[Legacy] Solaris Client - Public Release

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[Legacy] Solaris Client - Public Release

Postby Trev » Wed Sep 25, 2024 10:12 am

Over the past few weeks I have forked the legacy Union Client and have began modifying/adding some nice features. There are too many things to currently list, but moving forward I will try to keep an updated change log.
It all started with cleaning up the UI and porting over some features from other notable legacy clients. Thanks for all the work put in by some previous client developers. Notably: EnderWiggin, Xcom, APXEOLOG, Kerrigan, loftar.
The client has been circulating in the unofficial Legacy HnH discord with some very positive responses so far.

I probably won't be updating on any kind of reliable schedule, but I'll do my best to keep this thread up to date.
As all public client developers (should) do, I have uploaded the source to GitHub and it is available. Feel free to fork or provide suggestions. I will not be writing a guide on how to build or modify the client.

Client Source
https://github.com/trevorhnh/solaris_hnh

Client Release
https://github.com/trevorhnh/solaris_hn ... v9.23.2024

Simply download the SolarisClient64.rar file and extract the files to the folder of your choice. Then open the file run.bat to start the client.
If you do not have environmental variables set on your system you will need to direct the run file to your java installation.

Note: The client is compiled with the latest version of java, so no need to run Java 7 in order to run some older JBot scripts.

If you have an issue with the client, or wish to provide feedback please contact me on discord @trevorhnh

On The Horizon:
-Auto updater
-Audio alerts for mini map/highlighted objects
-Tool tips containing item/gear statistics
-Combat improvements (mostly porting from Apoc Client)
-Built in calculations for crafting qualities/soak damage
-More scripts
-Further cleanup of existing code
discord: trevorhnh
developer of the Solaris Client (Legacy HnH)
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Trev
 
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