shubla wrote:danklord wrote:Not sure how to make a pile with an item from your inventory, seems what ever I do after I pick the item up from the inventory none of the default commands can turn it into a pile and place it even tried right clicking my self and having it place it to no avail if you have any advice before I dig into the haven code for it.
I guess I'll ad some bad functionality to make stockpiles.
In the new version that I will release soon you can use PBot.makePile() to make pile from an object in the cursor (of course, assuming that it can be turned into a stockpile)
And to place the item, you use PBot.placeThing(x, y) with x and y being offset from the players current location that you want to place the stockpile. I should probably look into how coordinates are handled in PBot and make it more clear, coordinates are a mess currently. But with the two functions mentioned above, you can in theory place stockpiles.
Purus Pasta version 3.6.0 Released!!
- New features to PBot API, related to stockpile placement
- Latest merges from Amber & Default client
shubla wrote:Purus Pasta veersion 3.6.1 has been released!
- Added spinning
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Will look into the launcher freezing later on
AntiBlitz wrote:did we ever determine how to fix the invsobj thing? id like to use the client without it constantly crashing to this.
shubla wrote:Version 3.6.2 released!
- Reverted spinning
- Latest merges from upstream
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