Ender Client

Forum for alternative clients, mods & discussions on the same.

Re: Ender Client

Postby DreadKatak » Fri Apr 09, 2021 9:29 pm

Tilia wrote:
Zajmer wrote:where are radar settings? I can't find them after today's patch.

The radar settings button is missing.


Icon settings are here now:

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Re: Ender Client

Postby LostJustice » Sat Apr 10, 2021 2:06 am

ZantetsukenX wrote:
LostJustice wrote:There seems to be a bug with the map on the latest release. When inside a cave, your icons disappear from off your map. Also while prospecting in a cave, you cannot see your pie slice in direction for ore. This also tends to randomly happen above ground at random intervals. This issue has been in the last two releases and more prevalent in the latest release (I backwards tested each jar individually...). I am not sure what is causing it but it quite a problem.


Doesn't that just mean there aren't any ore within range of your rustroot? Like I have it not show a pie chart all the time until I move to a location close enough to ore to make it start showing.


No, if I relogged it would work again or stepping inside to outside of a cave/house would reset it. The latest patch fixed the issue with critters who would also disappear off the minimap when I could literally see a bat right next to me. Also player icon would disappear. Multiple people I know had this issue.
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Re: Ender Client

Postby mvgulik » Sat Apr 10, 2021 6:39 am

Missing prospecting pie chart:
Any idea what the issue trigger(s) might be ?

In the general "No character's arrow on map" Default-client issue, its a background map-merge (which are relative rare).
Last edited by mvgulik on Sat Apr 10, 2021 7:16 am, edited 1 time in total.
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Re: Ender Client

Postby mvgulik » Sat Apr 10, 2021 7:12 am

For those mystified about Ender-client having two key-binding option-menus.
At this point:
- Widget shortcuts: Are key-settings that are read, and saved, from/in the general client settings location. (ergo: they are shared/used by the Default- and both Ender-clients)
- Global Shortcuts: Are Ender-client specific key setting. (saved locally per client install/setup)
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Re: Ender Client

Postby EnderWiggin » Sat Apr 10, 2021 12:16 pm

Merged current beta into regular. Updated beta with ability to select UI theme in Options->General. For now only windows are affected.

mvgulik wrote:For those mystified about Ender-client having two key-binding option-menus.
At this point:
- Widget shortcuts: Are key-settings that are read, and saved, from/in the general client settings location. (ergo: they are shared/used by the Default- and both Ender-clients)
- Global Shortcuts: Are Ender-client specific key setting. (saved locally per client install/setup)

Its not just division betwen my features and vanilla ones. Widget keybinds work only for specific widget, so same key combo can be set for different widgets. Global ones do not depend on which widget is focused - they will work if no widget caught specific key combo and you can't setup same key combo for different actions in global list. Also widget shortcuts can be set by clicking on "Bind other elemetns..." and then clicking onto widget that supports keybinds - all the buttons on main screen (Inventory, Map, claim overlays etc.), buttons on some windows (Map window, milestone travel window etc.) and Menu Grid (where Adventure, Craft and the like are) elements.
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Re: Ender Client

Postby Halazil » Sat Apr 10, 2021 2:26 pm

pls help me
java.lang.NoClassDefFoundError: haven/RenderList
at java.lang.Class.getDeclaredMethods0(Native Method)
at java.lang.Class.privateGetDeclaredMethods(Unknown Source)
at java.lang.Class.getDeclaredMethod(Unknown Source)
at haven.Utils.smthfun(Utils.java:1589)
at haven.Sprite$FactMaker.make(Sprite.java:77)
at haven.Sprite$FactMaker.make(Sprite.java:72)
at haven.Resource$CodeEntry.lambda$get$1(Resource.java:1442)
at java.security.AccessController.doPrivileged(Native Method)
at haven.Resource$CodeEntry.get(Resource.java:1432)
at haven.Resource.getcode(Resource.java:1277)
at haven.Sprite.create(Sprite.java:136)
at haven.Gob$Overlay.init(Gob.java:95)
at haven.Gob$Overlay.access$200(Gob.java:67)
at haven.Gob.addol(Gob.java:277)
at haven.OCache.overlay(OCache.java:561)
at haven.OCache.lambda$overlay$23(OCache.java:602)
at haven.OCache$GobInfo.apply(OCache.java:754)
at haven.Loader.lambda$defer$0(Loader.java:235)
at haven.Loader$Future.run(Loader.java:71)
at haven.Loader$Future.access$400(Loader.java:42)
at haven.Loader.loop(Loader.java:197)
at java.lang.Thread.run(Unknown Source)
Caused by: haven.Resource$ResourceClassNotFoundException: Could not find class haven.RenderList in resource gfx/fx/msrad(v11)
at haven.Resource$CodeEntry$1$1.findClass(Resource.java:1369)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 22 more
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Re: Ender Client

Postby Den4X » Sat Apr 10, 2021 3:58 pm

After last update can't open belt. Was try to remove windows.json and redownload client, nothing helps.
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Re: Ender Client

Postby EnderWiggin » Sat Apr 10, 2021 4:06 pm

Beta client updated with fix for:
Den4X wrote:After last update can't open belt. Was try to remove windows.json and redownload client, nothing helps.


Halazil wrote:pls help me
java.lang.NoClassDefFoundError: haven/RenderList
Try deleting resource cache folder (on windows it is in C:\Users\<user name>\AppData\Roaming\Haven and Hearth\data)
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Re: Ender Client

Postby TheRussianB » Sat Apr 10, 2021 8:07 pm

Bee Skep radiuses don't seem to be working for me.
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Re: Ender Client

Postby tztfzf5tt » Sat Apr 10, 2021 8:11 pm

just wanna say thx for your efford, i like your client
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