Amber Client

Forum for alternative clients, mods & discussions on the same.

Re: Amber Client

Postby Carebear » Mon Sep 21, 2015 11:02 pm

g1real wrote:
Apillion wrote:
shubla wrote:Todo list:
1. remove shadows and lightning
2. Remove fancy UI boxes
3. replace houses and crops with red boxes
4. Replace characters with blue cubes and line indicating where they walk
5. remove sounds
6. replace tiles with more simple ones with only one color used.



why not just switch back to 16 bit while were at it


All to gain an advantage over others in PvP elements of the game.

Thanks custom clients, either I play at gameboy levels of graphics or I'll be at a disadvantage.


While the suggestion is a bit extreme, there is a lot of very laggy eye-candy elements that drive this kind of suggestion. I happen to have a large farm that is a serious lag-fest and anything that reduce it would be enabled by me for sure.
Harvesting carrots
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Re: Amber Client

Postby Erock » Tue Sep 22, 2015 1:19 am

g1real wrote:
Apillion wrote:
shubla wrote:Todo list:
1. remove shadows and lightning
2. Remove fancy UI boxes
3. replace houses and crops with red boxes
4. Replace characters with blue cubes and line indicating where they walk
5. remove sounds
6. replace tiles with more simple ones with only one color used.



why not just switch back to 16 bit while were at it


All to gain an advantage over others in PvP elements of the game.

Thanks custom clients, either I play at gameboy levels of graphics or I'll be at a disadvantage.


Use client, equal footing... :idea:
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Re: Amber Client

Postby jaguar » Tue Sep 22, 2015 1:33 am

I assume there is a typo:
Code: Select all
g.atextstroked("/u22C6", pc, Color.RED, Color.BLACK, bushf);


Should be:
Code: Select all
g.atextstroked("\u22C6", pc, Color.RED, Color.BLACK, bushf);


Add beehive radius
Code: Select all
put("gfx/terobjs/beehive", new Gob.Overlay(new BPRadSprite(null, null, new MessageBuf(new byte[]{-24, 5}, 0, 2))));
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Re: Amber Client

Postby romovs » Tue Sep 22, 2015 2:59 am

Update.

New:
  • Option for simplified crops (Video Settings).
  • Minimap icons for battering rams (bram) and toads. By default they are turned on in Map Settings.
  • Add message to system log when curio finishes studying.
Fixed:
  • Radius for stone supports not showing.
  • Different types of meat were considered as same item when mass transferring/dropping.
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Re: Amber Client

Postby tearandkill » Tue Sep 22, 2015 3:17 am

rc on flute and game crashes
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Re: Amber Client

Postby oONekoGami » Tue Sep 22, 2015 3:30 am

tearandkill wrote:rc on flute and game crashes

Tested this out:
Client instantly closes after your right click an equipped flute.
CMD gave me this http://prntscr.com/8j23ua
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Re: Amber Client

Postby romovs » Tue Sep 22, 2015 3:34 am

Fixed crash with music instruments. Please update.
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Re: Amber Client

Postby oONekoGami » Tue Sep 22, 2015 3:40 am

romovs wrote:Fixed crash with music instruments. Please update.

Thanks :)
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Re: Amber Client

Postby FerrousToast » Tue Sep 22, 2015 5:02 am

O.o now the circles for mine supports are appearing above ground?
Image
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Re: Amber Client

Postby romovs » Tue Sep 22, 2015 5:09 am

it's food trough radius
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