Will replace link later in main post
1.3.7
Yoinked walk with item in hands by default
Added separate position and size saving for map and compact map
Added crude reset windows button
DRetZ wrote:How do I reset the UI ?
When I press the belt, nothing happens; it seems like my belt has out of the screen.
I think belt position might be vanilla, but single right click on belt should open "temporary" window right next to it. And then you could drag that to create normal window.
I added button in options -> pasta settings -> ui to reset custom settings but I doubt it will help
You can back up settings just in case, it should be in user/.haven/pasta.db
LaserSaysPew wrote:Hi! Awesome work!
Couple questions:
Is it possible to yoink Ender's minimap? The Alt+A hotkey that makes it compact remembers two positions(and sizes) for big and small maps so when you switch between them it automatically moves the map/resizes it instead of just opening the big version somewhere out of screen bounds.
Also, is it possible to draw character path on minimap? And, perhaps, make the color a little less intense? Maybe that's just me, but I started looking for a way to turn the path drawing off, thinking that it bothers me cuz I never use it in Ender. Until I loaded Ender and saw that I actually use it there lol, the color is just less bright, more seamless.
Thanks for your hard work!
I think path on minimap is dependent on other ender code, so it will require a little more work to yoink. Might take a look at that some other time.
But added position / resize being separate for compact and normal mode.
XaoZlo wrote:Walk with object in cursor works unclear. https://www.veed.io/view/73082a48-bf29-4439-9c8a-9274c8ca9a7a?panel=share
Can you make always "Walk with object in cursor" and hotkey for drop?
Sure, I added new button in pasta options to enable that