Ender Client

Forum for alternative clients, mods & discussions on the same.

Re: Ender Client

Postby Kubaowi » Tue Feb 08, 2022 11:21 pm

Hey, i have encountered a problem with running the client. Does anyone know how to solve this? Here's the error message:
Code: Select all
com.jogamp.opengl.GLException: Unable to determine GraphicsConfiguration: WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[obj 0x6636d821]], idx 0], pfdID 10, ARB-Choosen true,
   requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]],
   chosen    GLCaps[wgl vid 10 arb: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]]
   at jogamp.opengl.windows.wgl.awt.WindowsAWTWGLGraphicsConfigurationFactory.chooseGraphicsConfigurationImpl(WindowsAWTWGLGraphicsConfigurationFactory.java:182)
   at com.jogamp.nativewindow.GraphicsConfigurationFactory.chooseGraphicsConfiguration(GraphicsConfigurationFactory.java:424)
   at com.jogamp.opengl.awt.GLCanvas.chooseGraphicsConfiguration(GLCanvas.java:1513)
   at com.jogamp.opengl.awt.GLCanvas.addNotify(GLCanvas.java:609)
   at java.desktop/java.awt.Container.addNotify(Container.java:2801)
   at java.desktop/java.awt.Window.addNotify(Window.java:787)
   at java.desktop/java.awt.Frame.addNotify(Frame.java:493)
   at java.desktop/java.awt.Window.pack(Window.java:825)
   at haven.MainFrame.<init>(MainFrame.java:187)
   at haven.MainFrame.main2(MainFrame.java:447)
   at haven.MainFrame.lambda$main$0(MainFrame.java:486)
   at java.base/java.lang.Thread.run(Thread.java:831)
Kubaowi
 
Posts: 1
Joined: Mon Apr 20, 2015 5:17 pm

Re: Ender Client

Postby DreadKatak » Wed Feb 09, 2022 12:32 am

Kubaowi wrote:Hey, i have encountered a problem with running the client. Does anyone know how to solve this? Here's the error message:
Code: Select all
com.jogamp.opengl.GLException: Unable to determine GraphicsConfiguration: WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[obj 0x6636d821]], idx 0], pfdID 10, ARB-Choosen true,
   requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]],
   chosen    GLCaps[wgl vid 10 arb: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]]
   at jogamp.opengl.windows.wgl.awt.WindowsAWTWGLGraphicsConfigurationFactory.chooseGraphicsConfigurationImpl(WindowsAWTWGLGraphicsConfigurationFactory.java:182)
   at com.jogamp.nativewindow.GraphicsConfigurationFactory.chooseGraphicsConfiguration(GraphicsConfigurationFactory.java:424)
   at com.jogamp.opengl.awt.GLCanvas.chooseGraphicsConfiguration(GLCanvas.java:1513)
   at com.jogamp.opengl.awt.GLCanvas.addNotify(GLCanvas.java:609)
   at java.desktop/java.awt.Container.addNotify(Container.java:2801)
   at java.desktop/java.awt.Window.addNotify(Window.java:787)
   at java.desktop/java.awt.Frame.addNotify(Frame.java:493)
   at java.desktop/java.awt.Window.pack(Window.java:825)
   at haven.MainFrame.<init>(MainFrame.java:187)
   at haven.MainFrame.main2(MainFrame.java:447)
   at haven.MainFrame.lambda$main$0(MainFrame.java:486)
   at java.base/java.lang.Thread.run(Thread.java:831)


Someone else suggested reinstalling java to fix that one:

conditional_cheese wrote:If anybody's still having this problem, it was solved by reinstalling java. I had OpenJDK installed, and while vanilla and pasta clients ran just fine, ender was shitting the bed on launch. Once I deleted OpenJDK and installed java from their oficial website it started working.
conditional_cheese wrote:I get this error when I try to launch the client, can anyone help? Nvidia driver is up to date
Code: Select all
com.jogamp.opengl.GLException: Unable to determine GraphicsConfiguration: WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[obj 0x6a2f765f]], idx 0], pfdID 10, ARB-Choosen true,
   requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]],
   chosen    GLCaps[wgl vid 10 arb: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]]
   at jogamp.opengl.windows.wgl.awt.WindowsAWTWGLGraphicsConfigurationFactory.chooseGraphicsConfigurationImpl(WindowsAWTWGLGraphicsConfigurationFactory.java:182)
   at com.jogamp.nativewindow.GraphicsConfigurationFactory.chooseGraphicsConfiguration(GraphicsConfigurationFactory.java:424)
   at com.jogamp.opengl.awt.GLCanvas.chooseGraphicsConfiguration(GLCanvas.java:1513)
   at com.jogamp.opengl.awt.GLCanvas.addNotify(GLCanvas.java:609)
   at java.desktop/java.awt.Container.addNotify(Container.java:2801)
   at java.desktop/java.awt.Window.addNotify(Window.java:787)
   at java.desktop/java.awt.Frame.addNotify(Frame.java:493)
   at java.desktop/java.awt.Window.pack(Window.java:825)
   at haven.MainFrame.<init>(MainFrame.java:187)
   at haven.MainFrame.main2(MainFrame.java:447)
   at haven.MainFrame.lambda$main$0(MainFrame.java:486)
   at java.base/java.lang.Thread.run(Thread.java:831)
User avatar
DreadKatak
 
Posts: 69
Joined: Mon Nov 26, 2018 3:10 am

Re: Ender Client

Postby JesusTheAstronaut » Wed Feb 09, 2022 8:35 am

mvgulik wrote:@Ender: Any news on a potential Ender-client update in relation to the new "Icon settings" feature in the "Raft Notified" patch ?


Also interested in this. Would love to get a notification when searching for specific animals for credos
JesusTheAstronaut
 
Posts: 27
Joined: Fri Jan 20, 2012 9:08 am

Re: Ender Client

Postby Zirikana » Wed Feb 09, 2022 10:52 pm

This post might be relevant to the "GraphicsConfiguration" error popping up... I'm encountering it myself running JDK 17.0.2

https://www.havenandhearth.com/forum/viewtopic.php?t=70671
"Bein' a minotaur is a lot like bein' a regular human except moo" - J. Rowland
User avatar
Zirikana
 
Posts: 284
Joined: Sat Jan 30, 2010 7:36 pm

Re: Ender Client

Postby mofmoflock1 » Sat Feb 19, 2022 12:54 am

Do any of you guys know how to fix this error im geting

Code: Select all
java.lang.NullPointerException
   at haven.MiniMap.resolve(MiniMap.java:178)
   at haven.MiniMap.tick(MiniMap.java:206)
   at haven.Widget.tick(Widget.java:744)
   at haven.Widget.tick(Widget.java:744)
   at haven.GameUI.tick(GameUI.java:1378)
   at haven.Widget.tick(Widget.java:744)
   at haven.UI.tick(UI.java:225)
   at haven.JOGLPanel.run(JOGLPanel.java:541)
   at java.lang.Thread.run(Unknown Source)
User avatar
mofmoflock1
 
Posts: 2
Joined: Wed Jun 23, 2021 5:33 pm

Re: Ender Client

Postby mvgulik » Sun Feb 20, 2022 1:12 pm

Nevermind
Last edited by mvgulik on Sat Mar 05, 2022 9:42 am, edited 1 time in total.
mvgulik
 
Posts: 3742
Joined: Fri May 21, 2010 2:29 am

Re: Ender Client

Postby IaCobak » Thu Mar 03, 2022 6:17 pm

Any ideas? Last time i login 2022-02-19 and all be ok. Something happend for this 10 days and now game doesent work (Autohaven too)
Code: Select all
java.lang.UnsatisfiedLinkError: C:\Users\Felix\AppData\Local\Temp\jogamp_0000\file_cache\jln8396083393376171012\jln6978679091357473237\natives\windows-amd64\gluegen_rt.dll: Can't find dependent libraries
   at java.lang.ClassLoader$NativeLibrary.load(Native Method)
   at java.lang.ClassLoader.loadLibrary0(Unknown Source)
   at java.lang.ClassLoader.loadLibrary(Unknown Source)
   at java.lang.Runtime.load0(Unknown Source)
   at java.lang.System.load(Unknown Source)
   at com.jogamp.common.jvm.JNILibLoaderBase.loadLibraryInternal(JNILibLoaderBase.java:604)
   at com.jogamp.common.jvm.JNILibLoaderBase.access$000(JNILibLoaderBase.java:64)
   at com.jogamp.common.jvm.JNILibLoaderBase$DefaultAction.loadLibrary(JNILibLoaderBase.java:107)
   at com.jogamp.common.jvm.JNILibLoaderBase.loadLibrary(JNILibLoaderBase.java:488)
   at com.jogamp.common.os.DynamicLibraryBundle$GlueJNILibLoader.loadLibrary(DynamicLibraryBundle.java:427)
   at com.jogamp.common.os.Platform$1.run(Platform.java:321)
   at java.security.AccessController.doPrivileged(Native Method)
   at com.jogamp.common.os.Platform.<clinit>(Platform.java:290)
   at com.jogamp.opengl.GLProfile.<clinit>(GLProfile.java:154)
   at haven.JOGLPanel.mkcaps(JOGLPanel.java:73)
   at haven.JOGLPanel.<init>(JOGLPanel.java:93)
   at haven.MainFrame.<init>(MainFrame.java:174)
   at haven.MainFrame.main2(MainFrame.java:447)
   at haven.MainFrame.lambda$main$0(MainFrame.java:486)
   at java.lang.Thread.run(Unknown Source)
User avatar
IaCobak
 
Posts: 18
Joined: Sun Jul 31, 2011 3:39 pm

Re: Ender Client

Postby Karede » Sat Mar 19, 2022 10:15 pm

Getting this error when going near active settlements on Ender, vanilla client seems to work just fine.

Code: Select all
java.lang.RuntimeException: java.lang.NoSuchMethodException: haven.res.lib.plants.GrowingPlant.<init>()
   at haven.Utils.construct(Utils.java:1624)
   at haven.Resource$PublishedCode$Instancer.stdmake(Resource.java:1229)
   at haven.Sprite$FactMaker.make(Sprite.java:75)
   at haven.Sprite$FactMaker.make(Sprite.java:72)
   at haven.Resource$CodeEntry.lambda$get$1(Resource.java:1453)
   at java.security.AccessController.doPrivileged(Native Method)
   at haven.Resource$CodeEntry.get(Resource.java:1443)
   at haven.Resource.getcode(Resource.java:1288)
   at haven.Sprite.create(Sprite.java:136)
   at haven.ResDrawable.<init>(ResDrawable.java:45)
   at haven.OCache.cres(OCache.java:257)
   at haven.OCache.lambda$cres$9(OCache.java:269)
   at haven.OCache$GobInfo.apply(OCache.java:758)
   at haven.Loader.lambda$defer$0(Loader.java:235)
   at haven.Loader$Future.run(Loader.java:71)
   at haven.Loader$Future.access$400(Loader.java:42)
   at haven.Loader.loop(Loader.java:197)
   at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.NoSuchMethodException: haven.res.lib.plants.GrowingPlant.<init>()
   at java.lang.Class.getConstructor0(Unknown Source)
   at java.lang.Class.getConstructor(Unknown Source)
   at haven.Utils.construct(Utils.java:1622)
   ... 17 more
User avatar
Karede
 
Posts: 765
Joined: Mon Jun 03, 2013 6:10 am

Re: Ender Client

Postby mvgulik » Sun Mar 20, 2022 12:27 pm

Old issue.
Update your ender client-launcher (and run it).
mvgulik
 
Posts: 3742
Joined: Fri May 21, 2010 2:29 am

Re: Ender Client

Postby JesusTheAstronaut » Tue Mar 22, 2022 1:18 am

My game is getting continuously slower over time. I play modern AAA games just fine and have a nice computer and run the game on an SSD but for whatever reason my game has recently started to become rather choppy and even transitions between rooms in buildings are taking several seconds where they were near instantaneous before. I know this probably isn't specifically an Ender client problem, but does anyone have any suggestions to fix this? Is there a cache or something I can clear out without losing all of my configuration data (hotkey binds, options settings, toolbars, etc)
JesusTheAstronaut
 
Posts: 27
Joined: Fri Jan 20, 2012 9:08 am

PreviousNext

Return to The Wizards' Tower

Who is online

Users browsing this forum: No registered users and 10 guests