Some suggestions...
UpdaterArdennesss wrote:Sollar wrote:All of the sudden I get this error on both this and Amber client. I can't login with niether ... Is odd. Do you know what could be the problem
Not an amber issue, but re-download the updater. There was a big update today.
Maybe have the updater update itself - and restart in case of a new version?
BeltsAbility to move them without having an empty slot (hands, equipped belt).
Ability to hide the control points to lock them.
Number block belt square display should follow how it is on the keyboard (N9 being top-right and N0 being the single one in bottom row).
F11+F12
are keys too, display for this should group by 4 (per line for block display) as-is on keyboards.
Widget positioningCurrently all widgeds (except the fixed ones like menu grid and clock) are relative to top-left of the viewport corner, how about you make them relative to a corner? Could be a little toggle that one can cycle through (like the button to change layout for belts), icon an arrow pointing at the corner they're anchored at (bonus points for being able to anchor relative to the middle of a viewpoint border, like middle of right side of it).
This would lead to them staying in the corner of the client window the user had anchored them when resizing the viewport, instead of something at the bottom (or right side) of the screen getting hidden when shrinking the viewport.
Please display widgets on-screen always, could be done by overriding their position when this would place them completely outside the viewport.
Key bindingsPlease make
each and all defined keybinding
that is non-printable (having a ctrl and/or alt modifier) take precedence over text input fields.
This would solve issues like 'Toggle Chat' dosn't toggle but activates chat (have to click to get out) and similar issues with search menu not being hideable by repeating the hotkey. Downside would be ctrl-c/v can't be mapped without loss of copy/paste, but that would be a fair trade...
Search menuCan't relieably bring it up after closing it with ESC.
Quest helperWould be great if the list could be grouped by questgiver (with one group for general tasks like 'light fire'), so it would be clear on first glance what is on the laundry list of each of them. Option to hide completed objectives would be nice too, to cut down the length of the list, also (with grouping) to hide report backs that are not yet ready. Example:
- (todo)
- Go laugh at B
- Greet C (2)
- Light a Fire
- Tell C of your exploits (2)
- Visit a Cave (2)
- A
- Go laugh at B
- Greet C
- Light a fire
- B
- laugh at
- Greet C
- Visit a Cave
- C
- greet (2)
- Tell C of your exploits (2)
- Visit a Cave
Thanks for working on the client.