Could someone make a program to visualize building colors?

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Re: Could someone make a program to visualize building color

Postby Thedrah » Wed Mar 16, 2016 11:34 pm

i think the latest patch broke boshaw's client

i wanna play with carts :i
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Re: Could someone make a program to visualize building color

Postby Thedrah » Fri Mar 25, 2016 11:16 pm

sorry for double post but...

bump for update :X
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Re: Could someone make a program to visualize building color

Postby CorwinOfAmber » Sat Mar 26, 2016 1:52 am

shit post in hopes of update
Loftar wrote:
Right, I realized that the other day but apparently forgot it as quickly again. Thanks!

Uephorias wrote:
And the game isn't dead, just on life support indefinitely
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Re: Could someone make a program to visualize building color

Postby boshaw » Sat Mar 26, 2016 3:30 am

Vigilance wrote:hey boshaw wheres the chalcopyrite and sandstone

It's in now

Thedrah wrote:i think the latest patch broke boshaw's client

i wanna play with carts :i


https://github.com/boshaw/amber-mods/ra ... 1.23.4.zip

Carts are 2 wood types. Likewise for rowboats.

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Re: Could someone make a program to visualize building color

Postby CorwinOfAmber » Thu Mar 31, 2016 12:04 am

This is freaking awesome, can't wait to start using it. Thanks for doing the work!
Loftar wrote:
Right, I realized that the other day but apparently forgot it as quickly again. Thanks!

Uephorias wrote:
And the game isn't dead, just on life support indefinitely
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Re: Could someone make a program to visualize building color

Postby Vaku » Mon Apr 04, 2016 6:02 am

Am I missing it, or are Grave Cairns not part of the list of things we can toy with?
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Re: Could someone make a program to visualize building color

Postby boshaw » Mon Apr 04, 2016 6:24 am

Vaku wrote:Am I missing it, or are Grave Cairns not part of the list of things we can toy with?

Download: https://raw.githubusercontent.com/bosha ... a/objs.ini and replace data/objs.ini with the one you just downloaded.

name is: gfx/terobjs/gravecairn
first stone = tombstone
second stone = body stone
third = those little rocks around the body stone

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Re: Could someone make a program to visualize building color

Postby Vaku » Mon Apr 04, 2016 6:32 pm

Thanks Boshaw, that worked for me.

However, when toying with the Great Hall, I came across another issue.

There is a problem with redundant or broken fields for the materials.

Refer to the image below:

Image


They all say Alder in the image, but I used alder / basalt / bronze as the default materials, so I could change one field at a time to identify which field changed what.

I discovered after the seventh field, fields 8 - 19 are broken in some way.

A great hall shows only 8 material types.

How can I go about fixing this? Or, you can fix with your next update!

Thanks :)
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Re: Could someone make a program to visualize building color

Postby Aethyr » Tue Feb 07, 2017 12:53 am

Any chance to see this tool updated?
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