Amber Client

Forum for alternative clients, mods & discussions on the same.

Re: Amber Client

Postby Amanda44 » Mon Nov 30, 2020 1:17 pm

Enjoyment_2 wrote:the problem seems to be related to this:
Small Fixes
-----------------------
Added candle light to the miner's helm when lit


Code: Select all
java.lang.RuntimeException: Delayed error in resource gfx/terobjs/items/minershelm-f (v15)

Though I can't suggest any easy solution to this, other than wait for client update or try one of the forked clients.

Right, ok - thanks ever so much for your help in identifying the issue, at least I know what the problem is now. :)
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It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
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Re: Amber Client

Postby Jat » Mon Nov 30, 2020 1:51 pm

.3a73ca1f
Windows 7 6.1 x64, 1.8.0_221 amd64
ATI Technologies Inc. (ATI Radeon HD 3800 Series) - 3.3.11672 Compatibility Profile Context

java.lang.NullPointerException
at haven.Material$$mlink$1.resolve(Material.java:421)
at haven.Material$Res.get(Material.java:298)
at haven.res.lib.vmat.VarSprite.iparts(vmat.cjava:125)
at haven.res.lib.uspr.UnivSprite.chparts(uspr.cjava:94)
at haven.res.lib.uspr.UnivSprite.update(uspr.cjava:164)
at haven.res.lib.uspr.UnivSprite.<init>(uspr.cjava:38)
at haven.res.lib.vmat.VarSprite.<init>(vmat.cjava:110)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at haven.Utils.construct(Utils.java:1534)
at haven.Sprite$2.create(Sprite.java:97)
at haven.Sprite.create(Sprite.java:139)
at haven.ResDrawable.init(ResDrawable.java:73)
at haven.ResDrawable.setup(ResDrawable.java:78)
at haven.Gob.setup(Gob.java:578)
at haven.RenderList.setup(RenderList.java:170)
at haven.RenderList.add(RenderList.java:247)
at haven.MapView.addgob(MapView.java:677)
at haven.MapView$Gobs$GobSet.setup(MapView.java:754)
at haven.RenderList.setup(RenderList.java:170)
at haven.RenderList.add(RenderList.java:247)
at haven.MapView$Gobs.setup(MapView.java:898)
at haven.RenderList.setup(RenderList.java:170)
at haven.RenderList.add(RenderList.java:247)
at haven.MapView.setup(MapView.java:1005)
at haven.PView$1.setup(PView.java:206)
at haven.RenderList.setup(RenderList.java:170)
at haven.RenderList.setup(RenderList.java:197)
at haven.PView.draw(PView.java:230)
at haven.MapView.draw(MapView.java:1432)
at haven.Widget.draw(Widget.java:731)
at haven.Widget.draw(Widget.java:736)
at haven.GameUI.draw(GameUI.java:786)
at haven.Widget.draw(Widget.java:731)
at haven.Widget.draw(Widget.java:736)
at haven.RootWidget.draw(RootWidget.java:67)
at haven.UI.draw(UI.java:144)
at haven.HavenPanel.rootdraw(HavenPanel.java:349)
at haven.HavenPanel.run(HavenPanel.java:648)
at java.lang.Thread.run(Unknown Source)
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Re: Amber Client

Postby BigCountry » Mon Nov 30, 2020 5:33 pm

Amanda I noticed when I put the miners helment on the ground it crashes. This was inside a house. When I log into vanilla client and put miners helment either in backpag or container it does not crash. So has to do with it lying on the ground?
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Re: Amber Client

Postby Amanda44 » Mon Nov 30, 2020 7:18 pm

BigCountry wrote:Amanda I noticed when I put the miners helment on the ground it crashes. This was inside a house. When I log into vanilla client and put miners helment either in backpag or container it does not crash. So has to do with it lying on the ground?

Hey,

Well, no ... but I'm confused anyway as it was a Trolls Helm and not the miners, but, from my understanding of what Enjoyment said it's to do with the small fix in the last patch and probably isn't affecting anyone else as you all have Wurtags updates. I have a miners helm, I think, in a cupboard somewhere, it's hard to keep track as I don't use it and am always giving stuff away, lol. But, yeah, I think I just have to update, not had time yet, but will later.
Thanks for trying to help though, much appreciated. :)
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
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Re: Amber Client

Postby Enjoyment_2 » Mon Nov 30, 2020 9:10 pm

well, in the last case you were definitely crashed by lit miner's helmet, so you potentially can just get rid of them on vanila and stay okay on the non-updated client you used to, I haven't suggested it as a solution just because I can't really imagine the situation) if you don't wear the helmet itself (as you mention troll helm earlier) - there are only two possibilities: one of your village mates wear it (and asking him/her to stop is a bit off), or you have it somewhere in your field of view (then just extinguish it and you'll be fine). I thought you aware of it though.
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Re: Amber Client

Postby Amanda44 » Mon Nov 30, 2020 10:16 pm

Enjoyment_2 wrote:well, in the last case you were definitely crashed by lit miner's helmet, so you potentially can just get rid of them on vanila and stay okay on the non-updated client you used to, I haven't suggested it as a solution just because I can't really imagine the situation) if you don't wear the helmet itself (as you mention troll helm earlier) - there are only two possibilities: one of your village mates wear it (and asking him/her to stop is a bit off), or you have it somewhere in your field of view (then just extinguish it and you'll be fine). I thought you aware of it though.

Yeah I can see, after you pointed it out, that it was the miners helm but still confused as I don't have any village mates wearing one, I play alone on my main and although there may be a miners helm somewhere, it's not lit for sure and isn't even in the building I am in. Tbh I'm clueless anyway about all this but there was a bit where it said wrong res version so I thought you were saying it was because of the newer updates to the client since ElSids ... but idk what I'm talking about so ... :? :lol:
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
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Re: Amber Client

Postby Wurtag » Mon Nov 30, 2020 11:33 pm

To those who are using my versions this is the new one: https://github.com/Wurtag/hafen-client/ ... ag/v1.82.4. It fixes crashes related to sparring, textures and some more. For example dropping miner's helmets now doesnt cause any crash, BUT you wont see the helmet on the floor. This will happen with any null texture. SO take care with what you drop, hats or whatever, and as always use vanilla in case of emergency.

Jat wrote:.3a73ca1f
Windows 7 6.1 x64, 1.8.0_221 amd64
ATI Technologies Inc. (ATI Radeon HD 3800 Series) - 3.3.11672 Compatibility Profile Context

java.lang.NullPointerException
at haven.Material$$mlink$1.resolve(Material.java:421)
at haven.Material$Res.get(Material.java:298)
(...)


A friend of mine told me about this yesterday, thank you.
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Re: Amber Client

Postby Amanda44 » Tue Dec 01, 2020 2:58 am

Finally had time to update to Wurtags new version and all is well and all slots back on. Thank you Wurtag! :D

Idk why the game thought my Troll Helm was a miners helm, maybe it's Loftars fault. :P
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
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Re: Amber Client

Postby delfer8 » Tue Dec 01, 2020 6:53 pm

Hello Wurtag, i used your last release 1.82.4 but it crashed when i enter my cellar, wich has some cuboards and many stockpiles, barrels, loom, things like that.


Code: Select all
.4fd663c7
Windows 10 10.0 x64, 1.8.0_271 amd64
NVIDIA Corporation (GeForce 940MX/PCIe/SSE2) - 4.6.0 NVIDIA 457.30

java.lang.NullPointerException
   at haven.RenderList.add(RenderList.java:229)
   at haven.StaticSprite.setup(StaticSprite.java:78)
   at haven.RenderList.setup(RenderList.java:171)
   at haven.RenderList.add(RenderList.java:249)
   at haven.res.gfx.terobjs.arch.hwall.Wall.setup(hwall.cjava:73)
   at haven.RenderList.setup(RenderList.java:171)
   at haven.RenderList.add(RenderList.java:249)
   at haven.ResDrawable.setup(ResDrawable.java:82)
   at haven.Gob.setup(Gob.java:578)
   at haven.RenderList.setup(RenderList.java:171)
   at haven.RenderList.add(RenderList.java:249)
   at haven.MapView.addgob(MapView.java:677)
   at haven.MapView$Gobs$GobSet.setup(MapView.java:754)
   at haven.RenderList.setup(RenderList.java:171)
   at haven.RenderList.add(RenderList.java:249)
   at haven.MapView$Gobs.setup(MapView.java:898)
   at haven.RenderList.setup(RenderList.java:171)
   at haven.RenderList.add(RenderList.java:249)
   at haven.MapView.setup(MapView.java:1005)
   at haven.PView$1.setup(PView.java:206)
   at haven.RenderList.setup(RenderList.java:171)
   at haven.RenderList.setup(RenderList.java:199)
   at haven.PView.draw(PView.java:230)
   at haven.MapView.draw(MapView.java:1432)
   at haven.Widget.draw(Widget.java:736)
   at haven.Widget.draw(Widget.java:741)
   at haven.GameUI.draw(GameUI.java:786)
   at haven.Widget.draw(Widget.java:736)
   at haven.Widget.draw(Widget.java:741)
   at haven.RootWidget.draw(RootWidget.java:67)
   at haven.UI.draw(UI.java:144)
   at haven.HavenPanel.rootdraw(HavenPanel.java:349)
   at haven.HavenPanel.run(HavenPanel.java:648)
   at java.lang.Thread.run(Unknown Source)
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Re: Amber Client

Postby Wurtag » Tue Dec 01, 2020 9:54 pm

delfer8 wrote:Hello Wurtag, i used your last release 1.82.4 but it crashed when i enter my cellar, wich has some cuboards and many stockpiles, barrels, loom, things like that.


Code: Select all
.4fd663c7
Windows 10 10.0 x64, 1.8.0_271 amd64
NVIDIA Corporation (GeForce 940MX/PCIe/SSE2) - 4.6.0 NVIDIA 457.30

java.lang.NullPointerException
   at haven.RenderList.add(RenderList.java:229)
   at haven.StaticSprite.setup(StaticSprite.java:78)
   at haven.RenderList.setup(RenderList.java:171)
   at haven.RenderList.add(RenderList.java:249)
   at haven.res.gfx.terobjs.arch.hwall.Wall.setup(hwall.cjava:73)
   at haven.RenderList.setup(RenderList.java:171)
   at haven.RenderList.add(RenderList.java:249)
   at haven.ResDrawable.setup(ResDrawable.java:82)
   at haven.Gob.setup(Gob.java:578)
   at haven.RenderList.setup(RenderList.java:171)
   at haven.RenderList.add(RenderList.java:249)
   at haven.MapView.addgob(MapView.java:677)
   at haven.MapView$Gobs$GobSet.setup(MapView.java:754)
   at haven.RenderList.setup(RenderList.java:171)
   at haven.RenderList.add(RenderList.java:249)
   at haven.MapView$Gobs.setup(MapView.java:898)
   at haven.RenderList.setup(RenderList.java:171)
   at haven.RenderList.add(RenderList.java:249)
   at haven.MapView.setup(MapView.java:1005)
   at haven.PView$1.setup(PView.java:206)
   at haven.RenderList.setup(RenderList.java:171)
   at haven.RenderList.setup(RenderList.java:199)
   at haven.PView.draw(PView.java:230)
   at haven.MapView.draw(MapView.java:1432)
   at haven.Widget.draw(Widget.java:736)
   at haven.Widget.draw(Widget.java:741)
   at haven.GameUI.draw(GameUI.java:786)
   at haven.Widget.draw(Widget.java:736)
   at haven.Widget.draw(Widget.java:741)
   at haven.RootWidget.draw(RootWidget.java:67)
   at haven.UI.draw(UI.java:144)
   at haven.HavenPanel.rootdraw(HavenPanel.java:349)
   at haven.HavenPanel.run(HavenPanel.java:648)
   at java.lang.Thread.run(Unknown Source)


I'll look at this, thanks for telling me.

From now on i'm here: viewtopic.php?f=49&t=69526
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