Amber Client

Forum for alternative clients, mods & discussions on the same.

Re: Amber Client

Postby romovs » Mon Jan 23, 2017 6:11 pm

wafflecat wrote:Hey. So everything was fine since the start of this new world, and the ingame map worked perfectly. Thanks for the zoom btw, it's great!
Sadly I logged in last night and the Mapfile error thing happened for the first time this world, causing me to lose all of my ingame map..
Any idea what can cause this again? A couple other people I know get this now too.

There at least 3 different issues in there as far I as have noticed. First as Granger mentioned running multiple clients simultaneously doesn't work well and might actually crash the client under certain conditions. Closing the client at the "wrong moment" might corrupt some cached map tiles, entering caves or login - same. I've been slowly digging through the world map code, but just don't have much free time atm to properly sit on it... Fresh World and all :|
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Re: Amber Client

Postby wafflecat » Mon Jan 23, 2017 6:13 pm

romovs wrote:There at least 3 different issues in there as far I as have noticed. First as Granger mentioned running multiple clients simultaneously doesn't work well and might actually crash the client under certain conditions. Closing the client at the "wrong moment" might corrupt some cached map tiles, entering caves or login - same. I've been slowly digging through the world map code, but just don't have much free time atm to properly sit on it... Fresh World and all :|

I see. Yeah, I've been using 2 clients at once but only rarely, and since the world wipe this hasn't happened at all, just last night.
Oddly enough, I just opened the game again and my map is back - with all the tiles. It just gets weirder haha
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Re: Amber Client

Postby romovs » Mon Jan 23, 2017 6:16 pm

shubla wrote:
romovs wrote:AFAIK auto-hearth doesn't work anymore as it used to. It drops the moment you get aggroed. Auto-logout on other hand does not, the attacker needs to actually reach you and do some damage for it to cancel.

But you might be able to hearth before it drops. And if it drops, you will be able to attempt run away.

Yeah I suppose. Might would have been better to add some help descriptions to those options and keep both, but too much work :P

Apillion wrote:Been getting crashes..


Code: Select all
1.50.1:2a5b084b42bc31874d93d4e2fc443da26c74ea59

haven.Session$LoadingIndir: Waiting to resolve resource reference 2897...


No idea what that means

Ah forgot about that. I guess it happened while using the Q key? Will try to fix, thanks.
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Re: Amber Client

Postby romovs » Mon Jan 23, 2017 6:19 pm

wafflecat wrote:
romovs wrote:There at least 3 different issues in there as far I as have noticed. First as Granger mentioned running multiple clients simultaneously doesn't work well and might actually crash the client under certain conditions. Closing the client at the "wrong moment" might corrupt some cached map tiles, entering caves or login - same. I've been slowly digging through the world map code, but just don't have much free time atm to properly sit on it... Fresh World and all :|

I see. Yeah, I've been using 2 clients at once but only rarely, and since the world wipe this hasn't happened at all, just last night.
Oddly enough, I just opened the game again and my map is back - with all the tiles. It just gets weirder haha

Perhaps it was just shifted, as in you moved it with the mouse? :)
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Re: Amber Client

Postby Apillion » Mon Jan 23, 2017 8:20 pm

Getting this i have ignored it up untill now but its getting to spammy

Code: Select all
mapfile warning: error when locating grid 7af3b8adc9e1e80: java.io.FileNotFoundException: C:\Users\Username\AppData\Roaming\Haven and Hearth\data\608dc5d2495bff4f.0 (The process cannot access the file because it is being used by another process)


And This


Code: Select all
[21:11] mapfile warning: error when loading grid 7ccdf7028d78859e: haven.Message$EOF: Required 1 bytes, got only 0
[21:12] mapfile warning: error when loading grid d719ae35e9fd9414: haven.Message$EOF: Required 1 bytes, got only 0
[21:12] mapfile warning: error when loading grid 6d4581a270408073: haven.Message$EOF: Required 1 bytes, got only 0
[21:12] mapfile warning: error when loading grid 76a9977c9c5f09e9: haven.Message$EOF: Required 1 bytes, got only 0




Some more spam that keeps poping up in my system log
Last edited by Apillion on Tue Jan 24, 2017 3:01 pm, edited 1 time in total.
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Re: Amber Client

Postby Kathaelle » Mon Jan 23, 2017 10:27 pm

Romovs can you add a study window.
what
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Re: Amber Client

Postby FictionRyu » Tue Jan 24, 2017 4:59 pm

Code: Select all
1.50.1:2a5b084b42bc31874d93d4e2fc443da26c74ea59

haven.StreamMessage$IOError: java.io.FileNotFoundException: C:\Users\wizza_000\AppData\Roaming\Haven and Hearth\data\2dd7b941bf613d6f.0 (The process cannot access the file because it is being used by another process)
   at haven.MapFile$Grid.save(MapFile.java:433)
   at haven.MapFile.update(MapFile.java:737)
   at haven.MapFile$Processor.lambda$run$0(MapFile.java:198)
   at haven.MapFile$Processor.run(MapFile.java:214)
Caused by: java.io.FileNotFoundException: C:\Users\wizza_000\AppData\Roaming\Haven and Hearth\data\2dd7b941bf613d6f.0 (The process cannot access the file because it is being used by another process)
   at java.io.RandomAccessFile.open0(Native Method)
   at java.io.RandomAccessFile.open(Unknown Source)
   at java.io.RandomAccessFile.<init>(Unknown Source)
   at haven.HashDirCache.lookup(HashDirCache.java:165)
   at haven.HashDirCache.store(HashDirCache.java:246)
   at haven.MapFile$Grid.save(MapFile.java:431)
   ... 3 more


Just using the atuo-leveler on one character while I was just logging into another in a different window.
Scooby Doo taught us that the real monsters are humans.
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Re: Amber Client

Postby kimjungskill » Tue Jan 24, 2017 5:51 pm

romovs wrote:
  • Removed auto-hearth since auto-logout is more practical (and having both options is confusing).

Even if it may not save you in the scenario where someone were to immediately coming up to you and attack, many times I've found people don't do this. There is an analyzing time frame of what the other person's gear is and even noticing where the other player actually is. If I were to replace using this with auto-logout I would be just sitting around for an undetermined amount of time hoping that person is gone. I'd much rather take the chance of them reaching/noticing me. I don't think having less flexibility on this choice is better.

romovs wrote:
  • Increase Q key distance to 20 tiles.

Maybe consider making this a slider with a clamped min/max value. I actually preferred the original large range but I can see how some people may not.


Thanks for all your hardwork.
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Re: Amber Client

Postby FictionRyu » Tue Jan 24, 2017 6:22 pm

kimjungskill wrote:
romovs wrote:
  • Removed auto-hearth since auto-logout is more practical (and having both options is confusing).

Even if it may not save you in the scenario where someone were to immediately coming up to you and attack, many times I've found people don't do this. There is an analyzing time frame of what the other person's gear is and even noticing where the other player actually is. If I were to replace using this with auto-logout I would be just sitting around for an undetermined amount of time hoping that person is gone. I'd much rather take the chance of them reaching/noticing me. I don't think having less flexibility on this choice is better.


+1 . It would be a bit different if we had an option to log in at our hearth by our choice rather than by force if something is in our way when we log back in.
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Re: Amber Client

Postby Kathaelle » Tue Jan 24, 2017 6:28 pm

Could you add lock items in inventories. ctrl+right click
what
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