Ender Client

Forum for alternative clients, mods & discussions on the same.

Re: Got another one, can't get on.

Postby jorb » Tue Nov 03, 2015 8:01 am

loftar wrote:
Gunner53 wrote: at me.ender.Reflect.getFieldValueInt(Reflect.java:20)



This is a custom-client issue.


Merged to Ender's thread.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Re: Ender Client

Postby workerhnh » Tue Nov 03, 2015 10:59 am

Since yesterday, the client does not work

Code: Select all
java.lang.IllegalArgumentException: Attempt to get double field "haven.res.ui.tt.q.qbuff.QBuff.q" with illegal data type conversion to int
   at sun.reflect.UnsafeFieldAccessorImpl.newGetIllegalArgumentException(Unknown Source)
   at sun.reflect.UnsafeFieldAccessorImpl.newGetIntIllegalArgumentException(Unknown Source)
   at sun.reflect.UnsafeQualifiedDoubleFieldAccessorImpl.getInt(Unknown Source)
   at java.lang.reflect.Field.getInt(Unknown Source)
   at me.ender.Reflect.getFieldValueInt(Reflect.java:20)
   at haven.QualityList.<init>(QualityList.java:30)
   at haven.WItem$3.find(WItem.java:184)
   at haven.WItem$3.find(WItem.java:167)
   at haven.WItem$AttrCache.get(WItem.java:140)
   at haven.WItem.drawq(WItem.java:327)
   at haven.WItem.draw(WItem.java:258)
   at haven.EquipProxy.draw(EquipProxy.java:58)
   at haven.Widget.draw(Widget.java:622)
   at haven.Widget.draw(Widget.java:627)
   at haven.Widget.draw(Widget.java:622)
   at haven.Widget.draw(Widget.java:627)
   at haven.GameUI.draw(GameUI.java:670)
   at haven.Widget.draw(Widget.java:622)
   at haven.Widget.draw(Widget.java:627)
   at haven.RootWidget.draw(RootWidget.java:92)
   at haven.UI.draw(UI.java:143)
   at haven.HavenPanel.rootdraw(HavenPanel.java:289)
   at haven.HavenPanel.run(HavenPanel.java:530)
   at java.lang.Thread.run(Unknown Source)
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Re: Ender Client

Postby Granger » Tue Nov 03, 2015 11:09 am

workerhnh wrote:Since yesterday, the client does not work

See it positive: you'll appreciate it more should it work again in the future.

Also: Great first post!
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Re: Ender Client

Postby EnderWiggin » Tue Nov 03, 2015 11:50 am

should be fixed now
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Re: Ender Client

Postby czaper2 » Tue Nov 03, 2015 3:15 pm

Working good here, thanks Ender!
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Re: Ender Client

Postby morrogoth » Thu Nov 05, 2015 4:50 pm

minimap went full wonky after last nights update. thanks ender for the cool client
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Re: Ender Client

Postby EnderWiggin » Thu Nov 05, 2015 7:27 pm

Client updated:
  • use precise view range display (ported from k-t client, based on XCom's research)
  • ported quick craft (ALT+C) and build (ALT+B) windows from k-t client
  • ported ALT+H to hide item on cursor from k-t client
  • ported study window (ALT+S) from k-t client
  • ported hunger and fep meters from k-t client (can be toggled in Options->Display)
  • added camera options
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Re: Ender Client

Postby EnderWiggin » Thu Nov 05, 2015 10:02 pm

Client updated with fix for excessive map requests that might be causing server lag. I'm sorry this happened.
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Re: Ender Client

Postby EnderWiggin » Fri Nov 06, 2015 9:37 pm

Client updated:
  • display dynamic name for input resource, if available (fixes tooltips for meat in craft window)
  • ported recent recipes from k-t client
  • fixed some errors in minimap caching and map saving
  • fixed long tooltips on study window
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Re: Ender Client

Postby Granger » Sat Nov 07, 2015 12:40 pm

The minimap currently seems to be broken, area transitions / changing characters seem to pile up markers (players, critters) over time.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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