Client performance update thread

Forum for alternative clients, mods & discussions on the same.

Re: Client performance update thread

Postby Ukhata » Thu Sep 27, 2018 8:58 am

Finigini wrote:Slowly but surely. Thank you for your hard work!

+2
Ukhata
 
Posts: 695
Joined: Wed Jan 29, 2014 9:20 am

Re: Client performance update thread

Postby shubla » Thu Sep 27, 2018 10:41 am

Ukhata wrote:
Finigini wrote:Slowly but surely. Thank you for your hard work!

+2

We dont know how much the fps has improved yet, so you should not be too excited!
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
User avatar
shubla
 
Posts: 13043
Joined: Sun Nov 03, 2013 11:26 am
Location: Finland

Re: Client performance update thread

Postby iamahh » Thu Sep 27, 2018 12:53 pm

loftar wrote:The bugs themselves are often simple and easy to fix, but actually finding them really takes time.


any chances of a temporary server with automatic debug report?

players would love stress test for sure
iamahh
 
Posts: 1810
Joined: Sat Dec 12, 2015 8:23 pm

Re: Client performance update thread

Postby wonder-ass » Thu Sep 27, 2018 5:43 pm

loftar best way to find the bugs is to let multiple people play it and stress test it and notify you on bugs they find.
see homo sexuality trending,. do not do that.
User avatar
wonder-ass
 
Posts: 2325
Joined: Thu Aug 01, 2013 7:02 am

Re: Client performance update thread

Postby loftar » Fri Sep 28, 2018 1:22 am

Oh, I didn't mean "finding" bugs as in encountering them, but as in finding their root cause. I've no problem encountering them. Either way, it's not like the client works in actual gameplay situations yet anyway, so having others testing it wouldn't be an option even if it would conceivably help.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
User avatar
loftar
 
Posts: 8926
Joined: Fri Apr 03, 2009 7:05 am

Re: Client performance update thread

Postby shubla » Thu Jan 24, 2019 8:10 pm

Maybe a new update of the situation would be suitable as W11 begins?
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
User avatar
shubla
 
Posts: 13043
Joined: Sun Nov 03, 2013 11:26 am
Location: Finland

Re: Client performance update thread

Postby kitsune121x » Mon Feb 04, 2019 6:38 am

World 11 so far it's the most smooth running world I've ever been in for the game especially with the numbers or able to get on the game now Jesus Christ keep up the good work
User avatar
kitsune121x
 
Posts: 262
Joined: Thu Jul 18, 2013 8:49 am
Location: in the bloody ass crack of nowhere

Re: Client performance update thread

Postby vatas » Mon Feb 04, 2019 8:23 am

kitsune121x wrote:World 11 so far it's the most smooth running world I've ever been in for the game especially with the numbers or able to get on the game now Jesus Christ keep up the good work

That's more of a server than a client thing. They do deserve credit for that, though.
The most actively maintained Haven and Hearth Wiki (Not guaranteed to be up-to-date with all w14 changes.)

Basic Claim Safety (And what you’re doing wrong) (I recommend you read it in it's entirety, but TL:;DR: Build a Palisade.)

Combat Guide (Overview, PVE, PVP) (Tells you how to try and escape, and make it less likely to die when caught.)
User avatar
vatas
 
Posts: 4507
Joined: Fri Apr 05, 2013 8:34 am
Location: Suomi Finland Perkele

Re: Client performance update thread

Postby kitsune121x » Sat Feb 09, 2019 11:12 am

most of the time when I have leg issues with the game is when there's a lot of people on it and this time around no issues at all when the server is under strain that's when I start seeing problems or after I play 12 hours cuz I think there's a memory leak in the Amber and Ender client cuz I don't turn the game off I don't have a job
User avatar
kitsune121x
 
Posts: 262
Joined: Thu Jul 18, 2013 8:49 am
Location: in the bloody ass crack of nowhere

Re: Client performance update thread

Postby shubla » Sat Feb 09, 2019 1:18 pm

Client performs quite well when there aren't many objects visible. (Especially animated ones, like animals)

I am sure that FPS will drop when people build bigger villages.
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
User avatar
shubla
 
Posts: 13043
Joined: Sun Nov 03, 2013 11:26 am
Location: Finland

PreviousNext

Return to The Wizards' Tower

Who is online

Users browsing this forum: Semrush [Bot] and 12 guests