LeCruzz wrote:Could we get an Automatic select Study? And make it so it has priority over Eat, please.
shift+click
LeCruzz wrote:Could we get an Automatic select Study? And make it so it has priority over Eat, please.
Aethyr wrote:LeCruzz wrote:Could we get an Automatic select Study? And make it so it has priority over Eat, please.
shift+click
ven wrote:After reading this thread I'm considering playing again just to make some metal and buy 22 boats from this guy.
(Still waiting)jorb wrote:Ok, will buff.
Uriel wrote:help?
1.54.2:1d958fb8fb25db4eed6511c3863d79b07db9b7ef
java.lang.RuntimeException: haven.GLConfig$HardwareException: Graphics context does not support programmable shading.
...
DaniAngione wrote:Tile centering doesn't seem to be working
Not even for tree planting anymore
MY ART IS RUINED!!!
Lol, just kidding
But yeah, it seems it's not working - unless I'm missing something. I've always used it just fineOh, and I know that walking with tile centered wasn't intended either but it was helpful for some stuff - even for treeplanting, so you could make sure trees would be perfectly aligned (rotation wise)
frodo0800 wrote:r21187 wrote:
when close happens something else? like the screen blinking?
No, just creates an error log.
http://txt.do/dth2h
LeCruzz wrote:Edit 2: Noticed that i'm getting lag when i hold shift and move the cursor around. Doesn't happen if i'm walking while holding shift and not moving the cursor. Doesn't happen if the cursor isn't moving and i have one of those "gfx/etc" things up. Doesn't seem to happen if i'm holding something on the cursor while holding shift and moving the cursor around, either.
Tigertutt wrote:My ingame map resets every time I logout.
My system chat is spammed with entries like this:
[17:22] mapfile warning: grid 27f346bfa56f3de1 is oddly gone from segment d2f0f782cfeb64; was at (-1, -4)
Any fix or will I forever play without a map?
Kior wrote:Dunno what to do with this.
- Code: Select all
1.55.2:1da4545ceebc9f54da95b5d31c1a3b3acf9f4798
java.lang.RuntimeException: haven.GLConfig$HardwareException: Graphics context does not support programmable shading.
at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:206)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
at javax.media.opengl.Threading.invoke(Threading.java:191)
at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
at haven.HavenPanel$6.uglyjoglhack(HavenPanel.java:505)
at haven.HavenPanel$6.run(HavenPanel.java:517)
at java.lang.Thread.run(Unknown Source)
Caused by: haven.GLConfig$HardwareException: Graphics context does not support programmable shading.
at haven.GLConfig.assertcaps(GLConfig.java:83)
at haven.GLConfig.fromgl(GLConfig.java:117)
at haven.HavenPanel$1.init(HavenPanel.java:135)
at jogamp.opengl.GLDrawableHelper.init(GLDrawableHelper.java:601)
at jogamp.opengl.GLDrawableHelper.init(GLDrawableHelper.java:623)
at javax.media.opengl.awt.GLCanvas$8.run(GLCanvas.java:1254)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1101)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1282)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$500(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
AlexWanderer wrote:1.54.2:1d958fb8fb25db4eed6511c3863d79b07db9b7ef
java.lang.RuntimeException: haven.GLConfig$HardwareException: Graphics context does not support programmable shading.
...
yakitori wrote:What is included in Ambient volume?
I heard birds crying in World 9
But I can not hear it now.
this movie can hear
https://youtu.be/2tb7pyrglX0?t=2m30s
bug?
romovs wrote:Make sure you don't have "Disable flavor objects including ambient sounds" option checked.
romovs wrote:It's because of the resource info thingie. If you don't need it, turn it off with Shift + I.
Gigglepuddy wrote:auto mining seems to be broken. it will drink once when i start, mine till i cant mine anymore then just stop. it rarely finishes a single block, and never goes to the next block.
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