Amber Client

Forum for alternative clients, mods & discussions on the same.

Re: Amber Client

Postby jordancoles » Wed Aug 01, 2018 9:52 pm

Hey Romovs, could you tell me where map tiles and custom markers/resource markers are stored in the client folder or on my PC?
I switched to another client recently which is basically just Amber client with a few extra extensions, but for whatever reason my map tiles and markers did not transfer over. I copied over my entire maps folder from your client into the new client's folder, but it did not transfer my markers or many of my map tiles at all.

When I log onto my Amber client, the one I moved the map tiles from, all of the markers are there

Any ideas?
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Re: Amber Client

Postby romovs » Tue Aug 07, 2018 7:19 pm

jordancoles wrote:Hey Romovs, could you tell me where map tiles and custom markers/resource markers are stored in the client folder or on my PC?
I switched to another client recently which is basically just Amber client with a few extra extensions, but for whatever reason my map tiles and markers did not transfer over. I copied over my entire maps folder from your client into the new client's folder, but it did not transfer my markers or many of my map tiles at all.

When I log onto my Amber client, the one I moved the map tiles from, all of the markers are there

Any ideas?

Check the *.bat file the other client uses. Amber uses https://game.havenandhearth.com/hres/
for the resources. The http/https part has a meaning when it comes to maps. If your bat file contains http link just change it to httpS
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Re: Amber Client

Postby Enjoyment » Wed Aug 08, 2018 11:40 am

romovs wrote:
jordancoles wrote:Hey Romovs, could you tell me where map tiles and custom markers/resource markers are stored in the client folder or on my PC?
I switched to another client recently which is basically just Amber client with a few extra extensions, but for whatever reason my map tiles and markers did not transfer over. I copied over my entire maps folder from your client into the new client's folder, but it did not transfer my markers or many of my map tiles at all.

When I log onto my Amber client, the one I moved the map tiles from, all of the markers are there

Any ideas?

Check the *.bat file the other client uses. Amber uses https://game.havenandhearth.com/hres/
for the resources. The http/https part has a meaning when it comes to maps. If your bat file contains http link just change it to httpS

ISn't it a local files Jordan is talking about?
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Re: Amber Client

Postby linkfanpc » Sun Aug 19, 2018 4:58 am

Is there a way to change the text style for things like the numerals in the Attributes page and whatnot back to the standard vanilla style?
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Re: Amber Client

Postby Schro » Tue Aug 28, 2018 2:51 pm

Current update causes a memory leak or something in the current client.

Code: Select all
1.67.12.7fb6f865
Windows 10 10.0 x64, 1.8.0_181 amd64
NVIDIA Corporation (GeForce GTX 1050 Ti/PCIe/SSE2) - 4.6.0 NVIDIA 388.59

haven.Defer$DeferredException: java.lang.OutOfMemoryError: Java heap space
   at haven.Defer$Future.get(Defer.java:180)
   at haven.Defer$Future.get(Defer.java:192)
   at haven.TexL.fill(TexL.java:126)
   at haven.TexR$Real.fill(TexR.java:144)
   at haven.TexGL.create(TexGL.java:279)
   at haven.TexGL.glid(TexGL.java:328)
   at haven.TexGL.lbind(TexGL.java:79)
   at haven.CloudShadow.apply(CloudShadow.java:108)
   at haven.GLState$Applier.apply(GLState.java:627)
   at haven.GOut.apply(GOut.java:276)
   at haven.ActAudio$PosClip.draw(ActAudio.java:122)
   at haven.RenderList.render(RenderList.java:430)
   at haven.RenderList.render(RenderList.java:493)
   at haven.PView.draw(PView.java:261)
   at haven.MapView.draw(MapView.java:1419)
   at haven.Widget.draw(Widget.java:694)
   at haven.Widget.draw(Widget.java:699)
   at haven.GameUI.draw(GameUI.java:741)
   at haven.Widget.draw(Widget.java:694)
   at haven.Widget.draw(Widget.java:699)
   at haven.RootWidget.draw(RootWidget.java:67)
   at haven.UI.draw(UI.java:138)
   at haven.HavenPanel.rootdraw(HavenPanel.java:342)
   at haven.HavenPanel.run(HavenPanel.java:608)
   at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.OutOfMemoryError: Java heap space
   at java.awt.image.DataBufferInt.<init>(Unknown Source)
   at java.awt.image.Raster.createPackedRaster(Unknown Source)
   at java.awt.image.DirectColorModel.createCompatibleWritableRaster(Unknown Source)
   at java.awt.image.BufferedImage.<init>(Unknown Source)
   at sun.java2d.loops.GraphicsPrimitive.convertFrom(Unknown Source)
   at sun.java2d.loops.GraphicsPrimitive.convertFrom(Unknown Source)
   at sun.java2d.loops.MaskBlit$General.MaskBlit(Unknown Source)
   at sun.java2d.loops.Blit$GeneralMaskBlit.Blit(Unknown Source)
   at sun.java2d.pipe.DrawImage.blitSurfaceData(Unknown Source)
   at sun.java2d.pipe.DrawImage.renderImageCopy(Unknown Source)
   at sun.java2d.pipe.DrawImage.copyImage(Unknown Source)
   at sun.java2d.pipe.DrawImage.copyImage(Unknown Source)
   at sun.java2d.pipe.ValidatePipe.copyImage(Unknown Source)
   at sun.java2d.SunGraphics2D.copyImage(Unknown Source)
   at sun.java2d.SunGraphics2D.drawImage(Unknown Source)
   at sun.java2d.SunGraphics2D.drawImage(Unknown Source)
   at haven.TexI.convert(TexI.java:173)
   at haven.TexI.convert(TexI.java:179)
   at haven.TexL$Prepared.<init>(TexL.java:85)
   at haven.TexL$Prepared.<init>(TexL.java:53)
   at haven.TexL$1.call(TexL.java:105)
   at haven.TexL$1.call(TexL.java:103)
   at haven.Defer$Future$1.run(Defer.java:143)
   at java.security.AccessController.doPrivileged(Native Method)
   at haven.Defer$Future.run(Defer.java:141)
   at haven.Defer$Worker.run(Defer.java:244)
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Re: Amber Client

Postby JustShika » Tue Aug 28, 2018 8:52 pm

Hey there!
I dunno if this is the right place to post this error, but since I'm getting it while trying to run this client I thought someone could lend me a hand. This is the entire log:
Code: Select all
java.lang.RuntimeException: java.lang.RuntimeException: Exception occurred during init but was somehow discarded
   at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
   at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
   at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:206)
   at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
   at javax.media.opengl.Threading.invoke(Threading.java:191)
   at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
   at haven.HavenPanel$6.uglyjoglhack(HavenPanel.java:524)
   at haven.HavenPanel$6.run(HavenPanel.java:536)
   at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.RuntimeException: Exception occurred during init but was somehow discarded
   at haven.HavenPanel.redraw(HavenPanel.java:455)
   at haven.HavenPanel$1.display(HavenPanel.java:132)
   at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:649)
   at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:633)
   at javax.media.opengl.awt.GLCanvas$9.run(GLCanvas.java:1271)
   at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1103)
   at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
   at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1282)
   at java.awt.event.InvocationEvent.dispatch(Unknown Source)
   at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
   at java.awt.EventQueue.access$500(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)
Caused by: haven.GLConfig$HardwareException: Graphics context does not support programmable shading.
   at haven.GLConfig.assertcaps(GLConfig.java:83)
   at haven.GLConfig.fromgl(GLConfig.java:117)
   at haven.HavenPanel$1.init(HavenPanel.java:149)
   at jogamp.opengl.GLDrawableHelper.init(GLDrawableHelper.java:601)
   at jogamp.opengl.GLDrawableHelper.init(GLDrawableHelper.java:623)
   at javax.media.opengl.awt.GLCanvas$8.run(GLCanvas.java:1254)
   at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1101)
   at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
   at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1282)
   at javax.media.opengl.Threading.invoke(Threading.java:193)
   at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
   at javax.media.opengl.awt.GLCanvas.paint(GLCanvas.java:582)
   at sun.awt.RepaintArea.paintComponent(Unknown Source)
   at sun.awt.RepaintArea.paint(Unknown Source)
   at sun.awt.windows.WComponentPeer.handleEvent(Unknown Source)
   at java.awt.Component.dispatchEventImpl(Unknown Source)
   at java.awt.Component.dispatchEvent(Unknown Source)
   at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
   at java.awt.EventQueue.access$500(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
   at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue$4.run(Unknown Source)
   at java.awt.EventQueue$4.run(Unknown Source)
   ... 9 more


Thanks!
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Re: Amber Client

Postby not_a_cat » Wed Aug 29, 2018 12:42 am

JustShika, most likely the problem was caused by video drivers or unsupported hardware. Try to update/reinstall video drivers first.
Please post your hardware specs if this issue remains.
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Re: Amber Client

Postby Pibodie » Mon Sep 03, 2018 8:17 pm

pietin2 wrote:Is there anyway to make things appear larger on the mini-map? Small animals and birds are so hard to see on the mini-map.

Got working miminamp zoom, but making small icons bigger looks not so pretty.
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Re: Amber Client

Postby Redlaw » Thu Sep 06, 2018 4:23 am

Hopeing this client gets update with the upcoming changes, ill be fine but a few peoople I know cant really play without this client...
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Re: Amber Client

Postby ianauld26 » Mon Sep 17, 2018 8:20 pm

my mini map has dissapeared is there a way to reset it?
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