Map files

Forum for alternative clients, mods & discussions on the same.

Map files

Postby Karede » Sat Aug 29, 2015 11:32 am

Is the new client putting out map files that we can use with the salem map tool?
And if not, is there a way to make it happen?
User avatar
Karede
 
Posts: 765
Joined: Mon Jun 03, 2013 6:10 am

Re: Map files

Postby APXEOLOG » Sat Aug 29, 2015 11:52 am

Karede wrote:Is the new client putting out map files that we can use with the salem map tool?
And if not, is there a way to make it happen?

No. Yes, but we need client source code
W10 Meme Plot | W9 Mantis Garden | W8 Core | W7 Ofir | W6 the City of Dis | W5 Vitterstad | W4 A.D. | W3 Mirniy
jorb wrote:All your characters will be deleted, and I will level every village any one of them were ever members of.
User avatar
APXEOLOG
 
Posts: 1267
Joined: Fri Apr 23, 2010 7:58 am
Location: Somewhere on Earth

Re: Map files

Postby Paradoxs » Sat Aug 29, 2015 11:53 am

APXEOLOG wrote:
Karede wrote:Is the new client putting out map files that we can use with the salem map tool?
And if not, is there a way to make it happen?

No. Yes, but we need client source code


Apex you know you can decompile the source from your standalone method right? iv been looking through the source since your post
User avatar
Paradoxs
 
Posts: 294
Joined: Tue Aug 25, 2015 7:16 am

Re: Map files

Postby APXEOLOG » Sat Aug 29, 2015 11:57 am

Paradoxs wrote:
APXEOLOG wrote:
Karede wrote:Is the new client putting out map files that we can use with the salem map tool?
And if not, is there a way to make it happen?

No. Yes, but we need client source code


Apex you know you can decompile the source from your standalone method right? iv been looking through the source since your post

Yes, but you should also be able to compile them back after changes. Not our case.
W10 Meme Plot | W9 Mantis Garden | W8 Core | W7 Ofir | W6 the City of Dis | W5 Vitterstad | W4 A.D. | W3 Mirniy
jorb wrote:All your characters will be deleted, and I will level every village any one of them were ever members of.
User avatar
APXEOLOG
 
Posts: 1267
Joined: Fri Apr 23, 2010 7:58 am
Location: Somewhere on Earth

Re: Map files

Postby marvi » Sat Aug 29, 2015 12:26 pm

APXEOLOG wrote:Yes, but you should also be able to compile them back after changes. Not our case.


Hint: you can compile separate classes into .class files and then replace them in the existing jar file (just make sure to remove certificate files from all jars).

If you're using Intellij IDEA just make an empty Java project, add hafen.jar as a dependency and then compile decompiled classes with Ctrl+Shift+F9.

Kinda like that: http://i.imgur.com/2qdv7IN.png
marvi
 
Posts: 138
Joined: Thu Feb 18, 2010 3:41 pm

Re: Map files

Postby borka » Sat Aug 29, 2015 12:31 pm

yeah that's what i expected decompiling hints very soon :lol: gj again Marvi! :)
User avatar
borka
 
Posts: 9965
Joined: Thu Feb 03, 2011 7:47 pm
Location: World of Sprucecap

Re: Map files

Postby julietta5 » Sat Aug 29, 2015 2:32 pm

What decompiler did you use guys? JDGUI and CFR didn't do the trick for me unfortunately

thx
julietta5
 
Posts: 5
Joined: Thu Mar 15, 2012 7:34 pm

Re: Map files

Postby borka » Sat Aug 29, 2015 2:48 pm

User avatar
borka
 
Posts: 9965
Joined: Thu Feb 03, 2011 7:47 pm
Location: World of Sprucecap

Re: Map files

Postby julietta5 » Sat Aug 29, 2015 3:02 pm

borka wrote:Intellij IDEA
https://www.jetbrains.com/idea/


I thought it's only an IDE but it's all in one. Will take a look at it. Thx
julietta5
 
Posts: 5
Joined: Thu Mar 15, 2012 7:34 pm

Re: Map files

Postby AryaStark » Sat Aug 29, 2015 5:57 pm

Can someone explain this in layman's terms please?
User avatar
AryaStark
 
Posts: 42
Joined: Fri Sep 19, 2014 8:55 pm
Location: Secluded Island

Next

Return to The Wizards' Tower

Who is online

Users browsing this forum: Exite67 and 4 guests