on the number "1" (travel back to hearth fire in my case)
-write "1" in the "take" windows
-if you're lucky you pick 1 item and teleport back to home, if you're not lucky you simply teleport back to home
Ophaq wrote:Thanks romovs. I also just remembered that I wanted to ask: Why there is no option in sound options to mute the background music tunes that play.?
jordancoles wrote:Is this a Romov's thing or a Loftar thing?
Amanda44 wrote:Was this ever resolved? Is it the client or Loftar?
romovs wrote:Amanda44 wrote:Was this ever resolved? Is it the client or Loftar?
I haven't had time to look into the new map stuff yet. It was merged from default client pretty much as is without any changes, but just in case.., could you check with the default client if it happens there?
romovs wrote:Ophaq wrote:Thanks romovs. I also just remembered that I wanted to ask: Why there is no option in sound options to mute the background music tunes that play.?
Ambient volume slider does that.
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