EnderWiggin wrote:Build with quick fix was deployed ~5h ago - forgot to notify here.
Now properly updated client with latest changes from loftar.
Thanks so much for the fix, the game isn't the same without Ender <3
EnderWiggin wrote:Build with quick fix was deployed ~5h ago - forgot to notify here.
Now properly updated client with latest changes from loftar.
BlueKGB wrote:When I open cabinets or open my tool belt it does not show an open window, is there an easy fix?
It can be done, yes. I'll work on it when I find time.Scilly_guy wrote:Would love to be able to customise the tooltip that displays the lp/time of curios, at the start of the world when int is low I care about lp/time/int but later that doesn't matter. Is this an easy change I could make myself, can you point me at where to make it? Could there be an option in the settings to configure this ie curio tooltip (tick for /time, /int, /size, /xp).
EnderWiggin wrote:It can be done, yes. I'll work on it when I find time.Scilly_guy wrote:Would love to be able to customise the tooltip that displays the lp/time of curios, at the start of the world when int is low I care about lp/time/int but later that doesn't matter. Is this an easy change I could make myself, can you point me at where to make it? Could there be an option in the settings to configure this ie curio tooltip (tick for /time, /int, /size, /xp).
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