Ardennes Hafen Client

Forum for alternative clients, mods & discussions on the same.

Re: Ardennes Hafen Client

Postby strpk0 » Thu Nov 01, 2018 11:25 pm

#returnTheTrays
Granger wrote:Fuck off, please go grow yourself some decency.

Image
User avatar
strpk0
 
Posts: 1131
Joined: Sat Sep 03, 2011 11:44 pm

Re: Ardennes Hafen Client

Postby Ardennesss » Fri Nov 02, 2018 12:15 am

stya wrote:Thank you for redefining the standards of software development, you shed light on an undiscovered part of algorithmic.

I will make sure to include this clever trick of you in my future projects:
Code: Select all
if(trays == null)
            return null;
        return trays;

*shrug* I didn't know Java until I started working on this. Learning as I go.
ImageImage
ImageImageImageImage
User avatar
Ardennesss
 
Posts: 1127
Joined: Sun Oct 06, 2013 4:22 pm

Re: Ardennes Hafen Client

Postby shubla » Fri Nov 02, 2018 2:22 pm

Ardennesss wrote: I didn't know Java

I dont think that its that. More like you did not know logic.
"if a == b, return b"
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
User avatar
shubla
 
Posts: 13043
Joined: Sun Nov 03, 2013 11:26 am
Location: Finland

Re: Ardennes Hafen Client

Postby Ardennesss » Fri Nov 02, 2018 3:17 pm

shubla wrote:
Ardennesss wrote: I didn't know Java

I dont think that its that. More like you did not know logic.
"if a == b, return b"

In the context of how a Java return function worked? No, I didn't. The tray movements scripts were my first introduction so I just fucked around until something worked.
ImageImage
ImageImageImageImage
User avatar
Ardennesss
 
Posts: 1127
Joined: Sun Oct 06, 2013 4:22 pm

Re: Ardennes Hafen Client

Postby wonder-ass » Fri Nov 02, 2018 3:36 pm

neeco wrote:
stya wrote:Thank you for redefining the standards of software development, you shed light on an undiscovered part of algorithmic.

I will make sure to include this clever trick of you in my future projects:
Code: Select all
if(trays == null)
            return null;
        return trays;


It's been a while since I've beheld such a beauty.
Ardennesss wrote:Unplayable tbh.



I guess that's why you have to bug Jorb to implement server-side things you cant figure out in the client.


haters will find anything to hate on i guess. have fun using amber :oops:
see homo sexuality trending,. do not do that.
User avatar
wonder-ass
 
Posts: 2325
Joined: Thu Aug 01, 2013 7:02 am

Re: Ardennes Hafen Client

Postby Baldarich » Fri Nov 02, 2018 5:06 pm

infectedking3 wrote:Whatever happened to that guy who was always posting "Default client best client"?


DEFAULT CLIENT BEST CLIENT
Teleskop wrote:if the chance to win a lottery is 1 to 1 000 000 it doesnt mean im any closer to winning after buying 1 000 000 tickets
User avatar
Baldarich
 
Posts: 541
Joined: Mon Aug 10, 2015 2:09 pm
Location: viking ship

Re: Ardennes Hafen Client

Postby lwdragon » Thu Nov 29, 2018 11:01 am

Is there possible to import revealed world map from Ender client to this one?
lwdragon
 
Posts: 72
Joined: Thu Oct 08, 2015 2:04 pm

Re: Ardennes Hafen Client

Postby Ardennesss » Thu Nov 29, 2018 1:06 pm

lwdragon wrote:Is there possible to import revealed world map from Ender client to this one?
If you run it with a run.bat you should be able to import that, yes. IIRC Amber and Ender use different paths to store the world map but you can recreate it on the other.

Throw the below in a run.bat and see if it works.

start javaw -Xss1024k -Xms1024m -Xmx2048m -jar hafen.jar -U http://game.havenandhearth.com/hres/ game.havenandhearth.com
ImageImage
ImageImageImageImage
User avatar
Ardennesss
 
Posts: 1127
Joined: Sun Oct 06, 2013 4:22 pm

Re: Ardennes Hafen Client

Postby lwdragon » Thu Nov 29, 2018 1:57 pm

Ardennesss wrote:
lwdragon wrote:Is there possible to import revealed world map from Ender client to this one?
If you run it with a run.bat you should be able to import that, yes. IIRC Amber and Ender use different paths to store the world map but you can recreate it on the other.

Throw the below in a run.bat and see if it works.

start javaw -Xss1024k -Xms1024m -Xmx2048m -jar hafen.jar -U http://game.havenandhearth.com/hres/ game.havenandhearth.com



Works like a charm! Thank you!
lwdragon
 
Posts: 72
Joined: Thu Oct 08, 2015 2:04 pm

Re: Ardennes Hafen Client

Postby Kraller » Mon Jan 21, 2019 5:59 am

It didn't work for me. It opens the updater, checks for updates and keep closing and opening over and over again. I tried using the run.bat from Amber and still didn't work.
User avatar
Kraller
 
Posts: 10
Joined: Sat Dec 30, 2017 12:47 am

PreviousNext

Return to The Wizards' Tower

Who is online

Users browsing this forum: No registered users and 10 guests