neeco wrote:azrid wrote:Some backstory:
Shubla made a joke Ardennes has a keylogger in his client and now Ardennes shit talks him everywhere possible.
But it does have one? Just look in the code lol.
lmao no it doesnt.
neeco wrote:azrid wrote:Some backstory:
Shubla made a joke Ardennes has a keylogger in his client and now Ardennes shit talks him everywhere possible.
But it does have one? Just look in the code lol.
shubla wrote:If we assume that I am not to be trusted, then none of those options work.
I could just replace the javascript with one that sends me the markers, unencrypted, and no one would notice it.
So we can just go the easy route and save them in my database.
Ardennesss wrote:Feature Suggestion : Make your own map.
Ysh wrote:You all forget that bucket is include. I think with bucket it is fair price.
jorb wrote:All your characters will be deleted, and I will level every village any one of them were ever members of.
I went ahead and switched over the Google Maps using Mqrius's front end (Thanks for releasing your source =])
All the maps sent to me within the last few days should be showing up on the new map.
Need to finish ironing out a few small bugs, then automatic processing should resume sometime tonight (as in EST)
Also, feel free to PM town Names and locations and I can try to add them in.
Enjoy!
algeralith 01 Feb 2011
Mqrius wrote:Mine is just hacked together from Gilbertus' map.html and various attempts to extend the functionality anyway
- Way faster than odditown (at least if you live in Finland, preferably close to the server)
Fostik wrote:- Way faster than odditown (at least if you live in Finland, preferably close to the server)
Despite server location (what worked pretty well for my ukrainian internet), works really slower for my browser.
Fostik wrote:No, i mean it's slower in the browser, not a server connection or loading time.
When i am setting a marker and then zoom in/out it is laggy as hell
Users browsing this forum: No registered users and 13 guests