Map Merger 2.0.7

Forum for alternative clients, mods & discussions on the same.

Re: Map Merger 2.0.1

Postby lcy03406a » Tue Feb 02, 2016 3:39 pm

"Export to main export directory" does not work. It always prompt "Please load a map first".
lcy03406a
 
Posts: 2
Joined: Wed Jan 25, 2012 3:13 pm

Re: Map Merger 2.0.1

Postby stya » Tue Feb 23, 2016 3:02 pm

Please make it work offline.
Image
User avatar
stya
 
Posts: 993
Joined: Wed May 21, 2014 3:13 pm

Re: Map Merger 2.0.1

Postby Leon232 » Fri Feb 26, 2016 6:17 am

question: is it possible to add more marker icons? if so how?

there doesnt seem to be a cave marker so i wanted to add it, also maybe just a regular dot
Leon232
 
Posts: 95
Joined: Tue Oct 25, 2011 12:43 am

Re: Map Merger 2.0.1

Postby Prodark » Sat Feb 27, 2016 9:36 am

lcy03406a wrote:"Export to main export directory" does not work. It always prompt "Please load a map first".

How did you load a Map into the tool? Did you Load a Directory directly, or stitched the parts by hand?



stya wrote:Please make it work offline.

You can disable the Checkbox "Check for Updates" in the Options, then it won't crash on start when there's no internet connection.


Leon232 wrote:question: is it possible to add more marker icons? if so how?

there doesnt seem to be a cave marker so i wanted to add it, also maybe just a regular dot


The Tool creates a "Custom Icons" Folder. Simply drop your wanted Icons in there. After the next Start of the Application they will be loaded and ready to use.
Prodark
 
Posts: 53
Joined: Sat Sep 12, 2015 8:39 pm

Re: Map Merger 2.0.1

Postby SuSavage » Sat Feb 27, 2016 11:59 am

Prodark wrote:
lcy03406a wrote:"Export to main export directory" does not work. It always prompt "Please load a map first".

How did you load a Map into the tool? Did you Load a Directory directly, or stitched the parts by hand?

I have the same problem. I loaded tiles from game map directory using Load Sub-Directories...
User avatar
SuSavage
 
Posts: 50
Joined: Sun Jan 23, 2011 5:02 pm

Re: Map Merger 2.0.1

Postby Prodark » Sat Feb 27, 2016 12:15 pm

SuSavage wrote:
Prodark wrote:
lcy03406a wrote:"Export to main export directory" does not work. It always prompt "Please load a map first".

How did you load a Map into the tool? Did you Load a Directory directly, or stitched the parts by hand?

I have the same problem. I loaded tiles from game map directory using Load Sub-Directories...


Yeah, sorry about that. It's gonna be fixed soon.
Prodark
 
Posts: 53
Joined: Sat Sep 12, 2015 8:39 pm

Re: Map Merger 2.0.1

Postby Prodark » Sat Feb 27, 2016 2:09 pm

Released Version 2.0.2

Download : https://www.dropbox.com/s/2whn8k2mjqeh5 ... 2.exe?dl=0

Sorry for being absent so long. I've been getting a new Computer and also have been pretty busy with work-related stuff.

lcy03406a wrote:"Export to main export directory" does not work. It always prompt "Please load a map first".


I just got back the Source Codes, recompiled it and it seems like i already fixed this, but never released it. I'm not completely sure what else is changed in this version, since it's been 3 months since i worked on this project.

If you find any errors, please let me know!
Prodark
 
Posts: 53
Joined: Sat Sep 12, 2015 8:39 pm

Re: Map Merger 2.0.2

Postby SuSavage » Sun Feb 28, 2016 5:50 pm

1) "Export Tiles to Main Export Directory" doesn't works as needed. ("Please load a Map first" window)
2) "Selected Main Export Directory" in Settings works weird, it's creates folder, with the same name of chosen folder, in /Img directory.

"Export Tiles too..." works properly.
User avatar
SuSavage
 
Posts: 50
Joined: Sun Jan 23, 2011 5:02 pm

Re: Map Merger 2.0.2

Postby Prodark » Sun Feb 28, 2016 7:31 pm

Released 2.0.3

SuSavage wrote:1) "Export Tiles to Main Export Directory" doesn't works as needed. ("Please load a Map first" window)
2) "Selected Main Export Directory" in Settings works weird, it's creates folder, with the same name of chosen folder, in /Img directory.

"Export Tiles too..." works properly.


1) Fixed Export to Main Export Directory.

2) This is correct. The Main Export Directory is just for the Tiles themself. The Img-Folder is the cache for the map images, so i don't have to regenerate them everytime. The Name of the folders in the Img Folder is the same as the Folder of the Tiles.

I wouldn't recommend, setting the Main Export Directory to the Img-Cache Directory, because this folder is only for temporary files.
Prodark
 
Posts: 53
Joined: Sat Sep 12, 2015 8:39 pm

Re: Map Merger 2.0.3

Postby DamJNeT » Mon Feb 29, 2016 12:29 am

Hello,

Sorry for my newbiness, but could you explain a bit more this part please ?


You have to start your Amber Client with the extra start parameter '-p FILENAME'. You can freely choose any filename here.
The Client will then write the Player Position to the File, you specified in the parameter. You have to set the MapMerger Position File to this File.


Thank you !

Edit : Also how can I make it merge and show the map in live ?
DamJNeT
 
Posts: 412
Joined: Fri Jul 01, 2011 12:21 pm
Location: Worldwide

PreviousNext

Return to The Wizards' Tower

Who is online

Users browsing this forum: Claude [Bot] and 82 guests