Yoink Pasta - Purus Pasta fork

Forum for alternative clients, mods & discussions on the same.

Re: Yoink Pasta - Purus Pasta fork

Postby Hickupp » Sun Oct 22, 2023 11:56 am

Minimap zoom suggestion - Grid lines;
Mainly related to the newly added zoom-in levels. :D
Some variable transparency added to the grid lines, based on the zoom(in) level might work well visually.
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Re: Yoink Pasta - Purus Pasta fork

Postby Bartekc8888 » Sun Oct 22, 2023 1:28 pm

1.3.1
Additional icons for vanilla map icons configuration, some are turned off by default
Made map grid transparent

Right now there is configuration for: arrow, tinkers throwing axe, wheelbarrow, plow, dugout, rowboat, snekkja, knarr
(Configuration button is in bottom left, above minimap)

khajios wrote:Ender client shows arrows on the minimap, making it much easier to find and pick up arrows you have shot.
It would be great if that could be yoinked.

I'm not sure if it shows when you throw a tinker's throwing axe, but it would be great if that could be done as well.
I am currently waiting for a new one to finish as I accidentally threw mine during a fight, and have no idea if it broke or I just lost it lol.

It should be working now along with vanilla icons

Undercio wrote:no icons for boats on minimap (dugout, rowboat...)

also should work now

Hickupp wrote:Minimap zoom suggestion - Grid lines;
Mainly related to the newly added zoom-in levels. :D
Some variable transparency added to the grid lines, based on the zoom(in) level might work well visually.

Made it half transparent on all levels. I could make it variable by making more copies of the same resource but meh, too much work :)
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Re: Yoink Pasta - Purus Pasta fork

Postby DRetZ » Sun Oct 22, 2023 1:35 pm

is any option to lock Y bad camera (vertical bad camera) ?

also adding double radius to animal is good. Since most animals still attacking on normal radius
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Re: Yoink Pasta - Purus Pasta fork

Postby Bartekc8888 » Sun Oct 22, 2023 2:28 pm

DRetZ wrote:is any option to lock Y bad camera (vertical bad camera) ?

Right now it supports vanilla cameras (bad, worse, follow, ortho, ortho free). Camera can be cycled with shift + c.
I don't think there is the one you are asking for, unless its "ortho free"?
If you know any public client with camera you want, let me know, I may take a look.

DRetZ wrote:also adding double radius to animal is good. Since most animals still attacking on normal radius

I don't think it ever showed real aggro radius, I think its more to bring visibility so you know that there is something to avoid.
Larger area might add too much clutter
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Re: Yoink Pasta - Purus Pasta fork

Postby Undercio » Sun Oct 22, 2023 6:38 pm

Bartekc8888 wrote:1.2.2
Yoinked minimap zoom in from ender client


Yay, THX a bunch.
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Re: Yoink Pasta - Purus Pasta fork

Postby DRetZ » Mon Oct 23, 2023 1:50 am

Bartekc8888 wrote:
DRetZ wrote:is any option to lock Y bad camera (vertical bad camera) ?

Right now it supports vanilla cameras (bad, worse, follow, ortho, ortho free). Camera can be cycled with shift + c.
I don't think there is the one you are asking for, unless its "ortho free"?
If you know any public client with camera you want, let me know, I may take a look.

DRetZ wrote:also adding double radius to animal is good. Since most animals still attacking on normal radius

I don't think it ever showed real aggro radius, I think its more to bring visibility so you know that there is something to avoid.
Larger area might add too much clutter


you may take a loo at it..
this client have a lock bad camera elevator.

https://github.com/Cediner/ArdClient
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Re: Yoink Pasta - Purus Pasta fork

Postby Hickupp » Mon Oct 23, 2023 3:00 am

DRetZ wrote:i... lock Y bad camera (vertical bad camera) ?

Why (vertical) locked ? (I have never used ArdClient. so I'm wondering about that.)

When it comes to 90 degree vertical view. It reminds me of Enders CTRL+ArrowKey (bad/perspective cam modes only). Which points the camera at 90 degrees down (still free), and rotates the view in the N/W/S/E direction based on the used arrow key. (it definitely has it uses, but mostly very special ones I think)
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Re: Yoink Pasta - Purus Pasta fork

Postby Bartekc8888 » Mon Oct 23, 2023 5:31 pm

1.3.3
Yoinked bad camera locking from Ard client
Added Few more custome icons

DRetZ wrote:you may take a loo at it..
this client have a lock bad camera elevator.

https://github.com/Cediner/ArdClient

huh, I guess it can be useful and it was easy to yoink
Disabled by default, can be enabled in Options -> Pasta Settings -> Camera settings -> lock bad camera
Shift to override like in Ard
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Re: Yoink Pasta - Purus Pasta fork

Postby Bartekc8888 » Mon Oct 23, 2023 7:46 pm

1.3.4
Yoinked from Ardennes idea to show barrel content as text
Added option to disable display of object speed
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Re: Yoink Pasta - Purus Pasta fork

Postby Zakarin » Mon Oct 23, 2023 8:30 pm

How can I rotate those additional sidebars? (the one for f1-f2 and previously opened craftings)
I keep rotating them by accident, but I have no idea how I'm doing that
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