Ender Client

Forum for alternative clients, mods & discussions on the same.

Re: Ender Client

Postby EnderWiggin » Tue Nov 24, 2020 12:08 pm

Updated beta client with improvements to hit boxes.
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Re: Ender Client

Postby EnderWiggin » Wed Nov 25, 2020 5:10 pm

Update both clients:
  • made radar button in Options toggle actual minimap icon settings
  • fixed UI-scaling in Options window
  • added option to set default speed (Options->General->Default speed)
  • changed character name font in character selector to the one that has not just latin characters
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Re: Ender Client

Postby Lalaxx » Sat Nov 28, 2020 3:59 am

Could you possibly inject auto drink button? That would make perfect client for me.
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Re: Ender Client

Postby Erazorx2 » Sat Nov 28, 2020 11:34 am

Lalaxx wrote:Could you possibly inject auto drink button? That would make perfect client for me.


Autodrink allready works. Just move the water container in the quickbar. Or do you mean from a barrel?
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Re: Ender Client

Postby Lalaxx » Sat Nov 28, 2020 1:50 pm

Erazorx2 wrote:
Lalaxx wrote:Could you possibly inject auto drink button? That would make perfect client for me.


Autodrink allready works. Just move the water container in the quickbar. Or do you mean from a barrel?

i mean, drink from all water containers button. So i could just push F1 for example to drink from all of my waterskins in belt.
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Re: Ender Client

Postby EnderWiggin » Mon Nov 30, 2020 9:05 am

Updated client with changes from loftar. Moved hitbox changes to base client.
Beta client got 2 new features:
  • Drinking tea (or water if no tea found) from belt, hands or inventory by pressing ALT+D (can be changed in options)
  • Translation. Language can be selected in General options. Currently client has only Russian language built-in (texts are based on translation from Amber, so great thanks to those who contributed there). To add new language (or add/change lines into existing) simply add new folder inside /i10n folder (like /i10n/<language>/), select new language in options, check "Output missing translation lines". If anyone needs more info on how to do this - ask and I'll explain.
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Re: Ender Client

Postby TenguCheddar » Mon Nov 30, 2020 3:49 pm

Hi!

Thank you for the QOL updates. Eager to try them now.

One more request to consider. Will be it possible to remove the restriction for the 4 angles on the default cam? I think it is a killer feature for now :roll:
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Re: Ender Client

Postby Lalaxx » Mon Nov 30, 2020 5:04 pm

TenguCheddar wrote:Hi!

Thank you for the QOL updates. Eager to try them now.

One more request to consider. Will be it possible to remove the restriction for the 4 angles on the default cam? I think it is a killer feature for now :roll:


open in-game console by pressing ":" and type :cam ortho -f
it will free your cam
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Re: Ender Client

Postby TenguCheddar » Mon Nov 30, 2020 5:55 pm

Lalaxx wrote:
TenguCheddar wrote:Hi!

Thank you for the QOL updates. Eager to try them now.

One more request to consider. Will be it possible to remove the restriction for the 4 angles on the default cam? I think it is a killer feature for now :roll:


open in-game console by pressing ":" and type :cam ortho -f
it will free your cam

I feel dumb now, thanks. It works.

Any other tips perhaps you can share?
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Re: Ender Client

Postby Lalaxx » Tue Dec 01, 2020 8:49 pm

those item for some reason kill beta client when i open chest
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