Paradoxs wrote:LostJustice wrote:I like the update. Definitely a thumbs up for it. Updated my script and things are working a lot better now.
I'm glad to hear it! I'm currently working on a number of things to improve it as I go. It still doesn't do everything I personally would like it but I think we have a good start. Keep me updated with requests and suggestions. Theres still a ton of work to do before we hit Version 1.0 on both the scripting API side and the general client tweaks and changes
I should also have noted all objects have a special print function.
So if you say do
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print(getAttention());
instead of being greeted with[object object]
you'll see a print-out that will give you actual information, making debugging and reporting easier
As a minor suggestion, could we have a console window in game? Aka have a new window option that prints the console in the game as well instead of just debug? Sometimes I do like running my game as regular run because it one less window to deal with and it a bit more convenient for debugging purposes.