Ardennes Hafen Client

Forum for alternative clients, mods & discussions on the same.

Re: Ardennes Hafen Client

Postby Omnipotent » Sun Mar 10, 2019 8:45 pm

Loving the changes and improvements. Glad to see minimap navigation made it in. :D

In the previous versions, alt+1 through 5 would change your hotbar from the first level to the fifth level of the number keys. However in the new version this functionality is completely removed and there is no way to bind it in keybinds.

Could we please get some options to bind hotbar levels/rows to a key?
User avatar
Omnipotent
 
Posts: 291
Joined: Wed Aug 19, 2009 9:55 pm
Location: California

Re: Ardennes Hafen Client

Postby Ardennesss » Sun Mar 10, 2019 8:49 pm

Omnipotent wrote:Loving the changes and improvements. Glad to see minimap navigation made it in. :D

In the previous versions, alt+1 through 5 would change your hotbar from the first level to the fifth level of the number keys. However in the new version this functionality is completely removed and there is no way to bind it in keybinds.

Could we please get some options to bind hotbar levels/rows to a key?
Yep, on the todo list.
ImageImage
ImageImageImageImage
User avatar
Ardennesss
 
Posts: 1127
Joined: Sun Oct 06, 2013 4:22 pm

Re: Ardennes Hafen Client

Postby Granger » Sun Mar 10, 2019 9:12 pm

Plotting a path on the Map is great, slight bug though on zoom<5 as the math seems to be off a bit so the course plotted isn't the one actually used.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
User avatar
Granger
 
Posts: 9263
Joined: Mon Mar 22, 2010 2:00 pm

Re: Ardennes Hafen Client

Postby Ardennesss » Sun Mar 10, 2019 9:13 pm

Granger wrote:Plotting a path on the Map is great, slight bug though on zoom<5 as the math seems to be off a bit so the course plotted isn't the one actually used.
Noted, will look at the differences. I kept amber's zoom functionality for simplicity.
ImageImage
ImageImageImageImage
User avatar
Ardennesss
 
Posts: 1127
Joined: Sun Oct 06, 2013 4:22 pm

Re: Ardennes Hafen Client

Postby Granger » Sun Mar 10, 2019 9:55 pm

Ardennesss wrote:
Granger wrote:Plotting a path on the Map is great, slight bug though on zoom<5 as the math seems to be off a bit so the course plotted isn't the one actually used.
Noted, will look at the differences. I kept amber's zoom functionality for simplicity.

The zoom is nice, please keep it. It just seems to multiply the coordinates with a wrong (slightly too small) number.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
User avatar
Granger
 
Posts: 9263
Joined: Mon Mar 22, 2010 2:00 pm

Re: Ardennes Hafen Client

Postby Bauta » Sun Mar 10, 2019 10:15 pm

What's the sloth(?) pointer?
Like a questgiver pointer, only with a sloth(?). Seen it a couple times, both times pointed at nothing in particular.
world 5: sprucecap
world 6: hermit
world 7: sprucecap
----
world 10: hermit
Bauta
 
Posts: 58
Joined: Tue Aug 15, 2017 1:36 pm

Re: Ardennes Hafen Client

Postby Ardennesss » Sun Mar 10, 2019 10:17 pm

Bauta wrote:What's the sloth(?) pointer?
Like a questgiver pointer, only with a sloth(?). Seen it a couple times, both times pointed at nothing in particular.
Movement queueing, probably alt clicked somewhere in the world.
ImageImage
ImageImageImageImage
User avatar
Ardennesss
 
Posts: 1127
Joined: Sun Oct 06, 2013 4:22 pm

Re: Ardennes Hafen Client

Postby svino » Sun Mar 10, 2019 11:01 pm

Wow, that questhelper is the greatest thing you ever added

I wonder who wrote the code ;)
User avatar
svino
 
Posts: 294
Joined: Mon Jun 06, 2011 4:09 am

Re: Ardennes Hafen Client

Postby Thrawn00 » Sun Mar 10, 2019 11:06 pm

First love the client, many great options which help the game.
Had some odd errors after update and couldn't launch game in client or original.
Java 1.8.0_201-b09
OS Windows 10 10.0 amd64
GPU null
java.lang.NoClassDefFoundError: com/google/common/flogger/FluentLogger
at haven.DefSettings.<clinit>(DefSettings.java:40)
at haven.MainFrame.main2(MainFrame.java:348)
at haven.MainFrame.access$100(MainFrame.java:47)
at haven.MainFrame$7.run(MainFrame.java:387)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: com.google.common.flogger.FluentLogger
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 5 more

Did a full wipe and reinstall seemed to get things working again.
As for update quick hand slots and alternative equipment belt keep appearing behind the chat window and can not be adjusted without relogging. I can move the chat window, but leaves a dead space in the lower left since the window can't be resized to fit under the quick hands. Also with the update it tossed my hotkey bar up to the top left and won't let it be adjusted to another place. Am I missing something on these items?
Thrawn00
 
Posts: 26
Joined: Sun Jun 19, 2016 2:59 am

Re: Ardennes Hafen Client

Postby Ardennesss » Sun Mar 10, 2019 11:09 pm

Thrawn00 wrote:First love the client, many great options which help the game.
Had some odd errors after update and couldn't launch game in client or original.
Did a full wipe and reinstall seemed to get things working again.
As for update quick hand slots and alternative equipment belt keep appearing behind the chat window and can not be adjusted without relogging. I can move the chat window, but leaves a dead space in the lower left since the window can't be resized to fit under the quick hands. Also with the update it tossed my hotkey bar up to the top left and won't let it be adjusted to another place. Am I missing something on these items?
Error was an out of date updater, as you found - reinstalling fixed it.

Chat window can be resized by click and dragging the bottom right hand corner, quick hand slots and equipment belts are moved the same way they were previously. Hotkey bars are moved with ctrl and drag.

svino wrote:Wow, that questhelper is the greatest thing you ever added

I wonder who wrote the code ;)
Judging by the angry PM I got, I'm guessing it was Matias ;)
ImageImage
ImageImageImageImage
User avatar
Ardennesss
 
Posts: 1127
Joined: Sun Oct 06, 2013 4:22 pm

PreviousNext

Return to The Wizards' Tower

Who is online

Users browsing this forum: Naylok and 4 guests