Yoink Pasta - Purus Pasta fork

Forum for alternative clients, mods & discussions on the same.

Re: Yoink Pasta - Purus Pasta fork

Postby Bartekc8888 » Wed Oct 25, 2023 5:26 pm

Gitlab CI/CD is not working right now lol
Will replace link later in main post

1.3.7
Yoinked walk with item in hands by default
Added separate position and size saving for map and compact map
Added crude reset windows button

DRetZ wrote:How do I reset the UI ?
When I press the belt, nothing happens; it seems like my belt has out of the screen.

I think belt position might be vanilla, but single right click on belt should open "temporary" window right next to it. And then you could drag that to create normal window.
I added button in options -> pasta settings -> ui to reset custom settings but I doubt it will help
You can back up settings just in case, it should be in user/.haven/pasta.db

LaserSaysPew wrote:Hi! Awesome work!
Couple questions:
Is it possible to yoink Ender's minimap? The Alt+A hotkey that makes it compact remembers two positions(and sizes) for big and small maps so when you switch between them it automatically moves the map/resizes it instead of just opening the big version somewhere out of screen bounds.
Also, is it possible to draw character path on minimap? And, perhaps, make the color a little less intense? Maybe that's just me, but I started looking for a way to turn the path drawing off, thinking that it bothers me cuz I never use it in Ender. Until I loaded Ender and saw that I actually use it there lol, the color is just less bright, more seamless.

Thanks for your hard work!

I think path on minimap is dependent on other ender code, so it will require a little more work to yoink. Might take a look at that some other time.
But added position / resize being separate for compact and normal mode.

XaoZlo wrote:Walk with object in cursor works unclear. https://www.veed.io/view/73082a48-bf29-4439-9c8a-9274c8ca9a7a?panel=share
Can you make always "Walk with object in cursor" and hotkey for drop?

Sure, I added new button in pasta options to enable that
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Re: Yoink Pasta - Purus Pasta fork

Postby HeyItsCrito » Wed Oct 25, 2023 9:03 pm

Low prio bug report because I only have GH and not a GL auth. Newfag btw, thanks for the good client / regular updates.

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Re: Yoink Pasta - Purus Pasta fork

Postby DRetZ » Thu Oct 26, 2023 3:21 am

Bartekc8888 wrote:I added button in options -> pasta settings -> ui to reset custom settings but I doubt it will help


Thank you, now the belt is working fine after I restarted the game.
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Re: Yoink Pasta - Purus Pasta fork

Postby Bartekc8888 » Thu Oct 26, 2023 2:39 pm

HeyItsCrito wrote:Low prio bug report because I only have GH and not a GL auth. Newfag btw, thanks for the good client / regular updates.

Fixed in 1.3.8
It tried to refresh objects in game but, without character being logged in, there was nothing to refresh.
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Re: Yoink Pasta - Purus Pasta fork

Postby Ailaa » Thu Oct 26, 2023 6:28 pm

How do i start this client? I've downloaded it and try to run "hafen" but get "A java exception has occured"
And when i use the "Run" file it seems to start but closes instantly.
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Re: Yoink Pasta - Purus Pasta fork

Postby veme » Thu Oct 26, 2023 11:41 pm

There is an issue with pathfinder enabled - I can enter Stonestead but I cannot leave it
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Re: Yoink Pasta - Purus Pasta fork

Postby kmarad » Fri Oct 27, 2023 12:25 am

Ailaa wrote:How do i start this client? I've downloaded it and try to run "hafen" but get "A java exception has occured"
And when i use the "Run" file it seems to start but closes instantly.


What's interesting is the said exception details.
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Re: Yoink Pasta - Purus Pasta fork

Postby khajios » Fri Oct 27, 2023 11:55 am

It would be great if we could see our unmodified attribute number next to our modified totals on the Attributes page.
I know a client I used several years back did that, but I don't really remember when or which client that was.

Thanks for all your work on this.
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Re: Yoink Pasta - Purus Pasta fork

Postby dor » Fri Oct 27, 2023 12:18 pm

Version used: v1.3.7

+ Issue with quest arrows seems to be fixed - I'm not seeing it anymore.
- Issue with few minutes lag before map could be used(markers and clicked for walk directions) - still there :(

- New issue - client hangs all the time. This morning I got it 4-5 times in a couple of hours. Luckily I wasn't in combat and not aggro critters was nearby :)
Exception I see when it happens:
Code: Select all
Exception: java.lang.IllegalArgumentException thrown from the UncaughtExceptionHandler in thread "Haven UI thread"

If there is anything I can do to help debug this issue - let me know.

Also I see increased number of hangs with deadlock watchdog. Will attach full exception for console later(as soon as I get it, hopefully never :) ).
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Re: Yoink Pasta - Purus Pasta fork

Postby Bartekc8888 » Fri Oct 27, 2023 3:53 pm

dor wrote:Exception I see when it happens:
Code: Select all
Exception: java.lang.IllegalArgumentException thrown from the UncaughtExceptionHandler in thread "Haven UI thread"

Are you using linux?
Near the start of this thread there was a guy that was getting this error on linux but it was actually caused by null pointer. Without actual error and full stacktrace i can't do much.
If it only started to happen recently maybe you could try to run older versions and check which one started causing it.
I might try to take a look at it tomorrow if I will have time.

dor wrote:Also I see increased number of hangs with deadlock watchdog. Will attach full exception for console later(as soon as I get it, hopefully never :) ).

Some time ago I added additional synchronisation to map loading and saving, maybe it is because of that, I will revert it in next version.
Those logs could be useful

khajios wrote:It would be great if we could see our unmodified attribute number next to our modified totals on the Attributes page.

hmm, I will later search for that in other clients, if it's something simple I will yoink it.

Ailaa wrote:How do i start this client? I've downloaded it and try to run "hafen" but get "A java exception has occured"
And when i use the "Run" file it seems to start but closes instantly.

Try to launch run.bat in console so it does not close and you can see what kind of error you are getting. Maybe it is caused by wrong java version (older than 17) or architecture (like x86 instead of x86_64)
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