Amber Client

Forum for alternative clients, mods & discussions on the same.

Re: Amber Client

Postby romovs » Thu Oct 08, 2015 11:05 pm

alt+1,2,3 is already used for switching hotbars.
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Re: Amber Client

Postby bekill » Fri Oct 09, 2015 2:13 am

May I suggest some sort of quality number specifically for Curiositys that accurately reflects the total LP gain? The formula is given below when calculating the total LP gain of a curio:

Total LP = (Base LP) * sqrt(sqrt((E^2+S^2+V^2)/3)/10)

As it is, the current quality formula is horrendous on predicting the total LP gain from a curi. It becomes increasingly misleading as you, for instance, take apart an inventory of bats to get the wings and see that the avg e/s/v quality 30 bat is 200 LP less than the 22 average quality.
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Re: Amber Client

Postby romovs » Fri Oct 09, 2015 2:23 am

It's already there: Display Settings -> Show LP gain multiplier for curios.
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Re: Amber Client

Postby Erock » Fri Oct 09, 2015 2:52 am

romovs wrote:
Erock wrote:Your avg quality equation is wrong, and I believe your client rounds up but the actual game rounds down.

It rounds to nearest integer if "round to whole number" is checked.
Unless we know for sure that all calculations with E/S/V are always rounded down on the server it's probably better to leave this as is.
I personally wouldn't want to waste a bunch of hq clay just because q60.0 and q60.9 were displayed as same number.


As far as I know 60.9 = 60 rounded down by the server.
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Re: Amber Client

Postby romovs » Fri Oct 09, 2015 3:23 am

Perhaps :)
It's not that I am strictly against changing it to rounding down I just think it's better not to do it unless we know for sure or at least better understand what role E/S/V values play in different items.
If you need to get rounded down number just uncheck "round to a whole number" and disregard anything after the decimal point.
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Re: Amber Client

Postby jordancoles » Fri Oct 09, 2015 4:41 am

I'm getting massive fps drops from too much shit on my screen

Would a hide option help with this?
Can anything be done to help with fps drops client-side?
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

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Re: Amber Client

Postby romovs » Fri Oct 09, 2015 5:19 am

By the looks of it literally everything needs to be hidden to get decent fps in Hafen :lol:
Stockpiles/beehives/hfs seem to eat an awful lot of resources. I am currently tinkering with those, hopefully will make some sort of simplified versions *soon*.
Hiding trees would help as well probably..
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Re: Amber Client

Postby Erock » Fri Oct 09, 2015 5:38 am

I think

amber-master\src\haven\GItem.java
Line 91: double avg = Math.cbrt(e * s * v);

Is supposed to be

double avg = Math.sqrt(((double)(e * e + s * s + v * v)/3.0));
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Re: Amber Client

Postby romovs » Fri Oct 09, 2015 6:11 am

Indeed should be quadratic not geometric! Thanks!
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Re: Amber Client

Postby banok » Fri Oct 09, 2015 6:55 am

Ive been using you client a long while whilst being too lazy to look up your new commands. I tried shift+alt+LMB some items into a cupboard and it crashes my client with 100% reproducibility. And its not my pc I tend to play with all the graphics on prettiest settings.
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