Botting api

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Re: Botting api

Postby LostJustice » Wed Mar 14, 2018 4:46 pm

xdragonlord18 wrote:
Granger wrote:
xdragonlord18 wrote:i think the big disconnect here is that i value my time

Then you should stop wasting it on insulting others, shouldn't you?

if anything it is getting greater value out of my time as i can respond to others on the forum while doing my chores


I value my time. If you ever studied or spent time actually learning coding you would understand one of the most powerful tools a language can offer to a programmer is a print statement. I don't know anyone who doesn't use a print a statement to see what is going on, or at least some sort of logging which I have both. It seems you just want a hand me down of the code rather than actually spending valued time in actually learning it and doing it which in the end doesn't seem like you value your time but rather seems like your plain lazy.

It isn't like I spent my valuable time creating a tutorial in answering about 90% of your current issues in this thread or offer a neutral discord to all people where people can learn how to work on the client which many others with initiative actually use on a daily basis. Simply stated, your naive and I wish you luck in ever working with others because it doesn't seem that you just have issues actually handling coding conventions and simple problems but also seems you have issues working with people and actually asking for help on how to do things and learn things so you can spend your time more wisely by coding rather than complaining. But it seems like I don't know how to value time since I got bots handling majority of my time intensive repetitive tasks for in game and even in real life.

As back to the current topic of this thread. I personally pondered giving out a botting api but always ended up backing away from the idea. I always wanted to level the playing ground between certain factions as well as provide the community with a set of options to handle daily tasks to hopefully increase some other aspects of the game play. Every time I consider this topic however, I back away from it because being a player from world 3 and 4, I have seen some of the destruction that bots can do to a world if miss handled and I just don't believe every individual should be given this privilege to abuse them. People who usually use them now, for the most part took time to learn to do these tasks and also therefor have a bit more respect for the tools they are using and mostly understand the impact they have on the current community. So rather than releasing an API I think is better to teach people rather than just hand them the tool.
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Re: Botting api

Postby shubla » Wed Mar 14, 2018 5:27 pm

LostJustice wrote:As back to the current topic of this thread. I personally pondered giving out a botting api but always ended up backing away from the idea. I always wanted to level the playing ground between certain factions as well as provide the community with a set of options to handle daily tasks to hopefully increase some other aspects of the game play. Every time I consider this topic however, I back away from it because being a player from world 3 and 4, I have seen some of the destruction that bots can do to a world if miss handled and I just don't believe every individual should be given this privilege to abuse them. People who usually use them now, for the most part took time to learn to do these tasks and also therefor have a bit more respect for the tools they are using and mostly understand the impact they have on the current community. So rather than releasing an API I think is better to teach people rather than just hand them the tool.

Game is currently being actively developed. I think if bots would bring destruction to hearthlands, devs would have to fix them. Maybe you could collaborate with somebody and do client not-alone.
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Re: Botting api

Postby LostJustice » Wed Mar 14, 2018 8:41 pm

shubla wrote:
LostJustice wrote:As back to the current topic of this thread. I personally pondered giving out a botting api but always ended up backing away from the idea. I always wanted to level the playing ground between certain factions as well as provide the community with a set of options to handle daily tasks to hopefully increase some other aspects of the game play. Every time I consider this topic however, I back away from it because being a player from world 3 and 4, I have seen some of the destruction that bots can do to a world if miss handled and I just don't believe every individual should be given this privilege to abuse them. People who usually use them now, for the most part took time to learn to do these tasks and also therefor have a bit more respect for the tools they are using and mostly understand the impact they have on the current community. So rather than releasing an API I think is better to teach people rather than just hand them the tool.

Game is currently being actively developed. I think if bots would bring destruction to hearthlands, devs would have to fix them. Maybe you could collaborate with somebody and do client not-alone.


I do collaborate with people but even then I am selective on that for a reason. Issue is yes they can “fix” it but does this entail a world reset? Making something more complicated so newer people have even a harder learning curve to understand a mechanic just to prevent botting? Or does it entail reworking a system like FEP which would make it harder for new players and the people who already used the system already reaped the benefits before the change? Or would this issue turn into something similar to popular MMOs like RuneScape and dark ages where botting became the Community and then killed it? Or the game becomes only bot to win where every hearthlings you meet may be infact 90% of the time a bot? Things like that is what I asked myself before I release my API. Botting by all means is useful and something I would like to give out but dealing with those consequences is the reality you face when releasing a botting API.

There are people to ask if you are persistent and want to automate things that are there to help achieve these goals if you want it that bad and there are few including myself that have fully working api and scripts but just giving a script and api out can cause major problems which should be thought of before hand.
Last edited by LostJustice on Wed Mar 14, 2018 8:45 pm, edited 1 time in total.
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Re: Botting api

Postby shubla » Wed Mar 14, 2018 8:44 pm

LostJustice wrote:Game is currently being actively developed. I think if bots would bring destruction to hearthlands, devs would have to fix them. Maybe you could collaborate with somebody and do client not-alone.

I do collaborate with people but even then I am selective on that for a reason. Issue is yes they can “fix” it but does this entail a world reset? Making something more complicated so newer people have even a harder learning curve to understand a mechanic just to prevent botting? Or does it entail reworking a system like FEP which would make it harder for new players and the people who already used the system already reaped the benefits before the change? Or would this issue turn into something similar to popular MMOs like RuneScape and dark ages where botting became the Community and then killed it? Or the game becomes only bot to win where every hearthlings you meet may be infact 90% of the time a bot? Things like that is what I asked myself before I release my API. Botting by all means is useful and something I would like to give out but dealing with those consequences is the reality you face when releasing a botting API.

I dont think its that serious. If you dont want peopel to use it, just stop updating it, eventually it will stop working. And if somebody knows how to merge stuff ffrom default client to it without ruining how it works, he could make something similiar by himself, so it wouldnt really matter.
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Re: Botting api

Postby LostJustice » Wed Mar 14, 2018 8:46 pm

shubla wrote:
LostJustice wrote:Game is currently being actively developed. I think if bots would bring destruction to hearthlands, devs would have to fix them. Maybe you could collaborate with somebody and do client not-alone.

I do collaborate with people but even then I am selective on that for a reason. Issue is yes they can “fix” it but does this entail a world reset? Making something more complicated so newer people have even a harder learning curve to understand a mechanic just to prevent botting? Or does it entail reworking a system like FEP which would make it harder for new players and the people who already used the system already reaped the benefits before the change? Or would this issue turn into something similar to popular MMOs like RuneScape and dark ages where botting became the Community and then killed it? Or the game becomes only bot to win where every hearthlings you meet may be infact 90% of the time a bot? Things like that is what I asked myself before I release my API. Botting by all means is useful and something I would like to give out but dealing with those consequences is the reality you face when releasing a botting API.

I dont think its that serious. If you dont want peopel to use it, just stop updating it, eventually it will stop working. And if somebody knows how to merge stuff ffrom default client to it without ruining how it works, he could make something similiar by himself, so it wouldnt really matter.


Depending on the design the client code for an api can work indefinitely. Paragon client instances are still being used in some clients. Many of the functions and plugin loading still works which is the core of the client.

Just to say to “stop updating” it doesn’t mean people can’t copy source and change a line here or there. Which someone will.
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Re: Botting api

Postby Ysh » Wed Mar 14, 2018 10:20 pm

Bot is very powerful creature. I think I will not be responsible to unleash this one to the peasant man. But if a man were to do it, I think he will be foolish to not include kill switch for it. Later when the men become reliant on him, he can threaten to pull this switch unless the ransom is paid.
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Re: Botting api

Postby shubla » Wed Mar 14, 2018 10:24 pm

LostJustice wrote:
shubla wrote:
LostJustice wrote:Game is currently being actively developed. I think if bots would bring destruction to hearthlands, devs would have to fix them. Maybe you could collaborate with somebody and do client not-alone.

I do collaborate with people but even then I am selective on that for a reason. Issue is yes they can “fix” it but does this entail a world reset? Making something more complicated so newer people have even a harder learning curve to understand a mechanic just to prevent botting? Or does it entail reworking a system like FEP which would make it harder for new players and the people who already used the system already reaped the benefits before the change? Or would this issue turn into something similar to popular MMOs like RuneScape and dark ages where botting became the Community and then killed it? Or the game becomes only bot to win where every hearthlings you meet may be infact 90% of the time a bot? Things like that is what I asked myself before I release my API. Botting by all means is useful and something I would like to give out but dealing with those consequences is the reality you face when releasing a botting API.

I dont think its that serious. If you dont want peopel to use it, just stop updating it, eventually it will stop working. And if somebody knows how to merge stuff ffrom default client to it without ruining how it works, he could make something similiar by himself, so it wouldnt really matter.


Depending on the design the client code for an api can work indefinitely. Paragon client instances are still being used in some clients. Many of the functions and plugin loading still works which is the core of the client.

Just to say to “stop updating” it doesn’t mean people can’t copy source and change a line here or there. Which someone will.

You can almost copy paste union client botting api code to current client anyway.
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Re: Botting api

Postby xdragonlord18 » Fri Mar 16, 2018 3:22 pm

LostJustice wrote:
xdragonlord18 wrote:
Granger wrote:Then you should stop wasting it on insulting others, shouldn't you?

if anything it is getting greater value out of my time as i can respond to others on the forum while doing my chores


I value my time. If you ever studied or spent time actually learning coding you would understand one of the most powerful tools a language can offer to a programmer is a print statement. I don't know anyone who doesn't use a print a statement to see what is going on, or at least some sort of logging which I have both. It seems you just want a hand me down of the code rather than actually spending valued time in actually learning it and doing it which in the end doesn't seem like you value your time but rather seems like your plain lazy.

It isn't like I spent my valuable time creating a tutorial in answering about 90% of your current issues in this thread or offer a neutral discord to all people where people can learn how to work on the client which many others with initiative actually use on a daily basis. Simply stated, your naive and I wish you luck in ever working with others because it doesn't seem that you just have issues actually handling coding conventions and simple problems but also seems you have issues working with people and actually asking for help on how to do things and learn things so you can spend your time more wisely by coding rather than complaining. But it seems like I don't know how to value time since I got bots handling majority of my time intensive repetitive tasks for in game and even in real life.

As back to the current topic of this thread. I personally pondered giving out a botting api but always ended up backing away from the idea. I always wanted to level the playing ground between certain factions as well as provide the community with a set of options to handle daily tasks to hopefully increase some other aspects of the game play. Every time I consider this topic however, I back away from it because being a player from world 3 and 4, I have seen some of the destruction that bots can do to a world if miss handled and I just don't believe every individual should be given this privilege to abuse them. People who usually use them now, for the most part took time to learn to do these tasks and also therefor have a bit more respect for the tools they are using and mostly understand the impact they have on the current community. So rather than releasing an API I think is better to teach people rather than just hand them the tool.


one of the most powerful tools isnt the print statement u dunce its the debugger and im not a fan of sitting there smashing my head against the code with the debugger like a neanderthal documentation isnt hand me down code wtf kind of fucked idea is that u ape i have bad news for u kid im already working with people its my job and i do it well if u think loftars code follows any common form of code convention then ur a lunatic how about instead of needing to ask the community how to do something i just consult the documentation like a professional would except i cant because there is no documentation i think ur problem with documentation is that u dont know how to use it that would fit the narrative of u using print statements instead of proper debugging tools and really maybe u should have bots doing less things for u since it seems ur forgetting how to think ur like my teammate who i have to tutor endlessly because they never learned how to read the documentation or program properly ive never met a competent programmer that thought documentation was in any way lazy the amount of people saying documentation isnt something that should b release just illustrates the quality of the average developer on this fourm i dont think that current bot developers limit their botting behavior because they understand the impact they have on the community but rather because they dont know how to make their bots any better i dont want another api i want documentation
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Re: Botting api

Postby xdragonlord18 » Fri Mar 16, 2018 3:34 pm

kris_hole wrote:
xdragonlord18 wrote:
Granger wrote:Then you should stop wasting it on insulting others, shouldn't you?

if anything it is getting greater value out of my time as i can respond to others on the forum while doing my chores


The moment you resort to using insults to get your point across you've already lost your argument.


the fact that this even has to be argued is appalling and if it takes too much processing power for u to discern the validity of my argument just because it has insults in it then god help u
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Re: Botting api

Postby Granger » Fri Mar 16, 2018 5:15 pm

@xdragonlord18: Wow, you're even too lazy to use interpunctation in your rants... shows that you're unworthy of the help from others and should be left to die alone in misery. Bye.
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