https://public.hearthworld.com
I've been working on a public mapping backend service, that lets people connect and share their findings.
I'm still working on features to make it better (like you can't do custom markers or even manage them yet on the backend).
You can view the map freely at https://map.hearthworld.com
But since features is more of a luxury and the mapping part itself is more important for that matter, I want to do some tests with some voluntaries.
Meaning, if you want to try it out, write here and I'll send you a PM with a tokenized registration link.
After Logging in you are able to access your map and marker settings from the dropdown of your account.

In your map settings, you can get your individual Token / Endpoint for the clients:

Don't worry, this token doesn't work anymore...
You can also set your Affiliation / Shared Secret to share your markers and your position with your friends.
Basically it works like a group token, only those with the same token can see you.
In your Marker Settings you can enable sharing your makers with your affiliation or make them public.
As you can see I made whatever I have for this world public, with the exception of cave stuff... over 10k markers are just too much. Gotta work on that.
Your basic view on the map looks like this:

Whenever people discover caves or spawn at different not yet discovered locations they create a new segment.
Segments are getting merged once they connect.
When you turn on the "Auto xyz" settings you basically track your movements while you explore. This is pretty useful for dual monitor setups where you want to track what you discover.
If you are sharing your secret, you'll see a list of all the players who are using the same affiliation under Players. Otherwise it's either empty or has only you inside.
Under markers you can enable and disable what you can see. Currently it doesn't save what you turn off / on but I'll work on that in the future.
The cookbook is currently just a copy of "shublas" frontend, filled with data I've collected.
Currently the public map will always show the first ever found tile.
I'll make it so you see your own found tiles on top of that on zoom level 0, since zoom levels are cached.
Things to come are also marker management, and the possibility to delete what you have uploaded.
Be aware though, that I plan to collect markers that are shared publicly, so once you decided to share them publicly and later on purge them, they will still remain in the system. Should be reasonable.
Clients I've tested:
Kami Client - Works fully - AS OF 01.11.2024 you also can disable marker upload.
Ender Client - Only uploads when tracking is enabled. Only uploads map data, no province data.
Ard's client - Basically same as Ender, although I didn't test if it uploads without tracking. Needed a restart after setting the endpoint though.
Hurricane - Works (without province data)
Nurgling 2 - Works (without province data)
I'll still be creating a static public map for W16, so nobody has to use it.