[v2.0.1] BDew's client and map stitcher - Updated 19/01

Forum for alternative clients, mods & discussions on the same.

Re: BDew's client and automated map sticher

Postby Lpzie » Sun Sep 06, 2015 6:38 am

Nice client.

If you're committed to the 4 corners camera rotation, can they at least be N/S/E/W? Otherwise, I'd like to see the free camera that Shovel's has. (Not interested in :cam bad since it also messes with the tilt.)
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Re: BDew's client and automated map sticher

Postby bdew » Sun Sep 06, 2015 3:04 pm

I've decided to quit H&H and as such this client is no longer maintained and will not be updated in the future.

Sources are available here - https://github.com/bdew-hnh - in case anyone wants to take over or adapt some features to other clients.
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Re: BDew's client and automated map sticher

Postby satinembers » Sun Sep 06, 2015 5:24 pm

I'm sad to see you go, I really liked your client. Thanks for the work you put in.
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Re: BDew's client and automated map sticher

Postby Drevar » Mon Sep 07, 2015 2:32 am

Wow. So sad to see you go. This was the best client by far.

Good luck in whatever world you end up in.
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Re: BDew's client and automated map sticher

Postby proknah » Mon Sep 07, 2015 10:40 am

bdew wrote:I've decided to quit H&H and as such this client is no longer maintained and will not be updated in the future.

Sources are available here - https://github.com/bdew-hnh - in case anyone wants to take over or adapt some features to other clients.

Man that sucks. Your mapper is so good. How do I move it so it works on another client?
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Re: BDew's client and automated map sticher

Postby LOMS » Mon Sep 07, 2015 10:59 am

proknah wrote:
bdew wrote:I've decided to quit H&H and as such this client is no longer maintained and will not be updated in the future.

Sources are available here - https://github.com/bdew-hnh - in case anyone wants to take over or adapt some features to other clients.

Man that sucks. Your mapper is so good. How do I move it so it works on another client?


If you're not a programmer, you can't. Else you know how.
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Re: BDew's client and automated map sticher

Postby banok » Tue Sep 08, 2015 12:19 pm

edit just saw discontinued post.
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Re: BDew's client and automated map sticher

Postby bdew » Thu Sep 10, 2015 12:57 pm

Ok so maybe I didn't totally quit... not sure yet :P

Anyways... Version 1.5

  • Added mouse follow mode - press Ctrl+F for your character to follow the cursor
  • Added message when toggling night vision and world tooltips via hotkeys
  • Added message when kin goes online/offline (from ender)
  • Added Quality display to item icons (based on ender)
  • Reorganized options window
  • Merged changes from official client

Download: https://github.com/bdew-hnh/hafen-clien ... nh-1.5.zip
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Re: [v1.5] BDew's client and automated map stitcher

Postby akadiablo » Thu Sep 10, 2015 6:39 pm

Image This tooltip just start showing at cursor with information about tile, restart or even new 1.5 client didnt remove it, wtf help. :lol:
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Re: [v1.5] BDew's client and automated map stitcher

Postby bdew » Thu Sep 10, 2015 6:54 pm

akadiablo wrote:Image This tooltip just start showing at cursor with information about tile, restart or even new 1.5 client didnt remove it, wtf help. :lol:



Ctrl+W
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