loftar wrote:I've fixed the issues that were mentioned in this thread, and merged the changes properly, so that they are now part of the standard client. I guess I'll find it soon enough, then, if there are people who can't play on Java 8.
jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.
loftar wrote:Of course not, but that sounds extremely extreme, though. I get higher FPS than that even on my old Ironlake-equipped laptop, which I even think was Intel's first GPU to support OpenGL 2.0. Are you trying to get it to run on some Android phone or something?
jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.
Redlaw wrote:I am glad you did, and fixed that pesky memory leak, which seems a common flaw in a many java games...
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.
jordancoles wrote:While running default client on my fiancee's laptop I was getting 7 fps stable
While running amber with every fps-saving function possible turned on I got double
Lol, wtf man
Default client:
Amber
jordancoles wrote:8gb of ram?
Get at least 16
Its 2016 bruh
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.
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