Ardennes Hafen Client

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Re: Ardennes Hafen Client

Postby Itanu » Sun Apr 07, 2019 8:15 am

I just updated from a pretty old version, and now I notice that you cannot shift click on the minimap to continue in a straight line, because it has been overridden by the movement queuing functionality. Is there any way to disable this? It's really irritating to me, and my villagers.
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Re: Ardennes Hafen Client

Postby Ardennesss » Sun Apr 07, 2019 1:25 pm

Itanu wrote:I just updated from a pretty old version, and now I notice that you cannot shift click on the minimap to continue in a straight line, because it has been overridden by the movement queuing functionality. Is there any way to disable this? It's really irritating to me, and my villagers.
Fixed, will be updated in a few hours.
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Re: Ardennes Hafen Client

Postby Itanu » Sun Apr 07, 2019 2:38 pm

Ardennesss wrote:
Itanu wrote:I just updated from a pretty old version, and now I notice that you cannot shift click on the minimap to continue in a straight line, because it has been overridden by the movement queuing functionality. Is there any way to disable this? It's really irritating to me, and my villagers.
Fixed, will be updated in a few hours.

Legend! thanks :)
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Re: Ardennes Hafen Client

Postby vatas » Fri Apr 12, 2019 6:48 am

I've been (once again) trying to move to Linux. Requirement for that is to get haven Running. I got to the point where Haven error. I'm not sure but seems I could be missing GPU drivers, even though I did run some sort of command to install them.

1.00.123.26178f16
Linux 4.14.21-1-MANJARO, 1.8.0_162 amd64
null

java.lang.InternalError: XXX0 profile[1]: GL3bc -> profileImpl GL4bc !!! not mapped
at javax.media.opengl.GLProfile.computeProfileMap(GLProfile.java:1881)
at javax.media.opengl.GLProfile.initProfilesForDeviceCritical(GLProfile.java:1749)
at javax.media.opengl.GLProfile.initProfilesForDevice(GLProfile.java:1698)
at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1667)
at javax.media.opengl.GLProfile.access$100(GLProfile.java:76)
at javax.media.opengl.GLProfile$1.run(GLProfile.java:155)
at java.security.AccessController.doPrivileged(Native Method)
at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:123)
at javax.media.opengl.GLProfile.getProfileMap(GLProfile.java:2063)
at javax.media.opengl.GLProfile.get(GLProfile.java:906)
at javax.media.opengl.GLProfile.getDefault(GLProfile.java:640)
at javax.media.opengl.GLProfile.getDefault(GLProfile.java:651)
at haven.HavenPanel.stdcaps(HavenPanel.java:80)
at haven.HavenPanel.<init>(HavenPanel.java:93)
at haven.HavenPanel.<init>(HavenPanel.java:104)
at haven.MainFrame.<init>(MainFrame.java:205)
at haven.MainFrame.main2(MainFrame.java:349)
at haven.MainFrame.access$100(MainFrame.java:47)
at haven.MainFrame$7.run(MainFrame.java:387)
at java.lang.Thread.run(Thread.java:748)
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Re: Ardennes Hafen Client

Postby aikidragon » Fri Apr 12, 2019 11:59 am

I was cooking broiled burbot, after which I mass-dropped all the filets of burbot remaining and then dropped a piece of lettuce leaf and it crashed. It seems that I cannot reproduce the crash, unfortunately. Here's the crash log:

Java 1.8.0_151-b12
OS Windows 10 10.0 amd64
GPU NVIDIA Corporation (GeForce GTX 970/PCIe/SSE2) - 4.6.0 NVIDIA 417.71
java.lang.RuntimeException: Delayed error in resource gfx/terobjs/items/lettuceleaf (v3), from forking source backed by HTTP res source (https://game.havenandhearth.com/hres/)
at haven.Resource$Pool$Queued.get(Resource.java:443)
at haven.Resource$Pool$Queued.get(Resource.java:412)
at haven.Session$CachedRes$Ref.get(Session.java:128)
at haven.Session$CachedRes$Ref.get(Session.java:121)
at haven.ResDrawable.getres(ResDrawable.java:87)
at haven.Gob.getres(Gob.java:1090)
at haven.LocalMiniMap.drawicons(LocalMiniMap.java:195)
at haven.LocalMiniMap.draw(LocalMiniMap.java:532)
at haven.Widget.draw(Widget.java:764)
at haven.Widget.draw(Widget.java:769)
at haven.Window.draw(Window.java:569)
at haven.Widget.draw(Widget.java:764)
at haven.Widget.draw(Widget.java:769)
at haven.GameUI.draw(GameUI.java:979)
at haven.Widget.draw(Widget.java:764)
at haven.Widget.draw(Widget.java:769)
at haven.RootWidget.draw(RootWidget.java:74)
at haven.UI.draw(UI.java:162)
at haven.HavenPanel.rootdraw(HavenPanel.java:351)
at haven.HavenPanel.run(HavenPanel.java:618)
at java.lang.Thread.run(Unknown Source)
Caused by: haven.Resource$LoadException: Load error in resource gfx/terobjs/items/lettuceleaf(v3), from forking source backed by HTTP res source (https://game.havenandhearth.com/hres/)
at haven.Resource$Pool.handle(Resource.java:504)
at haven.Resource$Pool.access$1100(Resource.java:389)
at haven.Resource$Pool$Loader.run(Resource.java:643)
... 1 more
Suppressed: haven.Resource$LoadException: Load error in resource gfx/terobjs/items/lettuceleaf(v3), from cache source backed by FileCache(https://game.havenandhearth.com/hres/)
... 4 more
Suppressed: haven.Resource$LoadException: Load error in resource gfx/terobjs/items/lettuceleaf(v3), from local res source
... 4 more
Suppressed: haven.Resource$LoadException: Load error in resource gfx/terobjs/items/lettuceleaf(v3), from filesystem res source (res)
... 4 more
Caused by: java.io.FileNotFoundException: res\gfx\terobjs\items\lettuceleaf.res (The system cannot find the path specified)
at java.io.FileInputStream.open0(Native Method)
at java.io.FileInputStream.open(Unknown Source)
at java.io.FileInputStream.<init>(Unknown Source)
at haven.Resource$FileSource.get(Resource.java:281)
at haven.Resource$Pool.handle(Resource.java:488)
... 3 more
Caused by: java.io.FileNotFoundException: Could not find resource locally: gfx/terobjs/items/lettuceleaf
at haven.Resource$JarSource.get(Resource.java:295)
at haven.Resource$Pool.handle(Resource.java:488)
... 3 more
Caused by: java.io.FileNotFoundException: res/gfx/terobjs/items/lettuceleaf
at haven.HashDirCache.fetch(HashDirCache.java:297)
at haven.Resource$CacheSource.get(Resource.java:260)
at haven.Resource$Pool.handle(Resource.java:488)
... 3 more
Caused by: java.io.FileNotFoundException: C:\Users\Sistem1\AppData\Roaming\Haven and Hearth\data\5d3f50fa5aaf4f5b.0 (The process cannot access the file because it is being used by another process)
at java.io.RandomAccessFile.open0(Native Method)
at java.io.RandomAccessFile.open(Unknown Source)
at java.io.RandomAccessFile.<init>(Unknown Source)
at haven.HashDirCache.lock2(HashDirCache.java:157)
at haven.HashDirCache.lookup(HashDirCache.java:192)
at haven.HashDirCache.store(HashDirCache.java:270)
at haven.Resource$1Caching.fork(Resource.java:774)
at haven.Resource$TeeSource.get(Resource.java:241)
at haven.Resource$Pool.handle(Resource.java:488)
... 3 more
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Re: Ardennes Hafen Client

Postby Ardennesss » Fri Apr 12, 2019 12:27 pm

vatas wrote:I've been (once again) trying to move to Linux. Requirement for that is to get haven Running. I got to the point where Haven error. I'm not sure but seems I could be missing GPU drivers, even though I did run some sort of command to install them.
[hide]1.00.123.26178f16
Linux 4.14.21-1-MANJARO, 1.8.0_162 amd64
null
java.lang.InternalError: XXX0 profile[1]: GL3bc -> profileImpl GL4bc !!! not mapped
I don't use linux, but I believe running haven on a linux takes a different format of run.bat to run the game. I googled "profileImpl GL4bc !!! not mapped" and got a few results talking about how to fix it on various linux systems, you might want to start there.


akidragon wrote:I was cooking broiled burbot, after which I mass-dropped all the filets of burbot remaining and then dropped a piece of lettuce leaf and it crashed. It seems that I cannot reproduce the crash, unfortunately. Here's the crash log:

Java 1.8.0_151-b12
OS Windows 10 10.0 amd64
GPU NVIDIA Corporation (GeForce GTX 970/PCIe/SSE2) - 4.6.0 NVIDIA 417.71
java.lang.RuntimeException: Delayed error in resource gfx/terobjs/items/lettuceleaf (v3), from forking source backed by HTTP res source (https://game.havenandhearth.com/hres/)
This error basically means the game tried to download the resource for a lettuce leaf on the ground and failed, so it crashed. I'm super unsure of why Loftar does it like this, and why it doesn't just keep trying until it succeeds, but that's current state.
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Re: Ardennes Hafen Client

Postby iamahh » Fri Apr 12, 2019 12:54 pm

when i run update always downloads the scripts as if the 1st time, do i need to setup something?
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Re: Ardennes Hafen Client

Postby Ardennesss » Fri Apr 12, 2019 12:56 pm

iamahh wrote:when i run update always downloads the scripts as if the 1st time, do i need to setup something?
Which updater are you using, runme.bat or the old updater.jar?
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Re: Ardennes Hafen Client

Postby iamahh » Fri Apr 12, 2019 2:20 pm

running updater jar, from a desktop shortcut
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Re: Ardennes Hafen Client

Postby Ardennesss » Fri Apr 12, 2019 2:56 pm

iamahh wrote:running updater jar, from a desktop shortcut

Known issue with the old style of updater, new one is posted in the first post in this thread. New style will also self heal corrupted files and such, highly recommend switching over.
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